
Journey to Nowhere
Enchantment$0.20
When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Legal in Commander
Is
Does
Rewards
Combos 11
Journey to Nowhere + Abdel Adrian, Gorion's Ward + Oblivion Ring
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Abdel Adrian either from your hand or from the command zone by paying {4}{W} and command tax, if applicable. Abdel Adrian enters the battlefield, exiling Oblivion Ring until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token. Oblivion Ring leaves the battlefield, triggering its second ability, returning Journey to Nowhere from exile to the battlefield. Journey to Nowhere enters the battlefield, triggering its first ability, exiling Abdel Adrian. Abdel Adrian leaves the battlefield, returning Oblivion Ring from exile to the battlefield. Oblivion Ring enters the battlefield, triggering its first ability, exiling Journey to Nowhere. Journey to Nowhere leaves the battlefield, triggering its second ability, returning Abdel Adrian from exile to the battlefield. Repeat from step 2.
Journey to Nowhere + Abdel Adrian, Gorion's Ward + Glorious Protector
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Glorious Protector by paying {2}{W}{W}. When Glorious Protector enters the battlefield, it triggers, exiling Abdel Adrian until Glorious Protector leaves the battlefield. Abdel Adrian leaves the battlefield, ending its effect, causing Journey to Nowhere to return from exile to the battlefield. When Journey to Nowhere enters the battlefield, its first ability triggers, exiling Glorious Protector. When Glorious Protector leaves the battlefield, Abdel Adrian returns from exile to the battlefield. When Abdel Adrian enters the battlefield, it triggers, exiling Journey to Nowhere and any number of other nonland permanents you control until Abdel Adrian leaves the battlefield and creating at least one 1/1 Soldier creature token. When Journey to Nowhere leaves the battlefield, its second ability triggers, returning Glorious Protector to the battlefield from exile. Repeat from step 2.
Journey to Nowhere + Abdel Adrian, Gorion's Ward + Leonin Relic-Warder
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Abdel Adrian either from your hand or from the command zone by paying {4}{W} and command tax, if applicable. Abdel Adrian enters the battlefield, exiling Leonin Relic-Warder until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token. Leonin Relic-Warder leaves the battlefield, triggering its second ability, returning Journey to Nowhere from exile to the battlefield. Journey to Nowhere enters the battlefield, triggering its first ability, exiling Abdel Adrian. Abdel Adrian leaves the battlefield, returning Leonin Relic-Warder from exile to the battlefield. Leonin Relic-Warder enters the battlefield, triggering its first ability, exiling Journey to Nowhere. Journey to Nowhere leaves the battlefield, triggering its second ability, returning Abdel Adrian from exile to the battlefield. Repeat from step 2.
Journey to Nowhere + Abdel Adrian, Gorion's Ward + Lumbering Battlement
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Lumbering Battlement by paying {4}{W}. When Lumbering Battlement enters the battlefield, it triggers, exiling Abdel Adrian until Lumbering Battlement leaves the battlefield. Abdel Adrian leaves the battlefield, ending its effect, causing Journey to Nowhere to return from exile to the battlefield. When Journey to Nowhere enters the battlefield, its first ability triggers, exiling Lumbering Battlement. Lumbering Battlement leaves the battlefield, ending its effect, causing Abdel Adrian to return from exile to the battlefield. When Abdel Adrian enters the battlefield, it triggers, exiling Journey to Nowhere and any number of other nonland permanents you control until Abdel Adrian leaves the battlefield and creating at least one 1/1 Soldier creature token. When Journey to Nowhere leaves the battlefield, its second ability triggers, returning Lumbering Battlement to the battlefield from exile. Repeat from step 2.
Journey to Nowhere + Opalescence
- Infinite creature ETB
- Infinite creature LTB
Commander Spellbook ↗How it works
Steps
Cast Journey to Nowhere by paying {1}{W}. Journey to Nowhere enters the battlefield, triggering its first ability, exiling itself. Journey to Nowhere leaves the battlefield, triggering its second ability, returning itself from exile to the battlefield. Repeat from step 2.
Journey to Nowhere + Abdel Adrian, Gorion's Ward + Faceless Butcher
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Abdel Adrian either from your hand or from the command zone by paying {4}{W} and command tax, if applicable. Abdel Adrian enters the battlefield, exiling Journey to Nowhere until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token. Journey to Nowhere leaves the battlefield, triggering its second ability, returning Faceless Butcher from exile to the battlefield. Faceless Butcher enters the battlefield, triggering its first ability, exiling Abdel Adrian. Abdel Adrian leaves the battlefield, returning Journey to Nowhere from exile to the battlefield. Journey to Nowhere enters the battlefield, triggering its first ability, exiling Faceless Butcher. Faceless Butcher leaves the battlefield, triggering its second ability, returning Abdel Adrian from exile to the battlefield. Repeat from step 2.
Journey to Nowhere + Abdel Adrian, Gorion's Ward + Phantom Steed
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Phantom Steed by paying {3}{U}. When Phantom Steed enters the battlefield, its first ability triggers, exiling Abdel Adrian until Phantom Steed leaves the battlefield. Abdel Adrian leaves the battlefield, ending its effect, causing Journey to Nowhere to return from exile to the battlefield. When Journey to Nowhere enters the battlefield, its first ability triggers, exiling Phantom Steed. Phantom Steed leaves the battlefield, ending its effect, causing Abdel Adrian to return from exile to the battlefield. When Abdel Adrian enters the battlefield, it triggers, exiling Journey to Nowhere and any number of other nonland permanents you control until Abdel Adrian leaves the battlefield and creating at least one 1/1 Soldier creature token. When Journey to Nowhere leaves the battlefield, its second ability triggers, returning Phantom Steed to the battlefield from exile. Repeat from step 2.
Journey to Nowhere + Astral Dragon
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Astral Dragon by paying {6}{U}{U}. Astral Dragon enters the battlefield, creating two token copies of Journey to Nowhere that are 3/3 Dragons in addition to their other types. The Journey to Nowhere tokens enter the battlefield, triggering their first abilities. Resolve the first Journey to Nowhere token's trigger, exiling Astral Dragon. Resolve the second Journey to Nowhere token's trigger, exiling the first Journey to Nowhere token.The first Journey to Nowhere token leaves the battlefield, returning Astral Dragon from exile to the battlefield. Repeat from step 2.
Journey to Nowhere + Abdel Adrian, Gorion's Ward + Spark Double
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Spark Double by paying {3}{U}, choosing to have it enter the battlefield as a nonlegendary copy of Abdel Adrian. When Spark Double enters the battlefield, it triggers, exiling Abdel Adrian until Spark Double leaves the battlefield and creating a 1/1 Soldier creature token. When Abdel Adrian leaves the battlefield, Journey to Nowhere returns from exile to the battlefield. When Journey to Nowhere enters the battlefield, its first ability triggers, exiling Spark Double. When Spark Double leaves the battlefield, Abdel Adrian returns from exile to the battlefield. When Abdel Adrian enters the battlefield, it triggers, exiling Journey to Nowhere until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token. When Journey to Nowhere leaves the battlefield, its second ability triggers, returning Spark Double to the battlefield from exile as a nonlegendary copy of Abdel Adrian. Repeat from step 2.
Journey to Nowhere + Abdel Adrian, Gorion's Ward + Sakashima of a Thousand Faces
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Sakashima of a Thousand Faces either from your hand or from the command zone by paying {3}{U} plus commander tax, if applicable, choosing to have it enter the battlefield as a copy of Abdel Adrian. When Sakashima of a Thousand Faces enters the battlefield, it triggers, exiling Abdel Adrian until Sakashima of a Thousand Faces leaves the battlefield and creating a 1/1 Soldier creature token. When Abdel Adrian leaves the battlefield, Journey to Nowhere returns from exile to the battlefield. When Journey to Nowhere enters the battlefield, its first ability triggers, exiling Sakashima of a Thousand Faces. When Sakashima of a Thousand Faces leaves the battlefield, Abdel Adrian returns from exile to the battlefield. When Abdel Adrian enters the battlefield, it triggers, exiling Journey to Nowhere until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token. When Journey to Nowhere leaves the battlefield, its second ability triggers, returning Sakashima of a Thousand Faces to the battlefield from exile as a copy of Abdel Adrian. Repeat from step 2.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Journey to Nowhere can use because it has an enter-the-battlefield trigger.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Journey to Nowhere can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Journey to Nowhere can use because it has an enter-the-battlefield trigger.
- The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Journey to Nowhere can use because it has an enter-the-battlefield trigger.
- Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Journey to Nowhere can use because it has an enter-the-battlefield trigger.
- Sythis, Harvest's HandJourney to Nowhere is an Enchantment, which Sythis, Harvest's Hand can use.
- Pearl-Ear, Imperial AdvisorJourney to Nowhere is an Enchantment, which Pearl-Ear, Imperial Advisor can use.
- Yenna, Redtooth RegentJourney to Nowhere is an Enchantment, which Yenna, Redtooth Regent can use.
- Calix, Guided by FateJourney to Nowhere is an Enchantment, which Calix, Guided by Fate can use.
- Yuna, Hope of SpiraJourney to Nowhere is an Enchantment, which Yuna, Hope of Spira can use.