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Opposition

Opposition

Enchantment$0.46

Tap an untapped creature you control: Tap target artifact, creature, or land.

Legal in Commander

Is

Does

Combos 7

  • Opposition + Hylda of the Icy Crown + Ashnod's Altar

    • Tap all creatures opponents control during each turn

    1,894 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional untapped creature.

    Steps

    Activate Opposition by tapping an untapped creature you control, tapping a creature an opponent controls. Hylda of the Icy Crown triggers, holding priority, activate Ashnod's Altar by sacrificing the creature tapped in step 1, adding {C}{C}. Resolve the Hylda of the Icy Crown trigger, causing you to pay {1} to create a 4/4 Elemental creature token. Repeat. You may also repeat this loop during each turn.

    Commander Spellbook ↗
  • Opposition + Intruder Alarm + Stonybrook Schoolmaster

    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    574 decks on Commander Spellbook

    How it works

    Steps

    Activate Opposition by tapping Stonybrook Schoolmaster, targeting Stonybrook Schoolmaster. Stonybrook Schoolmaster triggers, creating a 1/1 Merfolk Wizard creature token. The Merfolk Wizard enters the battlefield, triggering Intruder Alarm, untapping all creatures. Resolve the Opposition ability, tapping Stonybrook Schoolmaster. Stonybrook Schoolmaster triggers, creating a 1/1 Merfolk Wizard creature token. The Merfolk Wizard enters the battlefield, triggering Intruder Alarm, untapping all creatures. Repeat.

    Commander Spellbook ↗
  • Opposition + Verity Circle + Mind Over Matter

    • Tap all creatures opponents control during each turn

    344 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one untapped creature.

    Steps

    Activate Opposition by tapping an untapped creature you control, tapping a creature an opponent controls. Verity Circle triggers, causing you to draw a card. Activate Mind over Matter by discarding a card, untapping a creature you control. Repeat. You may also repeat this loop during each turn.

    Commander Spellbook ↗
  • Opposition + Hylda of the Icy Crown + Phyrexian Altar

    • Tap all creatures opponents control during each turn

    223 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional untapped creature.

    Steps

    Activate Opposition by tapping an untapped creature you control, tapping a creature an opponent controls. Hylda of the Icy Crown triggers, holding priority, activate Phyrexian Altar by sacrificing the creature tapped in step 1, adding {1}. Resolve the Hylda of the Icy Crown trigger, causing you to pay {1} to create a 4/4 Elemental creature token. Repeat. You may also repeat this loop during each turn.

    Commander Spellbook ↗
  • Opposition + Unctus, Grand Metatect + The Watcher in the Water

    • Infinite looting
    • Near-infinite tapped creature tokens

    149 decks on Commander Spellbook

    How it works

    Before you start

    It is an opponent's turn.

    Steps

    During an opponent's turn, activate Opposition by tapping a blue creature you control except Unctus. The creature triggers, causing you to loot. The Watcher's first ability triggers, creating a 1/1 Tentacle creature token. Resolve the Opposition ability. Repeat.

    Commander Spellbook ↗
  • Opposition + Intruder Alarm + Emmara, Soul of the Accord

    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    103 decks on Commander Spellbook

    How it works

    Steps

    Activate Opposition by tapping Emmara, targeting Emmara. Emmara triggers, creating a 1/1 Soldier creature token. The Soldier enters the battlefield, triggering Intruder Alarm, untapping all creatures. Resolve the Opposition ability, tapping Emmara. Emmara triggers, creating a 1/1 Soldier creature token. The Soldier enters the battlefield, triggering Intruder Alarm, untapping all creatures. Repeat.

    Commander Spellbook ↗
  • Opposition + Intruder Alarm + Warchanter Skald

    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    7 decks on Commander Spellbook

    How it works

    Before you start

    Warchanter Skald has at least one Equipment and/or Aura attached.

    Steps

    Activate Opposition by tapping Warchanter Skald, targeting Warchanter Skald. Warchanter Skald triggers, creating a 2/1 Dwarf Berserker creature token. The Dwarf Berserker enters the battlefield, triggering Intruder Alarm, untapping all creatures. Resolve the Opposition ability, tapping Warchanter Skald. Warchanter Skald triggers, creating a 2/1 Dwarf Berserker creature token. The Dwarf Berserker enters the battlefield, triggering Intruder Alarm, untapping all creatures. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Captain America, Living LegendOpposition taps your creatures, which Captain America, Living Legend can use because it triggers when your creature becomes tapped.
  2. Unctus, Grand MetatectOpposition taps your creatures, which Unctus, Grand Metatect can use because it triggers when your creature becomes tapped.
  3. Aang and KataraOpposition taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  4. Kilo, Apogee MindOpposition taps your creatures, which Kilo, Apogee Mind can use because it triggers when your creature becomes tapped.
  5. Gran-GranOpposition taps your creatures, which Gran-Gran can use because it triggers when your creature becomes tapped.
  6. Neerdiv, Devious DiverOpposition taps your creatures, which Neerdiv, Devious Diver can use because it triggers when your creature becomes tapped.
  7. Master PakkuOpposition taps your creatures, which Master Pakku can use because it triggers when your creature becomes tapped.
  8. Tui and La, Moon and OceanOpposition taps your creatures, which Tui and La, Moon and Ocean can use because it triggers when your creature becomes tapped.
  9. Saint Traft and Rem KarolusOpposition taps your creatures, which Saint Traft and Rem Karolus can use because it triggers when your creature becomes tapped.
  10. Hemmer, Fixing What Is BrokenOpposition taps your creatures, which Hemmer, Fixing What Is Broken can use because it triggers when your creature becomes tapped.

View Opposition on Scryfall