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Kratos, God of War

Kratos, God of War

Legendary Creature — God Warrior2/3$44.79

Double strike All creatures have haste. At the beginning of each player's end step, Kratos deals damage to that player equal to the number of creatures that player controls that didn't attack this turn.

Legal in Commander

Is

Does

Combos 112

  • Kratos, God of War + Sword of Hearth and Home + Combat Celebrant

    • Infinite combat phases
    • Infinite combat damage

    253 decks on Commander Spellbook

    How it works

    Before you start

    Sword of Hearth and Home attached to any creature you control except Combat Celebrant. An opponent is unable to block Combat Celebrant or the creature with Sword of Hearth and Home attached. You have not exerted Combat Celebrant this turn.

    Steps

    Declare the creature with Sword of Hearth and Home and Combat Celebrant as attackers, choosing to exert Combat Celebrant as it attacks. Combat Celebrant triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one. Deal combat damage to an opponent using the creature that has Sword of Hearth and Home attached. Sword of Hearth and Home triggers, exiling Combat Celebrant, then causing you to search your library for a basic land card, then put the land and Combat Celebrant onto the battlefield. Repeat each combat phase.

    Commander Spellbook ↗
  • Kratos, God of War + Godo, Bandit Warlord + Sword of Hearth and Home

    • Infinite combat phases
    • Put all Equipment cards from your library onto the battlefield
    • Infinite combat damage
    • Infinite untap of Samurai you control

    96 decks on Commander Spellbook

    How it works

    Before you start

    Sword of Hearth and Home attached to any Samurai you control. Godo and the Samurai with Sword of Hearth and Home attached cannot be blocked by an opponent.

    Steps

    Declare Godo and the Samurai with Sword of Hearth and Home attached as attackers. Godo's second ability triggers, untapping it and all Samurai you control, and causing you to get an additional combat phase after this one. Deal combat damage using Godo and the Samurai that has Sword of Hearth and Home attached. Sword of Hearth and Home triggers, causing you to exile Godo, then search your library for a basic land card and exile it, then put the land and Godo from exile onto the battlefield. When Godo enters the battlefield, its first ability triggers, causing you to search your library for an Equipment card and put it onto the battlefield. Repeat each combat phase.

    Commander Spellbook ↗
  • Kratos, God of War + Breath of Fury + Otharri, Suns' Glory

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    87 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Otharri as attackers. Otharri triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Kratos, God of War + Krenko, Mob Boss + Skirk Prospector

    • Infinite red mana
    • Infinite creature tokens with haste
    • Infinite commander casts

    58 decks on Commander Spellbook

    How it works

    Before you start

    You control a number of Goblins that is equal to or greater than six plus Krenko's commander tax.

    Steps

    Activate Krenko by tapping it, creating a number of 1/1 Goblin creature tokens equal to the number of Goblins you control. Activate Skirk Prospector by sacrificing Krenko, adding {R}. Choose to return Krenko to the command zone from your graveyard. Activate Skirk Prospector by sacrificing a Goblin, adding {R}. Repeat step 4 until you have enough mana to cast Krenko. Cast Krenko from the command zone by paying {2}{R}{R} plus commander tax. Repeat.

    Commander Spellbook ↗
  • Kratos, God of War + Breath of Fury + Death Tyrant

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    23 decks on Commander Spellbook

    How it works

    Before you start

    You control at least two additional creatures. An opponent cannot block creatures you control. Breath of Fury attached to a creature you control other than Death Tyrant.

    Steps

    Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to any creature you control except Death Tyrant, then causing you to untap all creatures you control and to get an additional combat phase after this one. When the creature that had Breath of Fury attached dies, Death Tyrant triggers, creating a 2/2 Zombie creature token. Repeat each combat phase.

    Commander Spellbook ↗
  • Kratos, God of War + Breath of Fury + General Kreat, the Boltbringer

    • Infinite damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    17 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and General Kreat as attackers. General Kreat triggers, creating a creature token. When the creature token enters, General Kreat triggers, dealing 1 damage to each opponent. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Kratos, God of War + Breath of Fury + Adeline, Resplendent Cathar

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage
    • Infinite creature tokens with haste
    • Infinitely powerful creature

    15 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Adeline as attackers. Adeline triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Kratos, God of War + Breath of Fury + Battle Cry Goblin

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    8 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control. You control creatures with total power 6 or greater that can attack this combat.

    Steps

    Declare the creature with Breath of Fury attached and Battle Cry Goblin as attackers. If needed, declare more creatures as attackers to ensure that the total power of attacking creatures is 6 or greater. Battle Cry Goblin triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Kratos, God of War + Breath of Fury + Hanweir Garrison

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    7 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Hanweir Garrison as attackers. Hanweir Garrison triggers, creating two creature tokens Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Kratos, God of War + Breath of Fury + Origin of the Hidden Ones

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite combat damage

    7 decks on Commander Spellbook

    How it works

    Before you start

    Origin of the Hidden Ones has exactly two lore counters on it. You control at least one Assassin that does not have summoning sickness. An opponent cannot block creatures you control.

    Steps

    At the beginning of your precombat main phase, Origin of the Hidden Ones triggers, putting a lore counter on it. Origin of the Hidden Ones' third chapter ability triggers, causing you to create an Assassin token whenever an Assassin attacks this turn and sacrifice Origin of the Hidden Ones. Declare the creature with Breath of Fury attached, and at least one Assassin if the creature with Breath of Fury attached isn't an Assassin, as attackers. Origin of the Hidden Ones triggers, creating a 1/1 Assassin creature token that's tapped and attacking. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Assassin token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat from step 3 each combat phase.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Solphim, Mayhem DominusKratos, God of War damages opponents and Solphim, Mayhem Dominus multiplies your damage.
  2. Torbran, Thane of Red FellKratos, God of War damages opponents and Torbran, Thane of Red Fell multiplies your damage.
  3. Gisela, Blade of GoldnightKratos, God of War damages opponents and Gisela, Blade of Goldnight multiplies your damage.
  4. Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedKratos, God of War damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
  5. Neriv, Heart of the StormKratos, God of War damages opponents and Neriv, Heart of the Storm multiplies your damage.
  6. Tor Wauki the YoungerKratos, God of War damages opponents and Tor Wauki the Younger multiplies your damage.
  7. Hawkeye, Young AvengerKratos, God of War damages opponents and Hawkeye, Young Avenger multiplies your damage.
  8. Rem Karolus, Stalwart SlayerKratos, God of War damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
  9. Taii Wakeen, Perfect ShotKratos, God of War damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.
  10. Rankle and TorbranKratos, God of War damages opponents and Rankle and Torbran multiplies your damage.

View Kratos, God of War on Scryfall