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Whispers of the Muse

Whispers of the Muse

Instant$0.40

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card.

Legal in Commander

Is

Does

Combos 15

  • Whispers of the Muse + Stormsplitter + Sorcerer Class

    • Infinite card draw
    • Near-infinite damage
    • Near-infinite creature tokens with haste
    • Near-infinite blue mana that can only be spent to cast instant and/or sorcery spells
    • Near-infinite red mana that can only be spent to cast instant and/or sorcery spells

    Mana needed: 69 decks on Commander Spellbook

    How it works

    Before you start

    Sorcerer Class is at least level 2.

    Steps

    Activate any creature you control that does not have summoning sickness by tapping it, adding {U} that can only be spent to cast an instant or sorcery spell, or to gain a Class level. Repeat step 1 until you control no untapped creatures without summoning sickness, or until you have {5}{U} available, whichever comes first. Cast Whispers of the Muse with buyback by paying {5}{U}. Each Stormsplitter you control triggers, and Sorcerer Class's third ability triggers if it is level 3. Resolve the Stormsplitter triggers, creating that many token copies of Stormsplitter. Resolve the Sorcerer Class trigger, if applicable, dealing damage to any target equal to the number of instant and/or sorcery spells you've cast this turn. Resolve Whispers of the Muse, causing you to draw a card, and return Whispers of the Muse to your hand. Repeat.

    Commander Spellbook ↗
  • Whispers of the Muse + Jeskai Ascendancy + Sorcerer Class

    • Near-infinite blue mana that can only be spent to cast instant and/or sorcery spells
    • Near-infinite card draw
    • Near-infinite damage
    • Near-infinite looting
    • Near-infinitely large creatures until end of turn
    • Near-infinite red mana that can only be spent to cast instant and/or sorcery spells
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    47 decks on Commander Spellbook

    How it works

    Before you start

    Sorcerer Class is at least level two. You control at least six creatures without summoning sickness.

    Steps

    Activate six creatures you control by tapping them, adding {5}{U} that can only be spent to cast instant and/or sorcery spells, or to gain a Class level. Cast Whispers of the Muse with buyback by paying {5}{U}, triggering Jeskai Ascendancy's first and second abilities and Sorcerer Class's third ability if it is level three. Resolve the Sorcerer Class trigger, if applicable, causing Whispers of the Muse to deal an amount of damage to each opponent equal to the number of instants and sorceries you've cast this turn. Resolve the first Jeskai Ascendancy trigger, giving creatures you control +1/+1 until end of turn and untapping them. Resolve the second Jeskai Ascendancy trigger, allowing you to loot. Resolve Whispers of the Muse, causing you to draw a card and return Whispers of the Muse to your hand. Repeat. If you control seven or more creatures without summoning sickness, this combo nets near-infinite mana.

    Commander Spellbook ↗
  • Whispers of the Muse + Mizzix of the Izmagnus + Displacer Kitten

    • Infinite card draw

    16 decks on Commander Spellbook

    How it works

    Before you start

    You have at least five experience counters. You control a nonland permanent that enters the battlefield untapped and can tap to produce at least {U}.

    Steps

    Activate the nonland permanent by tapping it, adding at least {U}. Cast Whispers of the Muse with buyback by paying {U}. Displacer Kitten triggers, blinking the nonland permanent. Resolve Whispers of the Muse, causing you to draw a card and return it to your hand. Repeat.

    Commander Spellbook ↗
  • Whispers of the Muse + Chakram Retriever + Will, Scion of Peace

    • Infinite card draw

    12 decks on Commander Spellbook

    How it works

    Before you start

    You have gained 5 or more life this turn. You control a creature that can tap to produce at least {U}.

    Steps

    Activate Will by tapping it, causing white and blue spells you cast this turn to cost at least {5} less. Activate a creature by tapping it, adding {U}. Cast Whispers of the Muse with buyback by paying {U}. Chakram Retriever triggers, untapping the mana-producing creature. Resolve Whispers of the Muse. Repeat from step 2.

    Commander Spellbook ↗
  • Whispers of the Muse + Mind Over Matter + Nykthos, Shrine to Nyx

    • Infinite looting
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    9 decks on Commander Spellbook

    How it works

    Before you start

    Your devotion to blue is at least 8.

    Steps

    Activate Nykthos by paying {2} and tapping it, adding at least eight {U}. Cast Whispers of the Muse with buyback by paying {5}{U}, causing you to draw a card and return Whispers of the Muse to your hand. Activate Mind Over Matter by discarding a card, untapping Nykthos. Repeat.

    Commander Spellbook ↗
  • Whispers of the Muse + Mind Over Matter + Empowered Autogenerator

    • Infinite looting
    • Near-infinite colored mana
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    8 decks on Commander Spellbook

    How it works

    Steps

    Activate Empowered Autogenerator by tapping it, putting a charge counter on it and adding at least six {U}. Cast Whispers of the Muse with buyback by paying {5}{U}, causing you to draw a card and return Whispers of the Muse to your hand. Activate Mind Over Matter by discarding a card, untapping Empowered Autogenerator. Repeat.

    Commander Spellbook ↗
  • Whispers of the Muse + Nardole, Resourceful Cyborg + Chakram Retriever

    • Infinite card draw
    • Near-infinite blue mana that can only be spent to cast noncreature spells
    • Near-infinite mana creatures you control can produce

    6 decks on Commander Spellbook

    How it works

    Before you start

    Nardole has at least six counters on it. Nardole does not have summoning sickness.

    Steps

    Activate Nardole by tapping it, adding at least six {U} that can only be spent to cast noncreature spells. Cast Whispers of the Muse with buyback by paying {5}{U}. Chakram Retriever triggers, untapping Nardole. Resolve Whispers of the Muse, causing you to draw a card and return Whispers of the Muse to your hand. Repeat. If Nardole has at least seven counters on it, this combo nets near-infinite {U} that can only be spent to cast noncreature spells, and you may target any other creature using Chakram Retriever's trigger.

    Commander Spellbook ↗
  • Whispers of the Muse + Mind Over Matter + Uthros, Titanic Godcore

    • Infinite blue mana
    • Infinite looting
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    Mana needed: 6 decks on Commander Spellbook

    How it works

    Before you start

    You control at least seven artifacts. Uthros has twelve or more charge counters on it.

    Steps

    Activate Uthros by paying {U} and tapping it, adding at least seven {U}. Cast Whispers of the Muse with buyback by paying {5}{U}, causing you to draw a card and return Whispers of the Muse to your hand. Activate Mind Over Matter by discarding a card, untapping Uthros. Repeat.

    Commander Spellbook ↗
  • Whispers of the Muse + Mind Over Matter + Nyx Lotus

    • Infinite looting
    • Infinite mana among colors with which you have devotion
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    4 decks on Commander Spellbook

    How it works

    Before you start

    Your devotion to blue is at least 6.

    Steps

    Activate Nyx Lotus by tapping it, adding at least six {U}. Cast Whispers of the Muse with buyback by paying {5}{U}, causing you to draw a card and return Whispers of the Muse to your hand. Activate Mind Over Matter by discarding a card, untapping Nyx Lotus. Repeat.

    Commander Spellbook ↗
  • Whispers of the Muse + Will, Scion of Peace + Mind Over Matter

    • Infinite looting

    4 decks on Commander Spellbook

    How it works

    Before you start

    You have gained at least 5 life this turn. Will does not have summoning sickness. You control a permanent that can tap to produce at least {U}.

    Steps

    Activate Will by tapping it, reducing the cost of all white and/or blue spells you cast this turn by at least {5}. Activate a mana-producing permanent by tapping it, adding at least {U}. Cast Whispers of the Muse with buyback by paying {U} due to Will's ability, causing you to draw a card and return Whispers of the Muse to your hand. Activate Mind over Matter by discarding a card, untapping the mana-producing permanent. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Kitsa, Otterball EliteWhispers of the Muse is an Instant or sorcery, which Kitsa, Otterball Elite can use.
  2. Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Whispers of the Muse is an Instant or sorcery.
  3. Naru Meha, Master WizardNaru Meha, Master Wizard copies your spells and Whispers of the Muse is an Instant or sorcery.
  4. Gandalf the GreyGandalf the Grey copies your spells and Whispers of the Muse is an Instant or sorcery.
  5. Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Whispers of the Muse is an Instant or sorcery.
  6. Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Whispers of the Muse is an Instant or sorcery.
  7. Uyo, Silent ProphetUyo, Silent Prophet copies your spells and Whispers of the Muse is an Instant or sorcery.
  8. Jin-Gitaxias, Progress TyrantWhispers of the Muse is an Instant or sorcery, which Jin-Gitaxias, Progress Tyrant can use.
  9. Prismari, the InspirationWhispers of the Muse is an Instant or sorcery, which Prismari, the Inspiration can use.
  10. Storm, Force of NatureWhispers of the Muse is an Instant or sorcery, which Storm, Force of Nature can use.

View Whispers of the Muse on Scryfall