
Harmless Offering
Sorcery$0.22
Target opponent gains control of target permanent you control.
Legal in Commander
Is
Combos 24
Harmless Offering + Demonic Pact
- Target opponent loses the game at the beginning of their next upkeep
Commander Spellbook ↗How it works
Before you start
The first three modes of Demonic Pact have been selected.
Steps
Cast Harmless Offering by paying {2}{R}, giving control of Demonic Pact to an opponent. At the beginning of the opponent's upkeep, Demonic Pact triggers, causing them to select the fourth mode and lose the game.
Harmless Offering + Nine Lives + Austere Command
- Target opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Harmless Offering by paying {2}{R}, giving Nine Lives to an opponent. Cast Austere Command by paying {4}{W}{W}, destroying all enchantments. Nine Lives leaves the battlefield, causing its controller to lose the game.
Harmless Offering + Despotic Scepter + Nefarious Lich
- Target opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Harmless Offering by paying {2}{R}, giving an opponent control of Nefarious Lich. Activate Despotic Scepter by tapping it, destroying Nefarious Lich. When Nefarious Lich leaves the battlefield, it triggers, causing its controller to lose the game.
Harmless Offering + Archfiend of the Dross + Heartless Act
- Target opponent loses the game at the beginning of their next upkeep
Commander Spellbook ↗How it works
Before you start
Archfiend of the Dross has no more than four oil counters on it.
Steps
Cast Heartless Act by paying {1}{B}, removing up to three oil counters from Archfiend of the Dross. Cast Harmless Offering by paying {2}{R}, causing you to give control of Archfiend of the Dross to an opponent. At the beginning of the opponent's next upkeep, Archfiend of the Dross triggers, causing the opponent to remove an oil counter from it and lose the game.
Harmless Offering + Staff of Compleation + Nefarious Lich
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
Your life total is at least 2.
Steps
Cast Harmless Offering by paying {2}{R}, giving an opponent control of Nefarious Lich. Activate Staff of Compleation's first ability by tapping it and paying 1 life, destroying Nefarious Lich. When Nefarious Lich leaves the battlefield, it triggers, causing its controller to lose the game.
Harmless Offering + Nine Lives + Cleansing Nova
- Target opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Harmless Offering by paying {2}{R}, giving Nine Lives to an opponent. Cast Cleansing Nova by paying {3}{W}{W}, destroying all artifacts and enchantments. Nine Lives leaves the battlefield, causing its controller to lose the game.
Harmless Offering + Knowledge Pool + Moderation
- Exile all spells target opponent casts from their hand
- Target opponent can only cast one spell per turn
- Lock
Commander Spellbook ↗How it works
Steps
Cast Harmless Offering by paying {2}{R}, giving control of Moderation to an opponent. Cast Knowledge Pool by paying {6}. Whenever the opponent that controls Moderation casts a spell from their hand, Knowledge Pool triggers, exiling that spell. Because Moderation prevents the opponent from casting more than one spell each turn, the opponent cannot cast the spell permitted by Knowledge Pool, or any other spell that turn.
Harmless Offering + Vilis, Broker of Blood + Underworld Dreams
- Infinite card draw for target opponent
Commander Spellbook ↗How it works
Steps
Cast Harmless Offering by paying {2}{R}, giving an opponent control of Vilis. During that player's next draw step, they draw a card. Underworld Dreams triggers, dealing 1 damage to that opponent. Vilis triggers, causing the opponent to draw a card. Repeat from step 3.
Harmless Offering + Razorkin Needlehead + Vilis, Broker of Blood
- Target opponent loses the game
- Infinite card draw for target opponent
Commander Spellbook ↗How it works
Steps
Cast Harmless Offering by paying {2}{R}, giving control of Vilis to an opponent. During that opponent's draw step, they draw a card. Razorkin Needlehead triggers, dealing 1 damage to the opponent. Vilis triggers, causing the opponent to draw a card. Repeat from step 3 until the opponent loses the game either due to drawing from an empty library, or from having 0 life.
Harmless Offering + Shadowspear + Nine Lives
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
You have a way to cause Nine Lives to leave the battlefield.
Steps
Cast Harmless Offering by paying {2}{R}, giving an opponent control of Nine Lives. If needed, activate Shadowspear by paying {1}, causing all permanents your opponents control to lose hexproof and indestructible until end of turn. Cause Nine Lives to leave the battlefield. Nine Lives triggers, causing its controller to lose the game.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Harmless Offering is an Instant or sorcery.
- Gandalf the GreyGandalf the Grey copies your spells and Harmless Offering is an Instant or sorcery.
- Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Harmless Offering is an Instant or sorcery.
- Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Harmless Offering is an Instant or sorcery.
- Venser, Fervent ForgerVenser, Fervent Forger copies your spells and Harmless Offering is an Instant or sorcery.
- Zada, Hedron GrinderHarmless Offering is an Instant or sorcery, which Zada, Hedron Grinder can use.
- Krark, the ThumblessHarmless Offering is an Instant or sorcery, which Krark, the Thumbless can use.
- Prismari, the InspirationHarmless Offering is an Instant or sorcery, which Prismari, the Inspiration can use.
- Storm, Force of NatureHarmless Offering is an Instant or sorcery, which Storm, Force of Nature can use.
- Melek, Izzet ParagonHarmless Offering is an Instant or sorcery, which Melek, Izzet Paragon can use.