
Opposition
Enchantment$0.46
Tap an untapped creature you control: Tap target artifact, creature, or land.
Legal in Commander
Is
Does
Combos 7
Opposition + Hylda of the Icy Crown + Ashnod's Altar
- Tap all creatures opponents control during each turn
Commander Spellbook ↗How it works
Before you start
You control at least one additional untapped creature.
Steps
Activate Opposition by tapping an untapped creature you control, tapping a creature an opponent controls. Hylda of the Icy Crown triggers, holding priority, activate Ashnod's Altar by sacrificing the creature tapped in step 1, adding {C}{C}. Resolve the Hylda of the Icy Crown trigger, causing you to pay {1} to create a 4/4 Elemental creature token. Repeat. You may also repeat this loop during each turn.
Opposition + Intruder Alarm + Stonybrook Schoolmaster
- Infinite creature tokens
- Infinite mana creatures you control can produce
- Infinite untap of creatures
Commander Spellbook ↗How it works
Steps
Activate Opposition by tapping Stonybrook Schoolmaster, targeting Stonybrook Schoolmaster. Stonybrook Schoolmaster triggers, creating a 1/1 Merfolk Wizard creature token. The Merfolk Wizard enters the battlefield, triggering Intruder Alarm, untapping all creatures. Resolve the Opposition ability, tapping Stonybrook Schoolmaster. Stonybrook Schoolmaster triggers, creating a 1/1 Merfolk Wizard creature token. The Merfolk Wizard enters the battlefield, triggering Intruder Alarm, untapping all creatures. Repeat.
Opposition + Verity Circle + Mind Over Matter
- Tap all creatures opponents control during each turn
Commander Spellbook ↗How it works
Before you start
You control at least one untapped creature.
Steps
Activate Opposition by tapping an untapped creature you control, tapping a creature an opponent controls. Verity Circle triggers, causing you to draw a card. Activate Mind over Matter by discarding a card, untapping a creature you control. Repeat. You may also repeat this loop during each turn.
Opposition + Hylda of the Icy Crown + Phyrexian Altar
- Tap all creatures opponents control during each turn
Commander Spellbook ↗How it works
Before you start
You control at least one additional untapped creature.
Steps
Activate Opposition by tapping an untapped creature you control, tapping a creature an opponent controls. Hylda of the Icy Crown triggers, holding priority, activate Phyrexian Altar by sacrificing the creature tapped in step 1, adding {1}. Resolve the Hylda of the Icy Crown trigger, causing you to pay {1} to create a 4/4 Elemental creature token. Repeat. You may also repeat this loop during each turn.
Opposition + Unctus, Grand Metatect + The Watcher in the Water
- Infinite looting
- Near-infinite tapped creature tokens
Commander Spellbook ↗How it works
Before you start
It is an opponent's turn.
Steps
During an opponent's turn, activate Opposition by tapping a blue creature you control except Unctus. The creature triggers, causing you to loot. The Watcher's first ability triggers, creating a 1/1 Tentacle creature token. Resolve the Opposition ability. Repeat.
Opposition + Intruder Alarm + Emmara, Soul of the Accord
- Infinite creature tokens
- Infinite mana creatures you control can produce
- Infinite untap of creatures
Commander Spellbook ↗How it works
Steps
Activate Opposition by tapping Emmara, targeting Emmara. Emmara triggers, creating a 1/1 Soldier creature token. The Soldier enters the battlefield, triggering Intruder Alarm, untapping all creatures. Resolve the Opposition ability, tapping Emmara. Emmara triggers, creating a 1/1 Soldier creature token. The Soldier enters the battlefield, triggering Intruder Alarm, untapping all creatures. Repeat.
Opposition + Intruder Alarm + Warchanter Skald
- Infinite creature tokens
- Infinite mana creatures you control can produce
- Infinite untap of creatures
Commander Spellbook ↗How it works
Before you start
Warchanter Skald has at least one Equipment and/or Aura attached.
Steps
Activate Opposition by tapping Warchanter Skald, targeting Warchanter Skald. Warchanter Skald triggers, creating a 2/1 Dwarf Berserker creature token. The Dwarf Berserker enters the battlefield, triggering Intruder Alarm, untapping all creatures. Resolve the Opposition ability, tapping Warchanter Skald. Warchanter Skald triggers, creating a 2/1 Dwarf Berserker creature token. The Dwarf Berserker enters the battlefield, triggering Intruder Alarm, untapping all creatures. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Captain America, Living LegendOpposition taps your creatures, which Captain America, Living Legend can use because it triggers when your creature becomes tapped.
- Unctus, Grand MetatectOpposition taps your creatures, which Unctus, Grand Metatect can use because it triggers when your creature becomes tapped.
- Aang and KataraOpposition taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Kilo, Apogee MindOpposition taps your creatures, which Kilo, Apogee Mind can use because it triggers when your creature becomes tapped.
- Gran-GranOpposition taps your creatures, which Gran-Gran can use because it triggers when your creature becomes tapped.
- Neerdiv, Devious DiverOpposition taps your creatures, which Neerdiv, Devious Diver can use because it triggers when your creature becomes tapped.
- Master PakkuOpposition taps your creatures, which Master Pakku can use because it triggers when your creature becomes tapped.
- Tui and La, Moon and OceanOpposition taps your creatures, which Tui and La, Moon and Ocean can use because it triggers when your creature becomes tapped.
- Saint Traft and Rem KarolusOpposition taps your creatures, which Saint Traft and Rem Karolus can use because it triggers when your creature becomes tapped.
- Hemmer, Fixing What Is BrokenOpposition taps your creatures, which Hemmer, Fixing What Is Broken can use because it triggers when your creature becomes tapped.