
The Red Terror
Legendary Creature — Tyranid4/3$5.20
Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.
Legal in Commander
Is
Does
Combos 12
The Red Terror + All Will Be One
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You have a way to deal damage to an opponent.
Steps
Any opponent takes damage. The The Red Terror triggers, putting a counter on a permanent. All All Will Be One triggers, dealing at least 1 damage to an opponent. Repeat from step 2.
The Red Terror + Shalai and Hallar
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You have a way to deal damage to an opponent.
Steps
Any opponent takes damage. The Red Terror triggers, putting a counter on a permanent. Shalai and Hallar triggers, dealing at least 1 damage to an opponent. Repeat from step 2.
The Red Terror + Casey Jones, Back Alley Brute
- Infinite +1/+1 counters on a creature
- Infinite damage
Commander Spellbook ↗How it works
Steps
Declare Casey as an attacker, triggering its first ability, putting a +1/+1 counter on it. Casey's second ability triggers, dealing 1 damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on it. Repeat from step 2.
The Red Terror + Agatha's Soul Cauldron + Walking Ballista
- Infinite damage
Commander Spellbook ↗How it works
Before you start
The Red Terror has a +1/+1 counter on it.
Steps
Activate The Red Terror using Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 1 damage to any target. The Red Terror triggers, putting a +1/+1 counter on it. Repeat.
The Red Terror + Agatha's Soul Cauldron + Triskelion
- Infinite damage
Commander Spellbook ↗How it works
Before you start
The Red Terror has a +1/+1 counter on it.
Steps
Activate The Red Terror using Triskelion's ability by removing a +1/+1 counter from it, dealing 1 damage to any target. The Red Terror triggers, putting a +1/+1 counter on it. Repeat.
The Red Terror + Agatha's Soul Cauldron + Deathbringer Thoctar
- Infinite damage
Commander Spellbook ↗How it works
Before you start
The Red Terror has a +1/+1 counter on it.
Steps
Activate The Red Terror using Deathbringer Thoctar's ability by removing a +1/+1 counter from it, dealing 1 damage to any target. The Red Terror triggers, putting a +1/+1 counter on it. Repeat.
The Red Terror + The Great Goblin + Maskwood Nexus
- Infinite +1/+1 counters on a creature
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You are able to put a counter on The Red Terror.
Steps
Put a counter on The Red Terror. The Great Goblin's first ability triggers, as The Red Terror is a Goblin, Orc or Army due to Maskwood Nexus, dealing 2 damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on it. Repeat from step 2.
The Red Terror + The Great Goblin + Conspiracy
- Infinite +1/+1 counters on a creature
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You are able to put a counter on The Red Terror.
Steps
Put a counter on The Red Terror. The Great Goblin's first ability triggers, as The Red Terror is a Goblin, Orc or Army due to Conspiracy, dealing 2 damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on it. Repeat from step 2.
The Red Terror + The Great Goblin + Arcane Adaptation
- Infinite +1/+1 counters on a creature
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You are able to put a counter on The Red Terror.
Steps
Put a counter on The Red Terror. The Great Goblin's first ability triggers, as The Red Terror is a Goblin, Orc or Army due to Arcane Adaptation, dealing 2 damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on it. Repeat from step 2.
The Red Terror + The Great Goblin + Leyline of Transformation
- Infinite +1/+1 counters on a creature
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You are able to put a counter on The Red Terror.
Steps
Put a counter on The Red Terror. The Great Goblin's first ability triggers, as The Red Terror is a Goblin, Orc or Army due to Leyline of Transformation, dealing 2 damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on it. Repeat from step 2.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Miles Morales // Ultimate Spider-ManThe Red Terror puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
- Mauhúr, Uruk-hai CaptainThe Red Terror puts +1/+1 counters on your creatures and Mauhúr, Uruk-hai Captain doubles counters.
- Aragorn, Hornburg HeroThe Red Terror puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
- Bright-Palm, Soul AwakenerThe Red Terror puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
- Zabaz, the GlimmerwaspThe Red Terror puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.
- The ThingThe Red Terror puts +1/+1 counters on your creatures and The Thing doubles counters.
- Kilo, Apogee MindKilo, Apogee Mind proliferates and The Red Terror puts +1/+1 counters on your creatures.
- Cayth, Famed MechanistCayth, Famed Mechanist proliferates and The Red Terror puts +1/+1 counters on your creatures.
- Tam, the PossibilityTam, the Possibility proliferates and The Red Terror puts +1/+1 counters on your creatures.
- Shalai and HallarThe Red Terror puts +1/+1 counters on your creatures, which Shalai and Hallar can use.