
Torpor Orb
Artifact$3.68
Creatures entering don't cause abilities to trigger.
colorlessLegal in Commander
Is
Does
Hinders
Combos 36
Torpor Orb + Intruder Alarm
- Creatures do not untap
- Lock
Commander Spellbook ↗How it works
Steps
Intruder Alarm's first ability prevents creatures from untapping during their controller's untap step. Because Torpor Orb prevents abilities from triggering whenever a creature enters the battlefield, Intruder Alarm's second ability does not trigger to untap them.
Torpor Orb + Wormfang Manta + Conjurer's Closet
- Infinite turns
Commander Spellbook ↗How it works
Steps
Blink Wormfang Manta using Conjurer's Closet. Wormfang Manta's first ability won't trigger due to Torpor Orb. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Torpor Orb + Wormfang Manta + Thassa, Deep-Dwelling
- Infinite turns
Commander Spellbook ↗How it works
Steps
Blink Wormfang Manta using Thassa. Wormfang Manta's first ability won't trigger due to Torpor Orb. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Torpor Orb + Satoru Umezawa + Phage the Untouchable
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
You control a creature that can attack this turn and that cannot be blocked by an opponent.
Steps
Declare any creature as an attacker, attacking an opponent unable to block it. When the creature is unblocked, activate Phage's ninjutsu ability by paying {2}{U}{B} and returning the unblocked creature to your hand, putting Phage onto the battlefield tapped and attacking. Phage enters the battlefield, however its ability does not trigger due to Torpor Orb. Deal combat damage with Phage. Phage triggers, causing the opponent to lose the game.
Torpor Orb + Wormfang Manta + Soulherder
- Infinite turns
Commander Spellbook ↗How it works
Steps
Blink Wormfang Manta using Soulherder. Wormfang Manta's first ability won't trigger due to Torpor Orb. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Torpor Orb + Wormfang Manta + Brago, King Eternal
- Infinite turns
Commander Spellbook ↗How it works
Before you start
An opponent cannot block Brago.
Steps
Blink Wormfang Manta using Brago. Wormfang Manta's first ability won't trigger due to Torpor Orb. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Torpor Orb + Wormfang Manta + Ilharg, the Raze-Boar
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Ilharg does not have summoning sickness.
Steps
Attack with Ilharg. Ilharg's attack trigger triggers, putting Wormfang Manta onto the battlefield tapped and attacking. At the beginning of your end step, Wormfang Manta is returned to your hand. This triggers its LTB, granting you an extra turn after this one. Repeat for infinite turns.
Torpor Orb + Wormfang Manta + Teleportation Circle
- Infinite turns
Commander Spellbook ↗How it works
Steps
Blink Wormfang Manta using Teleportation Circle. Wormfang Manta's first ability won't trigger due to Torpor Orb. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Torpor Orb + Wormfang Manta + Roon of the Hidden Realm
- Infinite turns
Commander Spellbook ↗How it works
Steps
Blink Wormfang Manta using Roon of the Hidden Realm. Wormfang Manta's first ability won't trigger due to Torpor Orb. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Torpor Orb + Wormfang Manta + Y'shtola Rhul
- Infinite turns
Commander Spellbook ↗How it works
Steps
Blink Wormfang Manta using Y'shtola Rhul. Wormfang Manta's first ability won't trigger due to Torpor Orb. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.