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Iroh, Tea Master

Iroh, Tea Master

Legendary Creature — Human Citizen Ally2/2$0.35

When Iroh enters, create a Food token. At the beginning of combat on your turn, you may have target opponent gain control of target permanent you control. When you do, create a 1/1 white Ally creature token. Put a +1/+1 counter on that token for each permanent you own that your opponents control.

Legal in Commander

Is

Does

Rewards

Combos 6

  • Iroh, Tea Master + Demonic Pact

    • Target opponent loses the game at the beginning of their next upkeep

    590 decks on Commander Spellbook

    How it works

    Before you start

    The first three modes of Demonic Pact have been selected.

    Steps

    Donate Demonic Pact to an opponent. At the beginning of the opponent's upkeep, Demonic Pact triggers, causing them to select the fourth mode and lose the game.

    Commander Spellbook ↗
  • Iroh, Tea Master + Sacred Ground + Price of Glory

    • Infinite mana lands you control can produce during each opponent's turn

    43 decks on Commander Spellbook

    How it works

    Before you start

    You control a destructible land that enters the battlefield untapped and can tap to produce at least {1}.

    Steps

    At the beginning of combat on your turn, Iroh triggers, causing target opponent to gain control of Price of Glory and then resolving the reflexive trigger created this way. During an opponent's turn, activate any land by tapping it, adding at least {1}. Price of Glory triggers, destroying the land. Sacred Ground triggers, returning the land from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Iroh, Tea Master + Body of Knowledge + Orcish Bowmasters

    • Target opponent loses the game
    • Infinite card draw for target opponent
    • Near-infinite +1/+1 counters on a creature token

    1 decks on Commander Spellbook

    How it works

    Before you start

    An opponent has two or more cards in hand. You have a way to deal nonlethal damage to Body of Knowledge after it is donated to an opponent.

    Steps

    Donate Body of Knowledge to an opponent that has two or more cards in hand, then deal nonlethal damage to it. Body of Knowledge triggers, causing its controller to draw that many cards. Orcish Bowmaster triggers for each card drawn. Resolve the first trigger, dealing 1 damage to Body of Knowledge and causing you to amass Orcs 1. Repeat from step 2.

    Commander Spellbook ↗
  • Iroh, Tea Master + Phage the Untouchable + Avacyn, Angel of Horror

    • Target opponent loses the game

    0 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to kill Phage.

    Steps

    Donate control of Avacyn to an opponent using Iroh. Kill Phage by any method. At the beginning of the next end step, Avacyn triggers, returning Phage from your graveyard to the battlefield under the opponent's control. When Phage enters, its first ability triggers, causing the opponent to lose the game.

    Commander Spellbook ↗
  • Iroh, Tea Master + Vilis, Broker of Blood + Ob Nixilis, the Hate-Twisted

    • Infinite card draw for target opponent

    0 decks on Commander Spellbook

    How it works

    Steps

    Donate control of Vilis to an opponent using Iroh During that player's next draw step, they draw a card. Ob Nixilis triggers, dealing 1 damage to that opponent. Vilis triggers, causing the opponent to draw a card. Repeat from step 3.

    Commander Spellbook ↗
  • Iroh, Tea Master + Patrolling Peacemaker + Bloodcrazed Hoplite

    • Infinite proliferate

    0 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to proliferate or a way to put a +1/+1 counter on Bloodcrazed Hoplite after an opponent gains control of it.

    Steps

    Donate control of Bloodcrazed Hoplite to an opponent. Put a +1/+1 counter on Bloodcrazed Hoplite either by proliferating or by any other method. Bloodcrazed Hoplite triggers, targeting any creature controlled by you or another opponent. When the opponent commits that crime, Patrolling Peacemaker triggers, causing you to proliferate and put a +1/+1 counter on Bloodcrazed Hoplite. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zabaz, the GlimmerwaspIroh, Tea Master puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.
  2. Miles Morales // Ultimate Spider-ManIroh, Tea Master puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  3. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Iroh, Tea Master can use because it has an enter-the-battlefield trigger.
  4. Mister FantasticMister Fantastic copies your triggered abilities, which Iroh, Tea Master can use because it has an enter-the-battlefield trigger.
  5. Sokka, Tenacious TacticianIroh, Tea Master makes creature tokens, which Sokka, Tenacious Tactician can use because it rewards an Ally.
  6. Sokka and SukiIroh, Tea Master makes creature tokens, which Sokka and Suki can use because it rewards an Ally.
  7. Munda, Ambush LeaderIroh, Tea Master makes creature tokens, which Munda, Ambush Leader can use because it rewards an Ally.
  8. Aragorn, Hornburg HeroIroh, Tea Master puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  9. Bright-Palm, Soul AwakenerIroh, Tea Master puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  10. The ThingIroh, Tea Master puts +1/+1 counters on your creatures and The Thing doubles counters.

View Iroh, Tea Master on Scryfall