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Words of War

Words of War

Enchantment$0.37

: The next time you would draw a card this turn, this enchantment deals 2 damage to any target instead.

Legal in Commander

Is

Does

Combos 2

  • Words of War + Niv-Mizzet, Visionary + Mind Over Matter

    • Near-infinite damage
    • Infinite looting

    Mana needed: 5 decks on Commander Spellbook

    How it works

    Before you start

    You are able to draw a card. You control a mana-producing permanent that can tap to produce at least {1}.

    Steps

    Activate Words of War by paying {1}, replacing the next card you draw. Attempt to draw a card, with the draw being replaced by Words of War dealing 2 damage to an opponent. Niv-Mizzet triggers. Holding priority, activate a mana-producing permanent by tapping it, adding at least {1}. Activate Words of War by paying {1}, replacing the next card you draw. Resolve the Niv-Mizzet ability, replacing the first card draw with Words of War dealing 2 damage to an opponent, and causing you to draw a card. Niv-Mizzet triggers, holding priority, activate Mind Over Matter by discarding a card, untapping a mana-producing permanent. Repeat from step 4.

    Commander Spellbook ↗
  • Words of War + Niv-Mizzet, Visionary + Skirge Familiar

    • Near-infinite damage
    • Infinite looting

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You are able to draw a card.

    Steps

    Activate Words of War by paying {1}, replacing the next card you draw. Attempt to draw a card, with the draw being replaced by Words of War dealing 2 damage to an opponent. Niv-Mizzet triggers. Holding priority, activate Words of War by paying {1}, replacing the next card you draw. Resolve the Niv-Mizzet ability, replacing the first card draw with Words of War dealing 2 damage to an opponent, and causing you to draw a card. Niv-Mizzet triggers, holding priority, activate Skirge Familiar by discarding a card, adding {B}. Repeat from step 4.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Solphim, Mayhem DominusWords of War damages opponents and Solphim, Mayhem Dominus multiplies your damage.
  2. Torbran, Thane of Red FellWords of War damages opponents and Torbran, Thane of Red Fell multiplies your damage.
  3. Gisela, Blade of GoldnightWords of War damages opponents and Gisela, Blade of Goldnight multiplies your damage.
  4. Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedWords of War damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
  5. Neriv, Heart of the StormWords of War damages opponents and Neriv, Heart of the Storm multiplies your damage.
  6. Tor Wauki the YoungerWords of War damages opponents and Tor Wauki the Younger multiplies your damage.
  7. Hawkeye, Young AvengerWords of War damages opponents and Hawkeye, Young Avenger multiplies your damage.
  8. Rem Karolus, Stalwart SlayerWords of War damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
  9. Taii Wakeen, Perfect ShotWords of War damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.
  10. Rankle and TorbranWords of War damages opponents and Rankle and Torbran multiplies your damage.

View Words of War on Scryfall