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Lore Drakkis

Lore Drakkis

Creature — Lizard Beast2/3$0.15

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.

Legal in Commander

Is

Rewards

Combos 12

  • Lore Drakkis + Kiki-Jiki, Mirror Breaker

    • Infinite tapped creature tokens

    216 decks on Commander Spellbook

    How it works

    Steps

    Activate the mutated Lore Drakkis and Kiki-Jiki creature by tapping it, creating a token copy of it with haste. Repeat.

    Commander Spellbook ↗
  • Lore Drakkis + Rootha, Mercurial Artist + Brass's Bounty

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite Treasure tokens
    • Infinite casts of instants and sorceries in your hand and graveyard

    Mana needed: 32 decks on Commander Spellbook

    How it works

    Before you start

    You control seven or more lands.

    Steps

    Cast Brass's Bounty by paying {6}{R}. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Brass's Bounty. Resolve both copies of Brass's Bounty, creating at least fourteen Treasure tokens. Activate the Treasure tokens by tapping and sacrificing them, adding {9}{U}{U/R}{U/R}{R}{R}. Cast Rootha by paying {1}{U}{R}. Cast Lore Drakkis for its mutate cost by paying {U/R}{U/R}, mutating it on top of Rootha. When Lore Drakkis enters the battlefield, it triggers, returning Brass's Bounty from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Lore Drakkis + Grinning Ignus + Time Warp

    • Infinite turns

    Mana needed: 7 decks on Commander Spellbook

    How it works

    Steps

    Cast Lore Drakkis for its mutate cost by paying {U/R}{U/R}, putting it under Grinning Ignus. Lore Drakkis triggers, returning Time Warp from your graveyard to your hand. Activate Grinning Ignus by paying {R} and returning it and Lore Drakkis from the battlefield to your hand, adding {C}{C}{R}. Cast Grinning Ignus by paying {2}{R}. Cast Time Warp by paying {3}{U}{U}, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Lore Drakkis + Glitterfang + Temporal Manipulation

    • Infinite turns

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Steps

    Cast Temporal Manipulation by paying {3}{U}{U}, causing you to take an extra turn after this one. Cast Glitterfang by paying {R}. Cast Lore Drakkis for its mutate cost by paying {U/R}{U/R}, putting it under Glitterfang. Lore Drakkis triggers, returning Temporal Manipulation from your graveyard to your hand. At the beginning of your end step, Glitterfang triggers, returning itself and Lore Drakkis from the battlefield to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Lore Drakkis + Grinning Ignus + Temporal Manipulation

    • Infinite turns

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Steps

    Cast Lore Drakkis for its mutate cost by paying {U/R}{U/R}, putting it under Grinning Ignus. Lore Drakkis triggers, returning Temporal Manipulation from your graveyard to your hand. Activate Grinning Ignus by paying {R} and returning it and Lore Drakkis from the battlefield to your hand, adding {C}{C}{R}. Cast Grinning Ignus by paying {2}{R}. Cast Temporal Manipulation by paying {3}{U}{U}, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Lore Drakkis + Imaginary Pet + Temporal Manipulation

    • Infinite turns

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You have at least one other card in hand.

    Steps

    Cast Temporal Manipulation by paying {3}{U}{U}, causing you to take an extra turn after this one. Cast Imaginary Pet by paying {1}{U}. Cast Lore Drakkis for its mutate cost by paying {U/R}{U/R}, putting it under Imaginary Pet. Lore Drakkis triggers, returning Temporal Manipulation from your graveyard to your hand. At the beginning of your end step, Imaginary Pet triggers, returning itself and Lore Drakkis from the battlefield to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Lore Drakkis + Rootha, Mercurial Artist + Early Harvest

    • Infinite mana basic lands you control can produce
    • Infinite recursion of instant and sorcery cards from your graveyard
    • Infinite untap of basic lands you control

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You control a basic Island, a basic Forest, a basic Mountain and at least two additional basic lands.

    Steps

    Activate any number of basic lands by tapping them, adding at least {2}{G}{U}{R}. Cast Early Harvest by paying {1}{G}{G}. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Early Harvest. Resolve the copy of Early Harvest, untapping all basic lands you control. Activate any number of basic lands by tapping them, adding at least {2}{G}{U}{R}. Resolve Early Harvest, untapping all basic lands you control. Cast Rootha by paying {1}{U}{R}. Cast Lore Drakkis for its mutate cost by paying {U/R}{U/R}, mutating it on top of Rootha. When Lore Drakkis enters the battlefield, it triggers, returning Early Harvest from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Lore Drakkis + Rootha, Mercurial Artist + Rude Awakening

    • Infinite mana lands you control can produce
    • Infinite recursion of instant and sorcery cards from your graveyard
    • Infinite untap of lands you control

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    Lands you control can tap to produce at least {3}{G}{U}{R}.

    Steps

    Activate any number of lands by tapping them, adding at least {3}{G}{U}{R}. Cast Rude Awakening by paying {4}{G}. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Rude Awakening. Resolve the copy of Rude Awakening, untapping all lands you control. Activate any number of lands by tapping them, adding at least {3}{G}{U}{R}. Resolve Rude Awakening, untapping all lands you control. Cast Rootha by paying {1}{U}{R}. Cast Lore Drakkis for its mutate cost by paying {U/R}{U/R}, mutating it on top of Rootha. When Lore Drakkis enters the battlefield, it triggers, returning Rude Awakening from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Lore Drakkis + Glitterfang + Time Warp

    • Infinite turns

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Steps

    Cast Time Warp by paying {3}{U}{U}, causing you to take an extra turn after this one. Cast Glitterfang by paying {R}. Cast Lore Drakkis for its mutate cost by paying {U/R}{U/R}, putting it under Glitterfang. Lore Drakkis triggers, returning Time Warp from your graveyard to your hand. At the beginning of your end step, Glitterfang triggers, returning itself and Lore Drakkis from the battlefield to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Lore Drakkis + Imaginary Pet + Time Warp

    • Infinite turns

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You have at least one other card in hand.

    Steps

    Cast Time Warp by paying {3}{U}{U}, causing you to take an extra turn after this one. Cast Imaginary Pet by paying {1}{U}. Cast Lore Drakkis for its mutate cost by paying {U/R}{U/R}, putting it under Imaginary Pet. Lore Drakkis triggers, returning Time Warp from your graveyard to your hand. At the beginning of your end step, Imaginary Pet triggers, returning itself and Lore Drakkis from the battlefield to your hand. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Lore Drakkis can use because it rewards an Instant or sorcery.
  2. Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Lore Drakkis can use because it rewards an Instant or sorcery.
  3. Magnus the RedMagnus the Red reduces your spell costs, which Lore Drakkis can use because it rewards an Instant or sorcery.
  4. Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Lore Drakkis can use because it rewards an Instant or sorcery.
  5. Kaza, Roil ChaserKaza, Roil Chaser reduces your spell costs, which Lore Drakkis can use because it rewards an Instant or sorcery.
  6. Hinata, Dawn-CrownedHinata, Dawn-Crowned reduces your spell costs, which Lore Drakkis can use because it rewards an Instant or sorcery.
  7. Vadrik, Astral ArchmageVadrik, Astral Archmage reduces your spell costs, which Lore Drakkis can use because it rewards an Instant or sorcery.
  8. Melek, Reforged ResearcherMelek, Reforged Researcher reduces your spell costs, which Lore Drakkis can use because it rewards an Instant or sorcery.
  9. Iron Lad, Young AvengerIron Lad, Young Avenger reduces your spell costs, which Lore Drakkis can use because it rewards an Instant or sorcery.

View Lore Drakkis on Scryfall