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Notion Thief

Notion Thief

Creature — Human Rogue3/1$1.66

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Legal in Commander

Is

Does

Rewards

Combos 9

  • Notion Thief + Teferi's Puzzle Box

    • Opponents put all cards in hand on the bottom of their library on each of their draw steps
    • Lock

    6,064 decks on Commander Spellbook

    How it works

    Steps

    At the beginning of your opponent's draw step, after they draw their card, Teferi's Puzzle Box triggers, causing them to put the cards in their hand on the bottom of their library, then attempt to draw that many cards. Notion Thief's replacement effect causes you to draw that many cards instead. Repeat on each opponent's draw step.

    Commander Spellbook ↗
  • Notion Thief + Wedding Ring

    • Infinite card draw

    556 decks on Commander Spellbook

    How it works

    Before you start

    An opponent controls a copy of Wedding Ring. You have a way to draw a card.

    Steps

    Draw a card by any method. The opponent's Wedding Ring's second ability triggers, causing them to draw a card. Notion Thief causes that opponent to skip that draw, and causes you to draw a card instead. Repeat from step 2 until you remove a combo piece from the board at instant speed; if you do not you will draw from an empty library and lose the game.

    Commander Spellbook ↗
  • Notion Thief + Consecrated Sphinx + Wrong Turn

    • Infinite card draw for target opponent
    • Target opponent loses the game

    Mana needed: 78 decks on Commander Spellbook

    How it works

    Steps

    Cast Wrong Turn by paying {2}{U}, giving control of Notion Thief to an opponent. During that opponent's draw step, they draw a card. Consecrated Sphinx triggers, causing the opponent to draw two cards due to Notion Thief. Consecrated Sphinx triggers twice. Resolve the first trigger, causing the opponent to draw two cards due to Notion Thief. Repeat from step 4 until the opponent loses the game due to drawing from an empty library.

    Commander Spellbook ↗
  • Notion Thief + Consecrated Sphinx + Donate

    • Infinite card draw for target opponent
    • Target opponent loses the game

    Mana needed: 24 decks on Commander Spellbook

    How it works

    Steps

    Cast Donate by paying {2}{U}, giving control of Notion Thief to an opponent. During that opponent's draw step, they draw a card. Consecrated Sphinx triggers, causing the opponent to draw two cards due to Notion Thief. Consecrated Sphinx triggers twice. Resolve the first trigger, causing the opponent to draw two cards due to Notion Thief. Repeat from step 4 until the opponent loses the game due to drawing from an empty library.

    Commander Spellbook ↗
  • Notion Thief + Consecrated Sphinx + Fateful Handoff

    • Infinite card draw for target opponent
    • Target opponent loses the game

    Mana needed: 21 decks on Commander Spellbook

    How it works

    Before you start

    Your deck size is at least four.

    Steps

    Cast Fateful Handoff by paying {2}{U}{B}, causing you to draw four cards and give control of Notion Thief to an opponent. During that opponent's draw step, they draw a card. Consecrated Sphinx triggers, causing the opponent to draw two cards due to Notion Thief. Consecrated Sphinx triggers twice. Resolve the first trigger, causing the opponent to draw two cards due to Notion Thief. Repeat from step 4 until the opponent loses the game due to drawing from an empty library.

    Commander Spellbook ↗
  • Notion Thief + Consecrated Sphinx + Harmless Offering

    • Infinite card draw for target opponent
    • Target opponent loses the game

    Mana needed: 12 decks on Commander Spellbook

    How it works

    Steps

    Cast Harmless Offering by paying {2}{R}, giving control of Notion Thief to an opponent. During that opponent's draw step, they draw a card. Consecrated Sphinx triggers, causing the opponent to draw two cards due to Notion Thief. Consecrated Sphinx triggers twice. Resolve the first trigger, causing the opponent to draw two cards due to Notion Thief. Repeat from step 4 until the opponent loses the game due to drawing from an empty library.

    Commander Spellbook ↗
  • Notion Thief + Consecrated Sphinx + Zedruu the Greathearted

    • Each opponent loses the game

    Mana needed: 5 decks on Commander Spellbook

    How it works

    Steps

    Activate Zedruu by paying {U}{R}{W}, giving control of Notion Thief to the next opponent in turn order. During that opponent's draw step, they draw a card. Consecrated Sphinx triggers, causing the opponent to draw two cards due to Notion Thief. Consecrated Sphinx triggers twice. Resolve the first trigger, causing the opponent to draw two cards due to Notion Thief. Repeat from step 4 until the opponent loses the game due to drawing from an empty library. When the opponent loses the game, you regain control of Notion Thief. Activate Zedruu by paying {U}{R}{W}, giving control of Notion Thief to an opponent. Resolve a Consecrated Sphinx trigger, causing the opponent who controls Notion Thief to draw two cards. Repeat from step 4.

    Commander Spellbook ↗
  • Notion Thief + Consecrated Sphinx + Bazaar Trader

    • Infinite card draw for target opponent
    • Target opponent loses the game

    3 decks on Commander Spellbook

    How it works

    Before you start

    Bazaar Trader does not have summoning sickness.

    Steps

    Activate Bazaar Trader by tapping it, giving control of Notion Thief to an opponent. During that opponent's draw step, they draw a card. Consecrated Sphinx triggers, causing the opponent to draw two cards due to Notion Thief. Consecrated Sphinx triggers twice. Resolve the first trigger, causing the opponent to draw two cards due to Notion Thief. Repeat from step 4 until the opponent loses the game due to drawing from an empty library.

    Commander Spellbook ↗
  • Notion Thief + Consecrated Sphinx + The Beamtown Bullies

    • Infinite card draw for target opponent
    • Target opponent loses the game

    1 decks on Commander Spellbook

    How it works

    Steps

    During that opponent's draw step, they draw a card. Consecrated Sphinx triggers, holding priority, activate The Beamtown Bullies by tapping it, causing the opponent to put Notion Thief from your graveyard onto the battlefield under their control. Resolve the Consecrated Sphinx trigger, causing the opponent to draw two cards due to Notion Thief. Consecrated Sphinx triggers twice. Resolve the first trigger, causing the opponent to draw two cards due to Notion Thief. Repeat from step 4 until the opponent loses the game due to drawing from an empty library.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. ArzakonArzakon refills every hand, which Notion Thief can use.
  2. Anowon, the Ruin ThiefNotion Thief is a Rogue, which Anowon, the Ruin Thief can use.
  3. Zareth San, the TricksterNotion Thief is a Rogue, which Zareth San, the Trickster can use.
  4. The Destined WarriorNotion Thief is a Rogue, which The Destined Warrior can use.
  5. Henry Wu, InGen GeneticistNotion Thief is a Human, which Henry Wu, InGen Geneticist can use.

View Notion Thief on Scryfall