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Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

Legendary Creature — Boar God6/6$2.41

Trample Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Legal in Commander

Is

Rewards

Combos 6

  • Ilharg, the Raze-Boar + Medomai the Ageless

    • Infinite turns

    1,285 decks on Commander Spellbook

    How it works

    Before you start

    Opponents have no flying blockers and can not block and kill Ilharg.

    Steps

    Attack an opponent with Ilharg, putting Medomai onto the battlefield with the trigger. When Medomai hits, you get an extra turn. At the end of the turn, Medomai returns to your hand. During the next turn, attack with Ilharg again. You may still put Medomai onto the field tapped and attacking even though it is during an extra turn because Medomai is never declared as an attacker.

    Commander Spellbook ↗
  • Ilharg, the Raze-Boar + Colossal Grave-Reaver + Altar of Dementia

    • Infinite self-mill

    18 decks on Commander Spellbook

    How it works

    Steps

    Activate Altar of Dementia by sacrificing Ilharg. When Ilharg dies, it triggers, putting itself into your library third from the top. Resolve the Altar of Dementia ability, causing you to mill cards equal to Ilharg's power, ultimately milling Ilharg. Colossal Grave-Reaver's second ability triggers, putting Ilharg from your graveyard onto the battlefield. Repeat.

    Commander Spellbook ↗
  • Ilharg, the Raze-Boar + Wormfang Manta + Torpor Orb

    • Infinite turns

    14 decks on Commander Spellbook

    How it works

    Before you start

    Ilharg does not have summoning sickness.

    Steps

    Attack with Ilharg. Ilharg's attack trigger triggers, putting Wormfang Manta onto the battlefield tapped and attacking. At the beginning of your end step, Wormfang Manta is returned to your hand. This triggers its LTB, granting you an extra turn after this one. Repeat for infinite turns.

    Commander Spellbook ↗
  • Ilharg, the Raze-Boar + Wormfang Manta + Hushwing Gryff

    • Infinite turns

    1 decks on Commander Spellbook

    How it works

    Before you start

    Ilharg does not have summoning sickness.

    Steps

    Attack with Ilharg. Ilharg's attack trigger triggers, putting Wormfang Manta onto the battlefield tapped and attacking. At the beginning of your end step, Wormfang Manta is returned to your hand. This triggers its LTB, granting you an extra turn after this one. Repeat for infinite turns.

    Commander Spellbook ↗
  • Ilharg, the Raze-Boar + Wormfang Manta + Tocatli Honor Guard

    • Infinite turns

    1 decks on Commander Spellbook

    How it works

    Before you start

    Ilharg does not have summoning sickness.

    Steps

    Attack with Ilharg. Ilharg's attack trigger triggers, putting Wormfang Manta onto the battlefield tapped and attacking. At the beginning of your end step, Wormfang Manta is returned to your hand. This triggers its LTB, granting you an extra turn after this one. Repeat for infinite turns.

    Commander Spellbook ↗
  • Ilharg, the Raze-Boar + Wormfang Manta + Hushbringer

    • Infinite turns

    1 decks on Commander Spellbook

    How it works

    Before you start

    Ilharg does not have summoning sickness.

    Steps

    Attack with Ilharg. Ilharg's attack trigger triggers, putting Wormfang Manta onto the battlefield tapped and attacking. At the beginning of your end step, Wormfang Manta is returned to your hand. This triggers its LTB, granting you an extra turn after this one. Repeat for infinite turns.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Éomer, Marshal of RohanÉomer, Marshal of Rohan has extra combat phases, which Ilharg, the Raze-Boar can use because it has an attack trigger.
  2. Isshin, Two Heavens as OneIsshin, Two Heavens as One copies your triggered abilities, which Ilharg, the Raze-Boar can use because it has an attack trigger.
  3. Wulfgar of Icewind DaleWulfgar of Icewind Dale copies your triggered abilities, which Ilharg, the Raze-Boar can use because it has an attack trigger.
  4. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Ilharg, the Raze-Boar can use because it has an attack trigger.
  5. Mister FantasticMister Fantastic copies your triggered abilities, which Ilharg, the Raze-Boar can use because it has an attack trigger.
  6. Aurelia, the WarleaderAurelia, the Warleader has extra combat phases, which Ilharg, the Raze-Boar can use because it has an attack trigger.
  7. Moraug, Fury of AkoumMoraug, Fury of Akoum has extra combat phases, which Ilharg, the Raze-Boar can use because it has an attack trigger.
  8. Karlach, Fury of AvernusKarlach, Fury of Avernus has extra combat phases, which Ilharg, the Raze-Boar can use because it has an attack trigger.
  9. Anzrag, the Quake-MoleAnzrag, the Quake-Mole has extra combat phases, which Ilharg, the Raze-Boar can use because it has an attack trigger.
  10. Godo, Bandit WarlordGodo, Bandit Warlord has extra combat phases, which Ilharg, the Raze-Boar can use because it has an attack trigger.

View Ilharg, the Raze-Boar on Scryfall