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Rally the Galadhrim

Rally the Galadhrim

Sorcery$0.72

Create a token that's a copy of target creature you control. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Legal in Commander

Is

Does

Combos 36

  • Rally the Galadhrim + Peregrine Drake + Eternal Witness

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    250 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {2}{G}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{G}{U}. Cast Rally the Galadhrim by paying {2}{G}{U} and tapping Eternal Witness and Peregrine Drake, targeting Eternal Witness Rally the Galadhrim's conspire ability triggers, copying it, targeting Peregrine Drake. Resolve the copy of Rally the Galadhrim, creating a token copy of Peregrine Drake. When the Peregrine Drake token enters the battlefield, it triggers, untapping up to five lands. Resolve the original Rally the Galadhrim, creating a token copy of Eternal Witness. When the Eternal Witness token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand. Repeat, tapping the Eternal Witness and Peregrine Drake tokens when casting Rally the Galadhrim instead.

    Commander Spellbook ↗
  • Rally the Galadhrim + Peregrine Drake + Timeless Witness

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    59 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {2}{G}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{G}{U}. Cast Rally the Galadhrim by paying {2}{G}{U} and tapping Timeless Witness and Peregrine Drake, targeting Timeless Witness Rally the Galadhrim's conspire ability triggers, copying it, targeting Peregrine Drake. Resolve the copy of Rally the Galadhrim, creating a token copy of Peregrine Drake. When the Peregrine Drake token enters the battlefield, it triggers, untapping up to five lands. Resolve the original Rally the Galadhrim, creating a token copy of Timeless Witness. When the Timeless Witness token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand. Repeat, tapping the Timeless Witness and Peregrine Drake tokens when casting Rally the Galadhrim instead.

    Commander Spellbook ↗
  • Rally the Galadhrim + Peregrine Drake + Archaeomancer

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    57 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {2}{G}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{G}{U}. Cast Rally the Galadhrim by paying {2}{G}{U} and tapping Archaeomancer and Peregrine Drake, targeting Archaeomancer Rally the Galadhrim's conspire ability triggers, copying it, targeting Peregrine Drake. Resolve the copy of Rally the Galadhrim, creating a token copy of Peregrine Drake. When the Peregrine Drake token enters the battlefield, it triggers, untapping up to five lands. Resolve the original Rally the Galadhrim, creating a token copy of Archaeomancer. When the Archaeomancer token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand. Repeat, tapping the Archaeomancer and Peregrine Drake tokens when casting Rally the Galadhrim instead.

    Commander Spellbook ↗
  • Rally the Galadhrim + Palinchron + Eternal Witness

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    26 decks on Commander Spellbook

    How it works

    Before you start

    You control up to seven lands that can tap to produce at least {2}{G}{U}.

    Steps

    Activate up to seven lands by tapping them, adding at least {2}{G}{U}. Cast Rally the Galadhrim by paying {2}{G}{U} and tapping Eternal Witness and Palinchron, targeting Eternal Witness Rally the Galadhrim's conspire ability triggers, copying it, targeting Palinchron. Resolve the copy of Rally the Galadhrim, creating a token copy of Palinchron. When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands. Resolve the original Rally the Galadhrim, creating a token copy of Eternal Witness. When the Eternal Witness token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand. Repeat, tapping the Eternal Witness and Palinchron tokens when casting Rally the Galadhrim instead.

    Commander Spellbook ↗
  • Rally the Galadhrim + Skullwinder + Peregrine Drake

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    12 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {2}{G}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{G}{U}. Cast Rally the Galadhrim by paying {2}{G}{U} and tapping Skullwinder and Peregrine Drake, targeting Skullwinder Rally the Galadhrim's conspire ability triggers, copying it, targeting Peregrine Drake. Resolve the copy of Rally the Galadhrim, creating a token copy of Peregrine Drake. When the Peregrine Drake token enters the battlefield, it triggers, untapping up to five lands. Resolve the original Rally the Galadhrim, creating a token copy of Skullwinder. When the Skullwinder token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand. Repeat, tapping the Skullwinder and Peregrine Drake tokens when casting Rally the Galadhrim instead.

    Commander Spellbook ↗
  • Rally the Galadhrim + Palinchron + Archaeomancer

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    9 decks on Commander Spellbook

    How it works

    Before you start

    You control up to seven lands that can tap to produce at least {2}{G}{U}.

    Steps

    Activate up to seven lands by tapping them, adding at least {2}{G}{U}. Cast Rally the Galadhrim by paying {2}{G}{U} and tapping Archaeomancer and Palinchron, targeting Archaeomancer Rally the Galadhrim's conspire ability triggers, copying it, targeting Palinchron. Resolve the copy of Rally the Galadhrim, creating a token copy of Palinchron. When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands. Resolve the original Rally the Galadhrim, creating a token copy of Archaeomancer. When the Archaeomancer token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand. Repeat, tapping the Archaeomancer and Palinchron tokens when casting Rally the Galadhrim instead.

    Commander Spellbook ↗
  • Rally the Galadhrim + Great Whale + Eternal Witness

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    9 decks on Commander Spellbook

    How it works

    Before you start

    You control up to seven lands that can tap to produce at least {2}{G}{U}.

    Steps

    Activate up to seven lands by tapping them, adding at least {2}{G}{U}. Cast Rally the Galadhrim by paying {2}{G}{U} and tapping Eternal Witness and Great Whale, targeting Eternal Witness Rally the Galadhrim's conspire ability triggers, copying it, targeting Great Whale. Resolve the copy of Rally the Galadhrim, creating a token copy of Great Whale. When the Great Whale token enters the battlefield, it triggers, untapping up to seven lands. Resolve the original Rally the Galadhrim, creating a token copy of Eternal Witness. When the Eternal Witness token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand. Repeat, tapping the Eternal Witness and Great Whale tokens when casting Rally the Galadhrim instead.

    Commander Spellbook ↗
  • Rally the Galadhrim + Palinchron + Timeless Witness

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    6 decks on Commander Spellbook

    How it works

    Before you start

    You control up to seven lands that can tap to produce at least {2}{G}{U}.

    Steps

    Activate up to seven lands by tapping them, adding at least {2}{G}{U}. Cast Rally the Galadhrim by paying {2}{G}{U} and tapping Timeless Witness and Palinchron, targeting Timeless Witness Rally the Galadhrim's conspire ability triggers, copying it, targeting Palinchron. Resolve the copy of Rally the Galadhrim, creating a token copy of Palinchron. When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands. Resolve the original Rally the Galadhrim, creating a token copy of Timeless Witness. When the Timeless Witness token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand. Repeat, tapping the Timeless Witness and Palinchron tokens when casting Rally the Galadhrim instead.

    Commander Spellbook ↗
  • Rally the Galadhrim + Peregrine Drake + Salvager of Secrets

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    5 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {2}{G}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{G}{U}. Cast Rally the Galadhrim by paying {2}{G}{U} and tapping Salvager of Secrets and Peregrine Drake, targeting Salvager of Secrets Rally the Galadhrim's conspire ability triggers, copying it, targeting Peregrine Drake. Resolve the copy of Rally the Galadhrim, creating a token copy of Peregrine Drake. When the Peregrine Drake token enters the battlefield, it triggers, untapping up to five lands. Resolve the original Rally the Galadhrim, creating a token copy of Salvager of Secrets. When the Salvager of Secrets token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand. Repeat, tapping the Salvager of Secrets and Peregrine Drake tokens when casting Rally the Galadhrim instead.

    Commander Spellbook ↗
  • Rally the Galadhrim + Great Whale + Archaeomancer

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    5 decks on Commander Spellbook

    How it works

    Before you start

    You control up to seven lands that can tap to produce at least {2}{G}{U}.

    Steps

    Activate up to seven lands by tapping them, adding at least {2}{G}{U}. Cast Rally the Galadhrim by paying {2}{G}{U} and tapping Archaeomancer and Great Whale, targeting Archaeomancer Rally the Galadhrim's conspire ability triggers, copying it, targeting Great Whale. Resolve the copy of Rally the Galadhrim, creating a token copy of Great Whale. When the Great Whale token enters the battlefield, it triggers, untapping up to seven lands. Resolve the original Rally the Galadhrim, creating a token copy of Archaeomancer. When the Archaeomancer token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand. Repeat, tapping the Archaeomancer and Great Whale tokens when casting Rally the Galadhrim instead.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aang and KataraRally the Galadhrim taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  2. Lieutenant Hikaru SuluRally the Galadhrim taps your creatures, which Lieutenant Hikaru Sulu can use because it triggers when your creature becomes tapped.
  3. Derevi, Empyrial TacticianDerevi, Empyrial Tactician untaps your creatures and Rally the Galadhrim taps your creatures.
  4. The Thirteenth DoctorThe Thirteenth Doctor untaps your creatures and Rally the Galadhrim taps your creatures.
  5. Xolatoyac, the Smiling FloodXolatoyac, the Smiling Flood untaps your creatures and Rally the Galadhrim taps your creatures.
  6. Estrid, the MaskedEstrid, the Masked untaps your creatures and Rally the Galadhrim taps your creatures.
  7. Jorn, God of Winter // Kaldring, the RimestaffJorn, God of Winter // Kaldring, the Rimestaff untaps your creatures and Rally the Galadhrim taps your creatures.
  8. D'Vana Tendi, Optimistic EnsignD'Vana Tendi, Optimistic Ensign untaps your creatures and Rally the Galadhrim taps your creatures.
  9. Storm, Force of NatureRally the Galadhrim is an Instant or sorcery, which Storm, Force of Nature can use.
  10. Kalamax, the StormsireRally the Galadhrim is an Instant or sorcery, which Kalamax, the Stormsire can use.

View Rally the Galadhrim on Scryfall