
Champion of the Path
Creature — Elemental Sorcerer7/3$0.38
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.) Whenever another Elemental you control enters, it deals damage equal to its power to each opponent. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Legal in Commander
Is
Does
Rewards
Combos 9
Champion of the Path + Malignus + Collective Inferno
- Each opponent loses the game
- Infinite damage
Commander Spellbook ↗How it works
Steps
Cast Malignus by paying {3}{R}{R}. It'll enter with power equal to half the highest life total among your opponents, rounded up. When Malignus enters, Champion of the Path triggers, causing Malignus to deal damage equal to its power doubled to each opponent due to Collective Inferno.
Champion of the Path + Malignus + Gratuitous Violence
- Each opponent loses the game
- Infinite damage
Commander Spellbook ↗How it works
Steps
Cast Malignus by paying {3}{R}{R}. It'll enter with power equal to half the highest life total among your opponents, rounded up. When Malignus enters, Champion of the Path triggers, causing Malignus to deal damage equal to its power doubled to each opponent due to Gratuitous Violence.
Champion of the Path + Malignus + Dictate of the Twin Gods
- Each opponent loses the game
- Infinite damage
Commander Spellbook ↗How it works
Steps
Cast Malignus by paying {3}{R}{R}. It'll enter with power equal to half the highest life total among your opponents, rounded up. When Malignus enters, Champion of the Path triggers, causing Malignus to deal damage equal to its power doubled to each opponent due to Dictate of the Twin Gods.
Champion of the Path + Malignus + Insult // Injury
- Each opponent loses the game
- Infinite damage
Commander Spellbook ↗How it works
Steps
Cast Insult by paying {2}{R}. Cast Malignus by paying {3}{R}{R}. It'll enter with power equal to half the highest life total among your opponents, rounded up. When Malignus enters, Champion of the Path triggers, causing Malignus to deal damage equal to its power doubled to each opponent due to Insult // Injury.
Champion of the Path + Malignus + Twinflame Tyrant
- Each opponent loses the game
- Infinite damage
Commander Spellbook ↗How it works
Steps
Cast Malignus by paying {3}{R}{R}. It'll enter with power equal to half the highest life total among your opponents, rounded up. When Malignus enters, Champion of the Path triggers, causing Malignus to deal damage equal to its power doubled to each opponent due to Twinflame Tyrant.
Champion of the Path + Malignus + Furnace of Rath
- Each opponent loses the game
- Infinite damage
Commander Spellbook ↗How it works
Steps
Cast Malignus by paying {3}{R}{R}. It'll enter with power equal to half the highest life total among your opponents, rounded up. When Malignus enters, Champion of the Path triggers, causing Malignus to deal damage equal to its power doubled to each opponent due to Furnace of Rath.
Champion of the Path + Malignus + Angrath's Marauders
- Each opponent loses the game
- Infinite damage
Commander Spellbook ↗How it works
Steps
Cast Malignus by paying {3}{R}{R}. It'll enter with power equal to half the highest life total among your opponents, rounded up. When Malignus enters, Champion of the Path triggers, causing Malignus to deal damage equal to its power doubled to each opponent due to Angrath's Marauders.
Champion of the Path + Malignus + Quest for Pure Flame
- Each opponent loses the game
- Infinite damage
Commander Spellbook ↗How it works
Before you start
Quest for Pure Flame has at least four quest counters on it.
Steps
Activate Quest for Pure Flame by removing four quest counters from it and sacrificing it. Cast Malignus by paying {3}{R}{R}. It'll enter with power equal to half the highest life total among your opponents, rounded up. When Malignus enters, Champion of the Path triggers, causing Malignus to deal damage equal to its power doubled to each opponent due to Quest for Pure Flame.
Champion of the Path + Malignus + The Rollercrusher Ride
- Each opponent loses the game
- Infinite damage
Commander Spellbook ↗How it works
Before you start
There are four or more card types among cards in your graveyard.
Steps
Cast Malignus by paying {3}{R}{R}. It'll enter with power equal to half the highest life total among your opponents, rounded up. When Malignus enters, Champion of the Path triggers, causing Malignus to deal damage equal to its power doubled to each opponent due to The Rollercrusher Ride.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Solphim, Mayhem DominusChampion of the Path damages opponents and Solphim, Mayhem Dominus multiplies your damage.
- Torbran, Thane of Red FellChampion of the Path damages opponents and Torbran, Thane of Red Fell multiplies your damage.
- Gisela, Blade of GoldnightChampion of the Path damages opponents and Gisela, Blade of Goldnight multiplies your damage.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedChampion of the Path damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
- Neriv, Heart of the StormChampion of the Path damages opponents and Neriv, Heart of the Storm multiplies your damage.
- Tor Wauki the YoungerChampion of the Path damages opponents and Tor Wauki the Younger multiplies your damage.
- Hawkeye, Young AvengerChampion of the Path damages opponents and Hawkeye, Young Avenger multiplies your damage.
- Rem Karolus, Stalwart SlayerChampion of the Path damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
- Taii Wakeen, Perfect ShotChampion of the Path damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.
- Rankle and TorbranChampion of the Path damages opponents and Rankle and Torbran multiplies your damage.