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Orysa, Tide Choreographer

Orysa, Tide Choreographer

Legendary Creature — Merfolk Bard2/2$0.21

This spell costs less to cast if creatures you control have total toughness 10 or greater. When Orysa enters, draw two cards.

Legal in Commander

Is

Does

Rewards

Combos 1

  • Orysa, Tide Choreographer + Deadeye Navigator + Mind Over Matter

    • Infinite looting

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Before you start

    You control a permanent that can tap to produce at least {U}.

    Steps

    Activate Orysa by paying {1}{U}, blinking it. When Orysa enters, it and Deadeye Navigator's soulbond ability trigger. Resolve the Deadeye Navigator trigger, repairing it and Orysa. Resolve the Orysa trigger, causing you to draw a card. Activate Mind Over Matter by discarding a card, untapping a mana-producing permanent. Activate the permanent by tapping it, adding at least {U}. Repeat steps 4 and 5 one additional time. Repeat from step 1.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Sakashima of a Thousand FacesSakashima of a Thousand Faces copies creatures, which Orysa, Tide Choreographer can use because it has an enter-the-battlefield trigger.
  2. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Orysa, Tide Choreographer can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Orysa, Tide Choreographer can use because it has an enter-the-battlefield trigger.
  4. Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Orysa, Tide Choreographer can use because it has an enter-the-battlefield trigger.
  5. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Orysa, Tide Choreographer can use because it has an enter-the-battlefield trigger.
  6. Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Orysa, Tide Choreographer can use because it has an enter-the-battlefield trigger.
  7. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Orysa, Tide Choreographer can use because it has an enter-the-battlefield trigger.
  8. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Orysa, Tide Choreographer can use because it has an enter-the-battlefield trigger.
  9. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Orysa, Tide Choreographer can use because it has an enter-the-battlefield trigger.
  10. Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Orysa, Tide Choreographer can use because it has an enter-the-battlefield trigger.

View Orysa, Tide Choreographer on Scryfall