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Capsize

Capsize

Instant$0.81

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand.

Legal in Commander

Is

Does

Combos 21

  • Capsize + Mystic Sanctuary + Time Warp

    • Infinite turns

    Mana needed: 1,802 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three additional Islands.

    Steps

    Cast Time Warp by paying {3}{U}{U}, getting an extra turn after this one. Play Mystic Sanctuary to put Time Warp on top of your library. Cast Capsize for its buyback cost by paying {4}{U}{U}, returning Mystic Sanctuary to your hand. Move to your next turn. Repeat.

    Commander Spellbook ↗
  • Capsize + Mystic Sanctuary + Temporal Manipulation

    • Infinite turns

    Mana needed: 1,187 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three additional Islands.

    Steps

    Cast Temporal Manipulation by paying {3}{U}{U}, getting an extra turn after this one. Play Mystic Sanctuary to put Temporal Manipulation on top of your library. Cast Capsize for its buyback cost by paying {4}{U}{U}, returning Mystic Sanctuary to your hand. Move to your next turn. Repeat.

    Commander Spellbook ↗
  • Capsize + Mystic Sanctuary + Capture of Jingzhou

    • Infinite turns

    Mana needed: 753 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three additional Islands.

    Steps

    Cast Capture of Jingzhou by paying {3}{U}{U}, getting an extra turn after this one. Play Mystic Sanctuary to put Capture of Jingzhou on top of your library. Cast Capsize for its buyback cost by paying {4}{U}{U}, returning Mystic Sanctuary to your hand. Move to your next turn. Repeat.

    Commander Spellbook ↗
  • Capsize + Mystic Sanctuary + Walk the Aeons

    • Infinite turns

    Mana needed: 720 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three additional Islands.

    Steps

    Cast Walk the Aeons by paying {4}{U}{U}, getting an extra turn after this one. Play Mystic Sanctuary to put Walk the Aeons on top of your library. Cast Capsize for its buyback cost by paying {4}{U}{U}, returning Mystic Sanctuary to your hand. Move to your next turn. Repeat.

    Commander Spellbook ↗
  • Capsize + Heliod, the Radiant Dawn // Heliod, the Warped Eclipse + Gilded Lotus

    • Infinite colored mana

    471 decks on Commander Spellbook

    How it works

    Before you start

    the Warped Eclipse. Your opponents have drawn at least four cards this turn.

    Steps

    Activate Gilded Lotus by tapping it, adding {U}{U}{U}. Cast Capsize with buyback by paying {U}{U}, returning Gilded Lotus and Capsize to your hand. Cast Gilded Lotus by paying at most {1}. Repeat. If your opponents have drawn five or more cards this turn, this combo will net infinite colored mana.

    Commander Spellbook ↗
  • Capsize + Doubling Cube

    • Infinite blue mana
    • Infinite mana permanents you control can produce
    • Return any number of permanents to their owner's hand during each of your turns

    Mana needed: 456 decks on Commander Spellbook

    How it works

    Steps

    Float at least {15}{U}{U}. Cast Doubling Cube by paying {2}. Activate Doubling Cube by paying {3} and tapping it, doubling the amount of mana in your mana pool. This will result in you adding at least {10}{U}{U}. Cast Capsize with buyback by paying {4}{U}{U}, returning Doubling Cube and Capsize to your hand. Repeat from step 2.

    Commander Spellbook ↗
  • Capsize + Medomai the Ageless + Darksteel Mutation

    • Infinite turns

    Mana needed: 31 decks on Commander Spellbook

    How it works

    Steps

    Deal combat damage using Medomai, triggering its ability, causing you to take an extra turn after this one. Move to your next turn. Cast Darksteel Mutation by paying its mana cost, attaching it to Medomai and causing it to lose its abilities. Declare Medomai as an attacker. Holding priority, cast Capsize with buyback by paying {4}{U}{U}, returning Darksteel Mutation and Capsize to your hand. Repeat from step 1.

    Commander Spellbook ↗
  • Capsize + Medomai the Ageless + Witness Protection

    • Infinite turns

    Mana needed: 21 decks on Commander Spellbook

    How it works

    Steps

    Deal combat damage using Medomai, triggering its ability, causing you to take an extra turn after this one. During your extra turn, cast Witness Protection by paying {U}, attaching it to Medomai. Declare Medomai as an attacker, as it does not have its restriction due to Witness Protection. Holding priority, cast Capsize with buyback by paying {4}{U}{U}, returning Witness Protection and Capsize to your hand. Repeat from step 1.

    Commander Spellbook ↗
  • Capsize + Orvar, the All-Form + Ugin's Nexus

    • Infinite turns

    Mana needed: 17 decks on Commander Spellbook

    How it works

    Steps

    Cast Capsize paying for buyback targeting Ugin's Nexus. Orvar triggers, creating a token copy of Ugin's Nexus. The token copy of Ugin's Nexus is put into the graveyard due to the legend rule. The Ugin's Nexus copy triggers, exiling itself and you take an extra turn after this one. Resolve Capsize returning itself and Ugin's Nexus to your hand. Pass the turn. Cast Ugin's Nexus. Repeat.

    Commander Spellbook ↗
  • Capsize + Medomai the Ageless + Amphibian Downpour

    • Infinite turns

    Mana needed: 16 decks on Commander Spellbook

    How it works

    Steps

    Deal combat damage using Medomai, triggering its ability, causing you to take an extra turn after this one. During your extra turn, cast Amphibian Downpour by paying {2}{U}, attaching it to Medomai. Declare Medomai as an attacker, as it does not have its restriction due to Amphibian Downpour. Holding priority, cast Capsize with buyback by paying {4}{U}{U}, returning Amphibian Downpour and Capsize to your hand. Repeat from step 1.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Kitsa, Otterball EliteCapsize is an Instant or sorcery, which Kitsa, Otterball Elite can use.
  2. Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Capsize is an Instant or sorcery.
  3. Naru Meha, Master WizardNaru Meha, Master Wizard copies your spells and Capsize is an Instant or sorcery.
  4. Gandalf the GreyGandalf the Grey copies your spells and Capsize is an Instant or sorcery.
  5. Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Capsize is an Instant or sorcery.
  6. Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Capsize is an Instant or sorcery.
  7. Uyo, Silent ProphetUyo, Silent Prophet copies your spells and Capsize is an Instant or sorcery.
  8. Jin-Gitaxias, Progress TyrantCapsize is an Instant or sorcery, which Jin-Gitaxias, Progress Tyrant can use.
  9. Prismari, the InspirationCapsize is an Instant or sorcery, which Prismari, the Inspiration can use.
  10. Storm, Force of NatureCapsize is an Instant or sorcery, which Storm, Force of Nature can use.

View Capsize on Scryfall