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Seething Anger

Seething Anger

Sorcery$0.16

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +3/+0 until end of turn.

Legal in Commander

Is

Combos 36

  • Seething Anger + Zada, Hedron Grinder + Storm-Kiln Artist

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinitely powerful creatures you control until end of turn
    • Infinite Treasure tokens

    Mana needed: 916 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three other creatures that are valid targets for Seething Anger.

    Steps

    Cast Seething Anger with buyback by paying {3}{R}, targeting Zada. Zada and Storm-Kiln Artist triggers. Resolve the Storm-Kiln Artist trigger, creating a Treasure token. Resolve the Zada trigger, copying Seething Anger for each creature you control. Storm-Kiln Artist triggers for each copy made this way, creating at least four Treasure tokens. Resolve all Seething Anger copies, giving all other creatures +3/+0 until end of turn. Resolve Seething Anger, giving Zada +3/+0 until end of turn and returning Seething Anger to your hand. Activate four Treasure tokens by tapping and sacrificing them, adding {3}{R}. Repeat.

    Commander Spellbook ↗
  • Seething Anger + Vadrik, Astral Archmage + Urabrask // The Great Work

    • Infinite damage
    • Infinitely powerful creatures you control until end of turn

    Mana needed: 452 decks on Commander Spellbook

    How it works

    Before you start

    Vadrik has a power of three or greater.

    Steps

    Cast Seething Anger with buyback by paying {R}. Urabrask triggers, dealing 1 damage to an opponent and adding {R}. Resolve Seething Anger, giving target creature +3/+0 until end of turn and returning Seething Anger to your hand. Repeat.

    Commander Spellbook ↗
  • Seething Anger + Mizzix of the Izmagnus + Storm-Kiln Artist

    • Infinitely powerful creatures you control until end of turn

    Mana needed: 233 decks on Commander Spellbook

    How it works

    Before you start

    You have at least three experience counters.

    Steps

    Cast Seething Anger with buyback by paying {R}. Storm-Kiln Artist triggers, creating a Treasure token. Resolve Seething Anger, giving target creature +3/+0 until end of turn and returning it to your hand. Activate the Treasure by tapping and sacrificing it, adding {R}. Repeat.

    Commander Spellbook ↗
  • Seething Anger + Storm-Kiln Artist + Goldspan Dragon

    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinitely powerful creature until end of turn
    • Infinite magecraft triggers
    • Infinite storm count

    Mana needed: 201 decks on Commander Spellbook

    How it works

    Steps

    Cast Seething Anger with buyback by paying {3}{R}, targeting Goldspan Dragon. Storm-Kiln Artist and Goldspan Dragon each trigger, creating two Treasure tokens. Resolve Seething Anger, giving Goldspan Dragon +3/+0 until end of turn and returning Seething Anger to your hand. Activate the Treasures by tapping and sacrificing them, adding {2}{R}{R}. Repeat.

    Commander Spellbook ↗
  • Seething Anger + Magnus the Red + Urabrask // The Great Work

    • Infinite damage
    • Infinitely powerful creatures you control until end of turn

    Mana needed: 150 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three creature tokens.

    Steps

    Cast Seething Anger with buyback by paying {R}. Urabrask triggers, dealing 1 damage to an opponent and adding {R}. Resolve Seething Anger, giving target creature +3/+0 until end of turn and returning Seething Anger to your hand. Repeat.

    Commander Spellbook ↗
  • Seething Anger + Avatar Aang // Aang, Master of Elements

    • Infinitely powerful creatures you control until end of turn

    104 decks on Commander Spellbook

    How it works

    Steps

    Cast Seething Anger with buyback by paying {0} due to Aang's cost reduction, giving a creature +3/+0 until end of turn and returning Seething Anger to your hand. Repeat.

    Commander Spellbook ↗
  • Seething Anger + Mizzix of the Izmagnus + Birgi, God of Storytelling // Harnfel, Horn of Bounty

    • Infinitely powerful creatures you control until end of turn

    Mana needed: 99 decks on Commander Spellbook

    How it works

    Before you start

    You have at least three experience counters.

    Steps

    Cast Seething Anger with buyback by paying {R}. Birgi triggers, adding {R}. Resolve Seething Anger, giving target creature +3/+0 until end of turn. Repeat.

    Commander Spellbook ↗
  • Seething Anger + Stormsplitter + Sorcerer Class

    • Infinite damage
    • Infinite creature tokens with haste
    • Infinitely powerful creatures you control until end of turn
    • Infinite blue mana that can only be spent to cast instant and sorcery spells
    • Infinite red mana that can only be spent to cast instant and sorcery spells

    Mana needed: 89 decks on Commander Spellbook

    How it works

    Before you start

    Sorcerer Class is at least level 2.

    Steps

    Activate any creature you control that does not have summoning sickness by tapping it, adding {R} that can only be spent to cast an instant or sorcery spell, or to gain a Class level. Repeat step 1 until you control no untapped creatures without summoning sickness, or until you have {3}{R} available, whichever comes first. Cast Seething Anger with buyback by paying {3}{R}. Each Stormsplitter you control triggers, and Sorcerer Class's third ability triggers if it is level 3. Resolve the Stormsplitter triggers, creating that many token copies of Stormsplitter. Resolve the Sorcerer Class trigger, if applicable, dealing damage to any target equal to the number of instant and/or sorcery spells you've cast this turn. Resolve Seething Anger, giving target creature +3/+0 until end of turn, and returning Seething Anger to your hand. Repeat.

    Commander Spellbook ↗
  • Seething Anger + Mizzix of the Izmagnus + Urabrask // The Great Work

    • Infinite damage
    • Infinitely powerful creatures you control until end of turn

    Mana needed: 72 decks on Commander Spellbook

    How it works

    Before you start

    You have at least three experience counters.

    Steps

    Cast Seething Anger with buyback by paying {R}. Urabrask triggers, dealing 1 damage to an opponent and adding {R}. Resolve Seething Anger, giving target creature +3/+0 until end of turn and returning Seething Anger to your hand. Repeat.

    Commander Spellbook ↗
  • Seething Anger + Samut, the Driving Force + Storm-Kiln Artist

    • Infinitely powerful creatures you control until end of turn

    Mana needed: 46 decks on Commander Spellbook

    How it works

    Before you start

    Your speed is at least 3.

    Steps

    Cast Seething Anger with buyback by paying {R}. Storm-Kiln Artist triggers, creating a Treasure token. Resolve Seething Anger. Activate the Treasure by tapping and sacrificing it, adding {R}. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Seething Anger is an Instant or sorcery.
  2. Gandalf the GreyGandalf the Grey copies your spells and Seething Anger is an Instant or sorcery.
  3. Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Seething Anger is an Instant or sorcery.
  4. Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Seething Anger is an Instant or sorcery.
  5. Venser, Fervent ForgerVenser, Fervent Forger copies your spells and Seething Anger is an Instant or sorcery.
  6. Zada, Hedron GrinderSeething Anger is an Instant or sorcery, which Zada, Hedron Grinder can use.
  7. Krark, the ThumblessSeething Anger is an Instant or sorcery, which Krark, the Thumbless can use.
  8. Prismari, the InspirationSeething Anger is an Instant or sorcery, which Prismari, the Inspiration can use.
  9. Storm, Force of NatureSeething Anger is an Instant or sorcery, which Storm, Force of Nature can use.
  10. Melek, Izzet ParagonSeething Anger is an Instant or sorcery, which Melek, Izzet Paragon can use.

View Seething Anger on Scryfall