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The Red Terror

The Red Terror

Legendary Creature — Tyranid4/3$5.20

Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.

Legal in Commander

Is

Does

Combos 12

  • The Red Terror + All Will Be One

    • Infinite damage

    9,916 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to an opponent.

    Steps

    Any opponent takes damage. The The Red Terror triggers, putting a counter on a permanent. All All Will Be One triggers, dealing at least 1 damage to an opponent. Repeat from step 2.

    Commander Spellbook ↗
  • The Red Terror + Shalai and Hallar

    • Infinite damage

    6,815 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to an opponent.

    Steps

    Any opponent takes damage. The Red Terror triggers, putting a counter on a permanent. Shalai and Hallar triggers, dealing at least 1 damage to an opponent. Repeat from step 2.

    Commander Spellbook ↗
  • The Red Terror + Casey Jones, Back Alley Brute

    • Infinite +1/+1 counters on a creature
    • Infinite damage

    1,530 decks on Commander Spellbook

    How it works

    Steps

    Declare Casey as an attacker, triggering its first ability, putting a +1/+1 counter on it. Casey's second ability triggers, dealing 1 damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on it. Repeat from step 2.

    Commander Spellbook ↗
  • The Red Terror + Agatha's Soul Cauldron + Walking Ballista

    • Infinite damage

    688 decks on Commander Spellbook

    How it works

    Before you start

    The Red Terror has a +1/+1 counter on it.

    Steps

    Activate The Red Terror using Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 1 damage to any target. The Red Terror triggers, putting a +1/+1 counter on it. Repeat.

    Commander Spellbook ↗
  • The Red Terror + Agatha's Soul Cauldron + Triskelion

    • Infinite damage

    104 decks on Commander Spellbook

    How it works

    Before you start

    The Red Terror has a +1/+1 counter on it.

    Steps

    Activate The Red Terror using Triskelion's ability by removing a +1/+1 counter from it, dealing 1 damage to any target. The Red Terror triggers, putting a +1/+1 counter on it. Repeat.

    Commander Spellbook ↗
  • The Red Terror + Agatha's Soul Cauldron + Deathbringer Thoctar

    • Infinite damage

    26 decks on Commander Spellbook

    How it works

    Before you start

    The Red Terror has a +1/+1 counter on it.

    Steps

    Activate The Red Terror using Deathbringer Thoctar's ability by removing a +1/+1 counter from it, dealing 1 damage to any target. The Red Terror triggers, putting a +1/+1 counter on it. Repeat.

    Commander Spellbook ↗
  • The Red Terror + The Great Goblin + Maskwood Nexus

    • Infinite +1/+1 counters on a creature
    • Infinite damage

    24 decks on Commander Spellbook

    How it works

    Before you start

    You are able to put a counter on The Red Terror.

    Steps

    Put a counter on The Red Terror. The Great Goblin's first ability triggers, as The Red Terror is a Goblin, Orc or Army due to Maskwood Nexus, dealing 2 damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on it. Repeat from step 2.

    Commander Spellbook ↗
  • The Red Terror + The Great Goblin + Conspiracy

    • Infinite +1/+1 counters on a creature
    • Infinite damage

    12 decks on Commander Spellbook

    How it works

    Before you start

    You are able to put a counter on The Red Terror.

    Steps

    Put a counter on The Red Terror. The Great Goblin's first ability triggers, as The Red Terror is a Goblin, Orc or Army due to Conspiracy, dealing 2 damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on it. Repeat from step 2.

    Commander Spellbook ↗
  • The Red Terror + The Great Goblin + Arcane Adaptation

    • Infinite +1/+1 counters on a creature
    • Infinite damage

    2 decks on Commander Spellbook

    How it works

    Before you start

    You are able to put a counter on The Red Terror.

    Steps

    Put a counter on The Red Terror. The Great Goblin's first ability triggers, as The Red Terror is a Goblin, Orc or Army due to Arcane Adaptation, dealing 2 damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on it. Repeat from step 2.

    Commander Spellbook ↗
  • The Red Terror + The Great Goblin + Leyline of Transformation

    • Infinite +1/+1 counters on a creature
    • Infinite damage

    1 decks on Commander Spellbook

    How it works

    Before you start

    You are able to put a counter on The Red Terror.

    Steps

    Put a counter on The Red Terror. The Great Goblin's first ability triggers, as The Red Terror is a Goblin, Orc or Army due to Leyline of Transformation, dealing 2 damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on it. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Miles Morales // Ultimate Spider-ManThe Red Terror puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  2. Mauhúr, Uruk-hai CaptainThe Red Terror puts +1/+1 counters on your creatures and Mauhúr, Uruk-hai Captain doubles counters.
  3. Aragorn, Hornburg HeroThe Red Terror puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  4. Bright-Palm, Soul AwakenerThe Red Terror puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  5. Zabaz, the GlimmerwaspThe Red Terror puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.
  6. The ThingThe Red Terror puts +1/+1 counters on your creatures and The Thing doubles counters.
  7. Kilo, Apogee MindKilo, Apogee Mind proliferates and The Red Terror puts +1/+1 counters on your creatures.
  8. Cayth, Famed MechanistCayth, Famed Mechanist proliferates and The Red Terror puts +1/+1 counters on your creatures.
  9. Tam, the PossibilityTam, the Possibility proliferates and The Red Terror puts +1/+1 counters on your creatures.
  10. Shalai and HallarThe Red Terror puts +1/+1 counters on your creatures, which Shalai and Hallar can use.

View The Red Terror on Scryfall