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Change of Heart

Change of Heart

Instant$0.19

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature can't attack this turn.

Legal in Commander

Is

Combos 9

  • Change of Heart + Avatar Aang // Aang, Master of Elements

    • Infinite storm count
    • Infinite magecraft triggers

    110 decks on Commander Spellbook

    How it works

    Steps

    Cast Change of Heart with buyback by paying {0} due to Aang's cost reduction, returning Change of Heart to your hand. Repeat.

    Commander Spellbook ↗
  • Change of Heart + Samut, the Driving Force + Storm-Kiln Artist

    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite storm count
    • Infinite magecraft triggers

    Mana needed: 17 decks on Commander Spellbook

    How it works

    Before you start

    Your speed is at least 3.

    Steps

    Cast Change of Heart with buyback by paying {W}. Storm-Kiln Artist triggers, creating a Treasure token. Resolve Change of Heart. Activate the Treasure by tapping and sacrificing it, adding {W}. Repeat.

    Commander Spellbook ↗
  • Change of Heart + Orvar, the All-Form + Peregrine Drake

    • Infinite copies of creatures you control
    • Infinite creature tokens
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    5 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {3}{W}.

    Steps

    Activate up to five lands you control by tapping them, adding at least {3}{W}. Cast Change of Heart with buyback by paying {3}{W}, targeting Peregrine Drake. Orvar's first ability triggers, creating a token copy of Peregrine Drake. The Peregrine Drake token enters the battlefield, untapping up to five lands. Resolve Change of Heart, returning it to your hand. Repeat. If you control up to five lands that can tap to produce at least {4}{W}, this combo nets infinite mana, which you can then target any creatures you control in step 2 to create infinite token copies of them.

    Commander Spellbook ↗
  • Change of Heart + Stormsplitter + Phyrexian Altar

    • Infinite colored mana
    • Infinite creature tokens with haste

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Steps

    Cast Change of Heart with buyback by paying {3}{W}. Each Stormsplitter you control triggers, creating that many token copies of Stormsplitter. Resolve Change of Heart, returning it to your hand. If you control at least eight Stormsplitters, activate Phyrexian Altar four times by sacrificing four Stormsplitter tokens, adding {3}{W}. Repeat.

    Commander Spellbook ↗
  • Change of Heart + Chakram Retriever + Will, Scion of Peace

    • Infinite storm count
    • Infinite magecraft triggers

    1 decks on Commander Spellbook

    How it works

    Before you start

    Will, Scion of Peace does not have summoning sickness. You have gained 3 or more life this turn. You control a creature that can tap to produce at least {W}.

    Steps

    Activate Will by tapping it, causing white and blue spells you cast this turn to cost at least {3} less. Activate a creature by tapping it, adding {W}. Cast Change of Heart with buyback by paying {W}. Chakram Retriever triggers, untapping the mana-producing creature. Resolve Change of Heart. Repeat from step 2.

    Commander Spellbook ↗
  • Change of Heart + Displacer Kitten + Throne of Eldraine

    • Infinite storm count
    • Infinite magecraft triggers

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    If able, activate Throne of Eldraine's first ability by tapping it, adding {W}{W}{W}{W} that can only be spent to cast white monocolored spells. Cast Change of Heart with buyback by paying {3}{W}, targeting Displacer Kitten. Displacer Kitten triggers, blinking Throne of Eldraine. Choose "White" as it enters the battlefield. Resolve Change of Heart, returning it to your hand. Repeat.

    Commander Spellbook ↗
  • Change of Heart + Orvar, the All-Form + Great Whale

    • Infinite copies of creatures you control
    • Infinite creature tokens
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    0 decks on Commander Spellbook

    How it works

    Before you start

    You control up to seven lands that can tap to produce at least {3}{W}.

    Steps

    Activate up to seven lands you control by tapping them, adding at least {3}{W}. Cast Change of Heart with buyback by paying {3}{W}, targeting Great Whale. Orvar's first ability triggers, creating a token copy of Great Whale. The Great Whale token enters the battlefield, untapping up to seven lands. Resolve Change of Heart, returning it to your hand. Repeat. If you control up to seven lands that can tap to produce at least {4}{W}, this combo nets infinite mana, which you can then target any creatures you control in step 2 to create infinite token copies of them.

    Commander Spellbook ↗
  • Change of Heart + Orvar, the All-Form + Palinchron

    • Infinite copies of creatures you control
    • Infinite creature tokens
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    0 decks on Commander Spellbook

    How it works

    Before you start

    You control up to seven lands that can tap to produce at least {3}{W}.

    Steps

    Activate up to seven lands you control by tapping them, adding at least {3}{W}. Cast Change of Heart with buyback by paying {3}{W}, targeting Palinchron. Orvar's first ability triggers, creating a token copy of Palinchron. The Palinchron token enters the battlefield, untapping up to seven lands. Resolve Change of Heart, returning it to your hand. Repeat. If you control up to seven lands that can tap to produce at least {4}{W}, this combo nets infinite mana, which you can then target any creatures you control in step 2 to create infinite token copies of them.

    Commander Spellbook ↗
  • Change of Heart + There and Back Again + Orvar, the All-Form

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite copies of creatures you control
    • Infinite creature tokens
    • Infinite Treasure tokens

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    There and Back Again has exactly two lore counters on it.

    Steps

    At the beginning of your precombat main phase, There and Back Again triggers, creating a legendary 6/6 Smaug creature token, and causing you to sacrifice There and Back Again. Cast Change of Heart with buyback by paying {3}{W}, targeting the Smaug token. Orvar's first ability triggers, creating a copy of the Smaug token. Put the new Smaug token into your graveyard due to the legend rule. When Smaug dies, it triggers, creating fourteen Treasure tokens. Resolve Change of Heart from step 2, returning it to your hand. Activate four Treasures by tapping and sacrificing them, adding {3}{W}. Repeat from step 2. Once you have infinite colored mana, you may instead target any other creature(s) you control using Change of Heart, to create infinite tokens of them using Orvar.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Silverquill, the DisputantChange of Heart is an Instant or sorcery, which Silverquill, the Disputant can use.
  2. Aziza, Mage Tower CaptainChange of Heart is an Instant or sorcery, which Aziza, Mage Tower Captain can use.
  3. Feather, Radiant ArbiterChange of Heart is an Instant or sorcery, which Feather, Radiant Arbiter can use.
  4. Sevinne, the ChronoclasmChange of Heart is an Instant or sorcery, which Sevinne, the Chronoclasm can use.
  5. Shiko and Narset, UnifiedShiko and Narset, Unified copies your spells and Change of Heart is an Instant or sorcery.

View Change of Heart on Scryfall