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Neurok Transmuter

Neurok Transmuter

Creature — Human Wizard2/2$0.19

: Target creature becomes an artifact in addition to its other types until end of turn. : Until end of turn, target artifact creature becomes blue and isn't an artifact.

Legal in Commander

Is

Combos 48

  • Neurok Transmuter + Voltaic Construct + Vhal, Candlekeep Researcher

    • Infinite colorless mana that can't be spent to cast spells from your hand

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Steps

    Cause Vhal to become an artifact using Neurok Transmuter. Activate Vhal by tapping it, adding at least {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Vhal. Repeat from step 2.

    Commander Spellbook ↗
  • Neurok Transmuter + Kitsa, Otterball Elite + Blinkmoth Infusion

    • Infinite mana artifacts you control can produce

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    Kitsa has power 2 or greater and does not have summoning sickness. Artifacts you control can tap to produce at least {2}.

    Steps

    Activate Neurok Transmuter's first ability by paying {U}, causing Kitsa to become an artifact. Cast Blinkmoth Infusion by paying {12}{U}{U}, minus {1} for each artifact you control. Kitsa's prowess ability triggers, giving it +1/+1 until end of turn. Holding priority, activate any number of mana-producing artifacts you control, adding at least {2}. Activate Kitsa's second ability by paying {2} and tapping it, copying Blinkmoth Infusion. Resolve the copy of Blinkmoth Infusion, untapping all artifacts you control. Repeat from step 4.

    Commander Spellbook ↗
  • Neurok Transmuter + Voltaic Construct + Elvish Aberration

    • Infinite green mana

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Steps

    Cause Elvish Aberration to become an artifact using Neurok Transmuter. Activate Elvish Aberration by tapping it, adding {G}{G}{G} Activate Voltaic Construct by paying {2}, untapping Elvish Aberration. Repeat from step 2.

    Commander Spellbook ↗
  • Neurok Transmuter + Voltaic Construct + Undermountain Adventurer

    • Infinite green mana

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    Undermountain Adventurer doesn't have summoning sickness. You've completed a dungeon.

    Steps

    Cause Undermountain Adventurer to become an artifact using Neurok Transmuter. Activate Undermountain Adventurer by tapping it, adding six {G} Activate Voltaic Construct by paying {2}, untapping Undermountain Adventurer. Repeat from step 2.

    Commander Spellbook ↗
  • Neurok Transmuter + Voltaic Construct + Harabaz Druid

    • Infinite colored mana

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three Allies.

    Steps

    Cause Harabaz Druid to become an artifact using Neurok Transmuter. Activate Harabaz Druid by tapping it, adding at least {3}. Activate Voltaic Construct by paying {2}, untapping Harabaz Druid. Repeat from step 2.

    Commander Spellbook ↗
  • Neurok Transmuter + Voltaic Construct + Heronblade Elite

    • Infinite colored mana

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cause Heronblade Elite to become an artifact using Neurok Transmuter. Activate Heronblade Elite by tapping it, adding at least {3}. Activate Voltaic Construct by paying {2}, untapping Heronblade Elite. Repeat from step 2.

    Commander Spellbook ↗
  • Neurok Transmuter + Voltaic Construct + Sanctum Weaver

    • Infinite colored mana

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three enchantments.

    Steps

    Cause Sanctum Weaver to become an artifact using Neurok Transmuter. Activate Sanctum Weaver by tapping it, adding at least {3}. Activate Voltaic Construct by paying {2}, untapping Sanctum Weaver. Repeat from step 2.

    Commander Spellbook ↗
  • Neurok Transmuter + Voltaic Construct + Priest of Titania

    • Infinite green mana

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    There are at least three Elves on the battlefield.

    Steps

    Cause Priest of Titania to become an artifact using Neurok Transmuter. Activate Priest of Titania by tapping it, adding at least {G}{G}{G}. Activate Voltaic Construct by paying {2}, untapping Priest of Titania. Repeat from step 2.

    Commander Spellbook ↗
  • Neurok Transmuter + Magda, Brazen Outlaw + Clock of Omens

    • Infinite artifact tokens
    • Infinite tapped Treasure tokens
    • Put all artifact cards and a subset of creature cards from your library onto the battlefield

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cause Magda to become an artifact using Neurok Transmuter. Activate Clock of Omens by tapping Magda and another artifact, targeting Magda. Magda triggers, creating a Treasure token. Resolve the Clock of Omens ability, untapping Magda. Repeat from step 2.

    Commander Spellbook ↗
  • Neurok Transmuter + Voltaic Construct + Circle of Dreams Druid

    • Infinite green mana

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cause Circle of Dreams Druid to become an artifact using Neurok Transmuter. Activate Circle of Dreams Druid by tapping it, adding at least {G}{G}{G}. Activate Voltaic Construct by paying {2}, untapping Circle of Dreams Druid. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Azami, Lady of ScrollsNeurok Transmuter is a Wizard, which Azami, Lady of Scrolls can use.
  2. Naban, Dean of IterationNeurok Transmuter is a Wizard, which Naban, Dean of Iteration can use.
  3. Naru Meha, Master WizardNeurok Transmuter is a Wizard, which Naru Meha, Master Wizard can use.
  4. Inalla, Archmage RitualistNeurok Transmuter is a Wizard, which Inalla, Archmage Ritualist can use.
  5. Kaza, Roil ChaserNeurok Transmuter is a Wizard, which Kaza, Roil Chaser can use.
  6. Adeliz, the Cinder WindNeurok Transmuter is a Wizard, which Adeliz, the Cinder Wind can use.
  7. The Destined WarriorNeurok Transmuter is a Wizard, which The Destined Warrior can use.
  8. Gandalf, Party GuestNeurok Transmuter is a Wizard, which Gandalf, Party Guest can use.
  9. Éowyn, ShieldmaidenNeurok Transmuter is a Human, which Éowyn, Shieldmaiden can use.
  10. Arcade GannonNeurok Transmuter is a Human, which Arcade Gannon can use.

View Neurok Transmuter on Scryfall