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Fertile Ground

Fertile Ground

Enchantment — Aura$0.27

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Legal in Commander

Is

Does

Combos 12

  • Fertile Ground + Arbor Elf + Freed from the Real

    • Infinite colored mana

    966 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Arbor Elf. Fertile Ground attached to a Forest you control.

    Steps

    Activate Arbor Elf by tapping it, untapping the enchanted forest. Activate the Forest by tapping it, adding {U}{G}. Activate Freed from the Real by paying {U}, untapping Arbor Elf. Repeat.

    Commander Spellbook ↗
  • Fertile Ground + Arbor Elf + Pemmin's Aura

    • Infinite colored mana

    611 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Arbor Elf. Fertile Ground attached to a Forest you control.

    Steps

    Activate Arbor Elf by tapping it, untapping the enchanted forest. Activate the Forest by tapping it, adding {U}{G}. Activate Pemmin's Aura by paying {U}, untapping Arbor Elf. Repeat.

    Commander Spellbook ↗
  • Fertile Ground + Clever Conjurer + Freed from the Real

    • Infinite untap of permanents you control
    • Infinite mana permanents you control can produce

    225 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Clever Conjurer. Fertile Ground attached to a land you control. Clever Conjurer does not have summoning sickness.

    Steps

    Activate the land with Fertile Ground attached, adding at least {1}. Fertile Ground triggers, adding {U}. Activate Clever Conjurer by tapping it, untapping the land. Activate Freed from the Real's second ability by paying {U}, untapping Clever Conjurer. Repeat.

    Commander Spellbook ↗
  • Fertile Ground + Clever Conjurer + Pemmin's Aura

    • Infinite untap of permanents you control
    • Infinite mana permanents you control can produce

    101 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Clever Conjurer. Fertile Ground attached to a land you control. Clever Conjurer does not have summoning sickness.

    Steps

    Activate the land with Fertile Ground attached, adding at least {1}. Fertile Ground triggers, adding {U}. Activate Clever Conjurer by tapping it, untapping the land. Activate Pemmin's Aura's first ability by paying {U}, untapping Clever Conjurer. Repeat.

    Commander Spellbook ↗
  • Fertile Ground + Marath, Will of the Wild + Earthcraft

    • Infinite tapped creature tokens

    70 decks on Commander Spellbook

    How it works

    Before you start

    Fertile Ground attached to a basic land.

    Steps

    Activate the enchanted land by tapping it, adding {1}. Fertile Ground triggers, adding an additional {1}. Activate Earthcraft by tapping an untapped creature, untapping the enchanted land. Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental token. Repeat until Marath has no more +1/+1 counters. Marath dies due to having 0 toughness and goes to the command zone. Cast Marath by paying {R}{G}{W} plus commander tax, leaving zero mana unspent. Marath enters the battlefield with a number of +1/+1 counters equal to the amount of mana spent. Repeat any number of times.

    Commander Spellbook ↗
  • Fertile Ground + Silvanus's Invoker + Agatha of the Vile Cauldron

    • Infinite mana lands you control can produce
    • Infinite power and toughness for most creatures you control until end of turn
    • Infinite untap of lands you control

    50 decks on Commander Spellbook

    How it works

    Steps

    Activate the land with Fertile Ground attached by tapping it, adding {1}. Fertile Ground triggers, adding {1}. Activate Silvanus's Invoker by paying {1}, untapping the land and causing it to become an 8/8 Elemental with trample and haste in addition to its other types until end of turn. Repeat.

    Commander Spellbook ↗
  • Fertile Ground + Earthcraft + Horseshoe Crab

    • Infinite colored mana
    • Infinite untap of basic lands you control

    15 decks on Commander Spellbook

    How it works

    Before you start

    Fertile Ground attached to a basic land you control.

    Steps

    Activate the basic land with Fertile Ground attached by tapping it, adding at least {1}. Fertile Ground triggers, adding {U}. Activate Earthcraft by tapping Horseshoe Crab, untapping the basic land. Activate Horseshoe Crab by paying {U}, untapping it. Repeat. If the basic land is an Island, you may add mana of any color using Fertile Ground's trigger, and you may infinitely repeat steps 3-4 with any other basic land you control.

    Commander Spellbook ↗
  • Fertile Ground + Earthcraft + Ant Queen

    • Infinite tapped creature tokens

    Mana needed: 11 decks on Commander Spellbook

    How it works

    Steps

    Activate Ant Queen by paying {1}{G}, creating a creature token Activate Earthcraft by tapping the creature token, untapping a basic Forest. Activate the Forest by tapping it, adding {G} Fertile Ground triggers, adding {G} Repeat

    Commander Spellbook ↗
  • Fertile Ground + Earthcraft + Sliver Queen

    • Infinite tapped creature tokens

    Mana needed: 9 decks on Commander Spellbook

    How it works

    Before you start

    You control a basic land

    Steps

    Activate Sliver Queen by paying {2}, creating a creature token Activate Earthcraft by tapping the creature token, untapping the basic land with Fertile Ground attached. Activate the land by tapping it, adding {1} Fertile Ground triggers, adding {1} Repeat

    Commander Spellbook ↗
  • Fertile Ground + Earthcraft + Simic Ragworm

    • Infinite colored mana
    • Infinite untap of basic lands you control

    2 decks on Commander Spellbook

    How it works

    Before you start

    Fertile Ground attached to a basic land you control.

    Steps

    Activate the basic land with Fertile Ground attached by tapping it, adding at least {1}. Fertile Ground triggers, adding {U}. Activate Earthcraft by tapping Simic Ragworm, untapping the basic land. Activate Simic Ragworm by paying {U}, untapping it. Repeat. If the basic land is an Island, you may add mana of any color using Fertile Ground's trigger, and you may infinitely repeat steps 3-4 with any other basic land you control.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Calix, Guided by FateFertile Ground is an Aura, which Calix, Guided by Fate can use.
  2. Estrid, the MaskedFertile Ground is an Aura, which Estrid, the Masked can use.
  3. Danitha, New Benalia's LightFertile Ground is an Aura, which Danitha, New Benalia's Light can use.
  4. Chishiro, the Shattered BladeFertile Ground is an Aura, which Chishiro, the Shattered Blade can use.
  5. Ellivere of the Wild CourtFertile Ground is an Aura, which Ellivere of the Wild Court can use.
  6. Dogmeat, Ever LoyalFertile Ground is an Aura, which Dogmeat, Ever Loyal can use.
  7. Siona, Captain of the PyleasFertile Ground is an Aura, which Siona, Captain of the Pyleas can use.
  8. Galea, Kindler of HopeFertile Ground is an Aura, which Galea, Kindler of Hope can use.
  9. Preston Garvey, MinutemanFertile Ground is an Aura, which Preston Garvey, Minuteman can use.
  10. Uril, the MiststalkerFertile Ground is an Aura, which Uril, the Miststalker can use.

View Fertile Ground on Scryfall