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Spike Feeder

Spike Feeder

Creature — Spike0/0$1.52

This creature enters with two +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from this creature: You gain 2 life.

Legal in Commander

Is

Does

Rewards

Combos 66

  • Spike Feeder + Heliod, Sun-Crowned

    • Infinite lifegain
    • Infinite lifegain triggers

    5,883 decks on Commander Spellbook

    How it works

    Before you start

    Spike feeder has at least two +1/+1 counters on it.

    Steps

    Activate Spike Feeder's second ability, removing a +1/+1 counter from Spike Feeder and gaining 2 life. Target Spike Feeder with Heliod, Sun-Crown's ability, putting a +1/+1 counter on it. Repeat for infinite lifegain.

    Commander Spellbook ↗
  • Spike Feeder + Archangel of Thune

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite +1/+1 counters on creatures you control

    5,283 decks on Commander Spellbook

    How it works

    Before you start

    Spike Feeder has at least two +1/+1 counters on it.

    Steps

    Remove a +1/+1 counter from Spike Feeder to gain 1 life. Archangel of Thune triggers, putting a +1/+1 counter on each creature you control, including Spike Feeder. Repeat for infinite life and infinite +1/+1 counters on all creatures you control, other than Spike Feeder.

    Commander Spellbook ↗
  • Spike Feeder + Cleric Class

    • Infinite lifegain
    • Infinite lifegain triggers

    4,423 decks on Commander Spellbook

    How it works

    Before you start

    Spike Feeder has at least two +1/+1 counters on it. Cleric Class is at least level two.

    Steps

    Activate Spike Feeder by removing a +1/+1 counter from it to gain two life. Cleric Class triggers, putting a +1/+1 counter on Spike Feeder. Repeat.

    Commander Spellbook ↗
  • Spike Feeder + Light of Promise

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite +1/+1 counters on creatures you control

    1,704 decks on Commander Spellbook

    How it works

    Before you start

    Spike Feeder has at least two +1/+1 counters on it.

    Steps

    Activate Spike Feeder's last ability by removing a +1/+1 counter from it, gaining 2 life. Light of Promise triggers, putting two +1/+1 counters on Spike Feeder. Repeat.

    Commander Spellbook ↗
  • Spike Feeder + Heroic Feast

    • Infinite lifegain
    • Infinite lifegain triggers

    841 decks on Commander Spellbook

    How it works

    Before you start

    Spike feeder has at least two +1/+1 counters on it.

    Steps

    Activate Spike Feeder's second ability, removing a +1/+1 counter from Spike Feeder and gaining at least 2 life. Heroic Feast triggers, putting a +1/+1 counter on Spike Feeder. Repeat.

    Commander Spellbook ↗
  • Spike Feeder + Sunbond

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite +1/+1 counters on creatures you control

    676 decks on Commander Spellbook

    How it works

    Before you start

    Spike Feeder has at least two +1/+1 counters on it.

    Steps

    Activate Spike Feeder's last ability by removing a +1/+1 counter from it, gaining 2 life. Sunbond triggers, putting two +1/+1 counters on Spike Feeder. Repeat.

    Commander Spellbook ↗
  • Spike Feeder + Unspeakable Symbol + Kami of Whispered Hopes

    • Infinite colored mana
    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite +1/+1 counters on creatures you control

    559 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is at least 4.

    Steps

    Activate Unspeakable Symbol by paying 3 life, putting two +1/+1 counters on Spike Feeder. Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain 4 life. Repeat.

    Commander Spellbook ↗
  • Spike Feeder + Unspeakable Symbol + Corpsejack Menace

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite +1/+1 counters on creatures you control

    281 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is at least 4.

    Steps

    Activate Unspeakable Symbol by paying 3 life, putting two +1/+1 counters on Spike Feeder. Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain 4 life. Repeat.

    Commander Spellbook ↗
  • Spike Feeder + The Destined White Mage

    • Infinite lifegain
    • Infinite lifegain triggers

    263 decks on Commander Spellbook

    How it works

    Before you start

    Spike feeder has at least two +1/+1 counters on it.

    Steps

    Activate Spike Feeder's second ability, removing a +1/+1 counter from Spike Feeder and gaining at least 2 life. The Destined White Mage triggers, putting a +1/+1 counter on Spike Feeder. Repeat.

    Commander Spellbook ↗
  • Spike Feeder + Unspeakable Symbol + Branching Evolution

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite +1/+1 counters on creatures you control

    260 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is at least 4.

    Steps

    Activate Unspeakable Symbol by paying 3 life, putting two +1/+1 counters on Spike Feeder. Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain 4 life. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawSpike Feeder puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Tromell, Seymour's ButlerTromell, Seymour's Butler proliferates and Spike Feeder puts +1/+1 counters on your creatures.
  3. Lily Bowen, Raging GrandmaSpike Feeder puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  4. Mowu, Loyal CompanionSpike Feeder puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  5. Bristly Bill, Spine SowerSpike Feeder puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
  6. Zimone, Paradox SculptorSpike Feeder puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  7. Sazh KatzroySpike Feeder puts +1/+1 counters on your creatures and Sazh Katzroy doubles counters.
  8. Tanazir QuandrixSpike Feeder puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  9. Bright-Palm, Soul AwakenerSpike Feeder puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  10. Hulk, Strongest There IsSpike Feeder puts +1/+1 counters on your creatures and Hulk, Strongest There Is doubles counters.

View Spike Feeder on Scryfall