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Karametra's Favor

Karametra's Favor

Enchantment — Aura$0.12

Enchant creature When this Aura enters, draw a card. Enchanted creature has ": Add one mana of any color."

Legal in Commander

Is

Does

Rewards

Combos 77

  • Karametra's Favor + Kinnan, Bonder Prodigy + Horseshoe Crab

    • Infinite colored mana
    • Put most creature cards from your library onto the battlefield

    51 decks on Commander Spellbook

    How it works

    Steps

    Activate Horseshoe Crab by tapping it, adding {U}. Kinnan triggers, adding {U}. Activate Horseshoe Crab by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Karametra's Favor + Kinnan, Bonder Prodigy + Pili-Pala

    • Infinite colored mana

    29 decks on Commander Spellbook

    How it works

    Steps

    Activate Pili-Pala by tapping it, adding one mana of any color. Kinnan triggers, adding one mana of any color. Activate Pili-Pala's other ability by paying {2} and untapping it, adding one mana of any color. Repeat.

    Commander Spellbook ↗
  • Karametra's Favor + Kinnan, Bonder Prodigy + Simic Ragworm

    • Infinite colored mana
    • Put most creature cards from your library onto the battlefield

    25 decks on Commander Spellbook

    How it works

    Steps

    Activate Simic Ragworm by tapping it, adding {U}. Kinnan triggers, adding {U}. Activate Simic Ragworm by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Karametra's Favor + Mana Reflection + Horseshoe Crab

    • Infinite colored mana

    22 decks on Commander Spellbook

    How it works

    Before you start

    Horseshoe Crab doesn't have summoning sickness. Karametra's Favor is attached to Horseshoe Crab.

    Steps

    Activate Horseshoe Crab by tapping it, adding {U}{U} due to Mana Reflection Activate Horseshoe Crab by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Karametra's Favor + Kinnan, Bonder Prodigy + Soliton

    • Infinite colored mana
    • Put most creature cards from your library onto the battlefield

    19 decks on Commander Spellbook

    How it works

    Steps

    Activate Soliton by tapping it, adding {U}. Kinnan triggers, adding {U}. Activate Soliton by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Karametra's Favor + Kinnan, Bonder Prodigy + Morphling

    • Infinite colored mana
    • Put most creature cards from your library onto the battlefield

    17 decks on Commander Spellbook

    How it works

    Steps

    Activate Morphling by tapping it, adding {U}. Kinnan triggers, adding {U}. Activate Morphling by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Karametra's Favor + Fallowsage + Freed from the Real

    • Infinite card draw

    13 decks on Commander Spellbook

    How it works

    Before you start

    Karametra's Favor and Freed from the Real attached to Fallowsage. Fallowsage does not have summoning sickness.

    Steps

    Activate Fallowsage by tapping it, adding {U}. Fallowsage triggers, causing you to draw a card. Activate Freed from the Real's second ability by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Karametra's Favor + Badgermole Cub + Pili-Pala

    • Infinite colored mana

    12 decks on Commander Spellbook

    How it works

    Steps

    Activate Pili-Pala by tapping it, adding {1}. Badgermole Cub triggers, adding {G}. Activate Pili-Pala by paying {2} and untapping it, adding one mana of any color. Repeat.

    Commander Spellbook ↗
  • Karametra's Favor + Horseshoe Crab + Illusionist's Bracers

    • Infinite colored mana

    11 decks on Commander Spellbook

    How it works

    Before you start

    Illusionist's Bracers and Karametra's Favor attached to Horseshoe Crab. Horseshoe Crab does not have summoning sickness.

    Steps

    Activate Horseshoe Crab by tapping it, adding {U}. Activate Horseshoe Crab by paying {U}. Illusionist's Bracers triggers, copying Horseshoe Crab's ability. Resolve the copy of Horseshoe Crab's ability, untapping it. Activate Horseshoe Crab by tapping it, adding one mana of any color. Resolve Horseshoe Crab's ability from step 2, untapping it. Repeat.

    Commander Spellbook ↗
  • Karametra's Favor + Fallowsage + Pemmin's Aura

    • Infinite card draw

    11 decks on Commander Spellbook

    How it works

    Before you start

    Karametra's Favor and Pemmin's Aura attached to Fallowsage. Fallowsage does not have summoning sickness.

    Steps

    Activate Fallowsage by tapping it, adding {U}. Fallowsage triggers, causing you to draw a card. Activate Pemmin's Aura's first ability by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Saryth, the Viper's FangKarametra's Favor taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
  2. Aang and KataraKarametra's Favor taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  3. Autumn Willow, HarmonyKarametra's Favor taps your creatures, which Autumn Willow, Harmony can use because it triggers when your creature becomes tapped.
  4. Estrid, the MaskedEstrid, the Masked untaps your creatures and Karametra's Favor taps your creatures.
  5. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Karametra's Favor can use because it has an enter-the-battlefield trigger.
  6. Mister FantasticMister Fantastic copies your triggered abilities, which Karametra's Favor can use because it has an enter-the-battlefield trigger.
  7. Emmara, Soul of the AccordKarametra's Favor taps your creatures, which Emmara, Soul of the Accord can use because it triggers when your creature becomes tapped.
  8. Wylie Duke, Atiin HeroKarametra's Favor taps your creatures, which Wylie Duke, Atiin Hero can use because it triggers when your creature becomes tapped.
  9. Annie Flash, the VeteranKarametra's Favor taps your creatures, which Annie Flash, the Veteran can use because it triggers when your creature becomes tapped.
  10. Zar Ojanen, Scion of EfravaKarametra's Favor taps your creatures, which Zar Ojanen, Scion of Efrava can use because it triggers when your creature becomes tapped.

View Karametra's Favor on Scryfall