
Roon of the Hidden Realm
Legendary Creature — Rhino Soldier4/4$0.33
Vigilance, trample , : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Legal in Commander
Is
Does
Combos 17
Roon of the Hidden Realm + Eternal Witness + Time Warp
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Roon does not have summoning sickness.
Steps
Cast Time Warp by paying {3}{U}{U}, causing you to take an extra turn after this one. Activate Roon by paying {2} and tapping it, exiling Eternal Witness until the beginning of your end step. At the beginning of your end step, Roon triggers, returning Eternal Witness from exile to the battlefield. Eternal Witness enters the battlefield, putting Time Warp into your hand from your graveyard. Repeat each turn.
Roon of the Hidden Realm + Archaeomancer + Time Warp
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Roon does not have summoning sickness.
Steps
Cast Time Warp by paying {3}{U}{U}, causing you to take an extra turn after this one. Activate Roon by paying {2} and tapping it, exiling Archaeomancer until the beginning of your end step. At the beginning of your end step, Roon triggers, returning Archaeomancer from exile to the battlefield. Archaeomancer enters the battlefield, putting Time Warp into your hand from your graveyard. Repeat each turn.
Roon of the Hidden Realm + Eternal Witness + Temporal Manipulation
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Roon does not have summoning sickness.
Steps
Cast Temporal Manipulation by paying {3}{U}{U}, causing you to take an extra turn after this one. Activate Roon by paying {2} and tapping it, exiling Eternal Witness until the beginning of your end step. At the beginning of your end step, Roon triggers, returning Eternal Witness from exile to the battlefield. Eternal Witness enters the battlefield, putting Temporal Manipulation into your hand from your graveyard. Repeat each turn.
Roon of the Hidden Realm + Archaeomancer + Temporal Manipulation
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Roon does not have summoning sickness.
Steps
Cast Temporal Manipulation by paying {3}{U}{U}, causing you to take an extra turn after this one. Activate Roon by paying {2} and tapping it, exiling Archaeomancer until the beginning of your end step. At the beginning of your end step, Roon triggers, returning Archaeomancer from exile to the battlefield. Archaeomancer enters the battlefield, putting Temporal Manipulation into your hand from your graveyard. Repeat each turn.
Roon of the Hidden Realm + Eternal Witness + Walk the Aeons
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Roon does not have summoning sickness.
Steps
Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one. Activate Roon by paying {2} and tapping it, exiling Eternal Witness until the beginning of your end step. At the beginning of your end step, Roon triggers, returning Eternal Witness from exile to the battlefield. Eternal Witness enters the battlefield, putting Walk the Aeons into your hand from your graveyard. Repeat each turn.
Roon of the Hidden Realm + Archaeomancer + Walk the Aeons
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Roon does not have summoning sickness.
Steps
Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one. Activate Roon by paying {2} and tapping it, exiling Archaeomancer until the beginning of your end step. At the beginning of your end step, Roon triggers, returning Archaeomancer from exile to the battlefield. Archaeomancer enters the battlefield, putting Walk the Aeons into your hand from your graveyard. Repeat each turn.
Roon of the Hidden Realm + Wormfang Manta + Hushwing Gryff
- Infinite turns
Commander Spellbook ↗How it works
Steps
Blink Wormfang Manta using Roon of the Hidden Realm. Wormfang Manta's first ability won't trigger due to Hushwing Gryff. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Roon of the Hidden Realm + Wormfang Manta + Hushbringer
- Infinite turns
Commander Spellbook ↗How it works
Steps
Blink Wormfang Manta using Roon of the Hidden Realm. Wormfang Manta's first ability won't trigger due to Hushbringer. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Roon of the Hidden Realm + Wormfang Manta + Torpor Orb
- Infinite turns
Commander Spellbook ↗How it works
Steps
Blink Wormfang Manta using Roon of the Hidden Realm. Wormfang Manta's first ability won't trigger due to Torpor Orb. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Roon of the Hidden Realm + Wormfang Manta + Tocatli Honor Guard
- Infinite turns
Commander Spellbook ↗How it works
Steps
Blink Wormfang Manta using Roon of the Hidden Realm. Wormfang Manta's first ability won't trigger due to Tocatli Honor Guard. Wormfang Manta's second ability triggers, causing you to take an extra turn after this one. Repeat each turn.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Aang and KataraRoon of the Hidden Realm taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Derevi, Empyrial TacticianDerevi, Empyrial Tactician untaps your creatures and Roon of the Hidden Realm taps your creatures.
- Estrid, the MaskedEstrid, the Masked untaps your creatures and Roon of the Hidden Realm taps your creatures.
- Esika, God of the Tree // The Prismatic BridgeRoon of the Hidden Realm is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use.
- Jodah, the UnifierRoon of the Hidden Realm is a Legendary permanent, which Jodah, the Unifier can use.
- Sisay, Weatherlight CaptainRoon of the Hidden Realm is a Legendary permanent, which Sisay, Weatherlight Captain can use.
- Peter Parker // Amazing Spider-ManRoon of the Hidden Realm is a Legendary permanent, which Peter Parker // Amazing Spider-Man can use.
- Hei Bai, Forest GuardianRoon of the Hidden Realm is a Legendary permanent, which Hei Bai, Forest Guardian can use.
- Alistair, the BrigadierRoon of the Hidden Realm is a Legendary permanent, which Alistair, the Brigadier can use.
- Jedit Ojanen, MercenaryRoon of the Hidden Realm is a Legendary permanent, which Jedit Ojanen, Mercenary can use.