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Nissa, Who Shakes the World

Nissa, Who Shakes the World

Legendary Planeswalker — Nissa$4.07

Whenever you tap a Forest for mana, add an additional . +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

Legal in Commander

Is

Does

Combos 11

  • Nissa, Who Shakes the World + Springheart Nantuko

    • Infinite tapped Forest tokens

    Mana needed: 11,912 decks on Commander Spellbook

    How it works

    Before you start

    You have a land card in hand. You are able to play a land this turn. You control a Forest that does not have summoning sickness and that enters the battlefield untapped.

    Steps

    Activate Nissa's first loyalty ability by putting a loyalty counter on it, animating a Forest you control. Activate the animated Forest by tapping it, adding {G}. Nissa triggers, adding {G}. Cast Springheart Nantuko for its bestow cost by paying {1}{G}, attaching it to the animated Forest. Play a land. When the land enters the battlefield, Springheart Nantuko triggers, causing you to pay {1}{G} to create a token copy of the Forest it is attached to. When the Forest token enter the battlefield, Springheart Nantuko triggers. Holding priority, activate the Forest token by tapping it, adding {G}. Nissa triggers, adding {G}. Resolve the Springheart Nantuko trigger, causing you to pay {1}{G} to create a token copy of the Forest it is attached to. Repeat from step 6.

    Commander Spellbook ↗
  • Nissa, Who Shakes the World + Ashaya, Soul of the Wild + Magus of the Candelabra

    • Infinite mana lands you control can produce
    • Infinite green mana

    928 decks on Commander Spellbook

    How it works

    Before you start

    You control two Forests other than Magus of the Candelabra that can tap for mana.

    Steps

    Activate two Forests other than Magus of the Candelabra by tapping them, adding at least {G}{G}. Nissa triggers twice, adding {G}{G}. Activate Magus of the Candelabra by paying {3} and tapping it, untapping the two lands and Magus of the Candelabra. Repeat.

    Commander Spellbook ↗
  • Nissa, Who Shakes the World + Magus of the Candelabra + Staff of Domination

    • Infinite card draw
    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana creatures you control can produce
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    435 decks on Commander Spellbook

    How it works

    Before you start

    Magus of the Candelabra does not have summoning sickness. You control at least five Forests.

    Steps

    Activate five Forests by tapping them, adding {G}{G}{G}{G}{G}. Nissa triggers five times, adding {G}{G}{G}{G}{G}. Activate Magus of the Candelabra by paying {5} and tapping it, untapping five Forests. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Magus of the Candelabra. Activate Staff of Domination's first ability by paying {1}, untapping Staff of Domination. Repeat. Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.

    Commander Spellbook ↗
  • Nissa, Who Shakes the World + Ashaya, Soul of the Wild + Pili-Pala

    • Infinite colored mana

    59 decks on Commander Spellbook

    How it works

    Before you start

    Pili-Pala does not have summoning sickness.

    Steps

    Activate Pili-Pala by tapping it, adding {G}{G}. Activate Pili-Pala by paying {2} and untapping it, adding one mana of any color. Repeat.

    Commander Spellbook ↗
  • Nissa, Who Shakes the World + Silvanus's Invoker + Agatha of the Vile Cauldron

    • Infinite mana lands you control can produce
    • Infinite power and toughness for most creatures you control until end of turn
    • Infinite untap of lands you control

    13 decks on Commander Spellbook

    How it works

    Before you start

    You control a mana-producing land.

    Steps

    Activate a land by tapping it, adding {1}. Nissa, Who Shakes the World triggers, adding {G}. Activate Silvanus's Invoker by paying {1}, untapping the land and causing it to become an 8/8 Elemental with trample and haste in addition to its other types until end of turn. Repeat.

    Commander Spellbook ↗
  • Nissa, Who Shakes the World + Earthcraft + Ant Queen

    • Infinite tapped creature tokens

    Mana needed: 12 decks on Commander Spellbook

    How it works

    Before you start

    You control a basic Forest.

    Steps

    Activate Ant Queen by paying {1}{G}, creating a creature token Activate Earthcraft by tapping the creature token, untapping a basic Forest. Activate the Forest by tapping it, adding {G} Nissa, Who Shakes the World triggers, adding {G} Repeat

    Commander Spellbook ↗
  • Nissa, Who Shakes the World + Squirrel Nest + Intruder Alarm

    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    6 decks on Commander Spellbook

    How it works

    Steps

    Animate the land that has Squirrel Nest attached using Nissa, Who Shakes the World. Activate the land with Squirrel Nest attached by tapping it, creating a 1/1 Squirrel creature token. When the Squirrel enters, Intruder Alarm triggers, untapping all creatures. Repeat from step 2.

    Commander Spellbook ↗
  • Nissa, Who Shakes the World + Avid Reclaimer + Freed from the Real

    • Infinite lifegain
    • Infinite lifegain triggers

    3 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Avid Reclaimer. Avid Reclaimer does not have summoning sickness.

    Steps

    Activate Avid Reclaimer by tapping it, adding {U} and causing you to gain 2 life. Activate Freed from the Real's second ability by paying {U}, untapping Avid Reclaimer. Repeat.

    Commander Spellbook ↗
  • Nissa, Who Shakes the World + Tarmogoyf Nest + Intruder Alarm

    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    2 decks on Commander Spellbook

    How it works

    Before you start

    Tarmogoyf Nest does not have summoning sickness. Creatures you control can tap to produce at least {1}{G}.

    Steps

    Activate Nissa's first loyalty ability by putting a loyalty counter on it, causing the land with Tarmogoyf Nest attached to become a creature until end of turn. Activate any number of creatures you control by tapping them, adding at least {1}{G}. Activate the land with Tarmogoyf Nest attached by paying {1}{G} and tapping it, creating a Tarmogoyf creature token. When the Tarmogoyf enters the battlefield, Intruder Alarm triggers, untapping all creatures. Repeat from step 2.

    Commander Spellbook ↗
  • Nissa, Who Shakes the World + Avid Reclaimer + Pemmin's Aura

    • Infinite lifegain
    • Infinite lifegain triggers

    2 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Avid Reclaimer. Avid Reclaimer does not have summoning sickness.

    Steps

    Activate Avid Reclaimer by tapping it, adding {U} and causing you to gain 2 life. Activate Pemmin's Aura's first ability by paying {U}, untapping Avid Reclaimer. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawNissa, Who Shakes the World puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Bristly Bill, Spine SowerNissa, Who Shakes the World puts extra lands into play, which Bristly Bill, Spine Sower can use.
  3. Lily Bowen, Raging GrandmaNissa, Who Shakes the World puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  4. Mowu, Loyal CompanionNissa, Who Shakes the World puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  5. Vorinclex, Monstrous RaiderNissa, Who Shakes the World puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
  6. Doc Samson, Super PsychiatristNissa, Who Shakes the World puts +1/+1 counters on your creatures and Doc Samson, Super Psychiatrist doubles counters.
  7. The ThingNissa, Who Shakes the World puts +1/+1 counters on your creatures and The Thing doubles counters.
  8. Tam, the PossibilityTam, the Possibility proliferates and Nissa, Who Shakes the World puts +1/+1 counters on your creatures.
  9. Miles Morales // Ultimate Spider-ManNissa, Who Shakes the World puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  10. Zimone, Paradox SculptorNissa, Who Shakes the World puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.

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