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Mirage Mirror

Mirage Mirror

Artifact$0.34

: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.

colorlessLegal in Commander

Is

Does

Combos 11

  • Mirage Mirror + Myr Galvanizer + Palladium Myr

    • Infinite colorless mana
    • Infinite untap of Myr you control

    Mana needed: 910 decks on Commander Spellbook

    How it works

    Before you start

    All permanents do not have summoning sickness.

    Steps

    Activate Palladium Myr by tapping it, adding {C}{C}. Activate Mirage Mirror by paying {2}, causing it to become a copy of Myr Galvanizer until end of turn. Activate either Myr Galvanizer or Mirage Mirror by paying {1} and tapping it, untapping each other Myr you control. Activate Palladium Myr by tapping it, adding {C}{C}. Repeat from step 3.

    Commander Spellbook ↗
  • Mirage Mirror + Faerie Mastermind + Smothering Tithe

    • Near-infinite colored mana
    • Near-infinite Treasure tokens
    • Infinite card draw for all players

    Mana needed: 587 decks on Commander Spellbook

    How it works

    Before you start

    You have at least two opponents which are unable to pay for Smothering Tithe's trigger.

    Steps

    Activate Mirage Mirror by paying {2}, causing it to become a copy of Smothering Tithe until end of turn. Activate Faerie Mastermind by paying {3}{U}, causing each player to draw a card. Smothering Tithe and Mirage Mirror trigger for each opponent you have, creating at least four Treasure tokens. Activate four Treasures by tapping and sacrificing them, adding {3}{U}. Repeat from step 2.

    Commander Spellbook ↗
  • Mirage Mirror + Blazing Sunsteel

    • Infinite damage

    Mana needed: 300 decks on Commander Spellbook

    How it works

    Before you start

    Blazing Sunsteel attached to an indestructible creature you control. You have a way to deal damage to the indestructible creature.

    Steps

    Activate Mirage Mirror by paying {2}, causing it to become a copy of Blazing Sunsteel until end of turn. Activate Mirage Mirror's equip ability by paying {4}, attaching it to the indestructible creature with Blazing Sunsteel attached. Deal damage to the indestructible creature. Blazing Sunsteel and Mirage Mirror trigger. Resolve the Blazing Sunsteel trigger, dealing damage equal to the damage dealt to any target. Resolve the Mirage Mirror trigger, dealing damage equal to the damage dealt to the indestructible creature. Repeat from step 2.

    Commander Spellbook ↗
  • Mirage Mirror + Mirror-Mad Phantasm

    • Infinite self-mill

    Mana needed: 286 decks on Commander Spellbook

    How it works

    Steps

    Activate Mirage Mirror by paying {2}, causing it to become a copy of Mirror-Mad Phantasm until end of turn. Activate Mirage Mirror by paying {1}{U}, shuffling Mirage Mirror into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.

    Commander Spellbook ↗
  • Mirage Mirror + Illusionist's Bracers + Kiora's Follower

    • Infinite untap of permanents you control
    • Infinite mana permanents you control can produce

    Mana needed: 77 decks on Commander Spellbook

    How it works

    Before you start

    Illusionist's Bracers attached to Kiora's Follower. Kiora's Follower and Mirage Mirror do not have summoning sickness.

    Steps

    Activate any mana-producing permanent by tapping it, adding at least {1}. Activate Mirage Mirror by paying {2}, causing it to become a copy of Kiora's Follower until end of turn. Activate Kiora's Follower by tapping it, targeting the mana-producing permanent. Illusionist's Bracers triggers, copying Kiora's Follower's ability, targeting Mirage Mirror. Resolve both abilities, untapping the permanent and Mirage Mirror. Activate Mirage Mirror by tapping it, untapping Kiora's Follower. Activate any mana-producing permanent by tapping it, adding at least {1}. Repeat from step 3.

    Commander Spellbook ↗
  • Mirage Mirror + Astral Dragon + Biovisionary

    • Win the game

    Mana needed: 59 decks on Commander Spellbook

    How it works

    Steps

    Cast Astral Dragon by paying {6}{U}{U}. When Astral Dragon enters the battlefield, it triggers, creating two token copies of Mirage Mirror that are 3/3 Dragons in addition to their other types. Activate the three Mirage Mirrors by paying {6}, causing each of them to become a copy of Biovisionary until end of turn. At the beginning of your end step, Biovisionary and each Mirage Mirror trigger. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗
  • Mirage Mirror + Omarthis, Ghostfire Initiate + Mirror Box

    • Infinite +1/+1 counters on certain creatures

    Mana needed: 45 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to put a +1/+1 counter on a colorless creature you control.

    Steps

    Put a +1/+1 counter on a colorless creature you control. Omarthis's first triggered ability triggers. In response, activate Mirage Mirror by paying {2}, causing it to become a copy of Omarthis until end of turn. Resolve the Omarthis trigger, putting a +1/+1 counter on itself. Mirage Mirror triggers, putting a +1/+1 counter on itself. Omarthis triggers, putting a +1/+1 counter on itself. Repeat from step 5 any number of times. End the loop by declining to place a +1/+1 counter on a creature. Warning: Omarthis's last ability can increase the risk of losing by drawing from an empty library if you place enough counters on them.

    Commander Spellbook ↗
  • Mirage Mirror + Rite of Passage + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    Mana needed: 5 decks on Commander Spellbook

    How it works

    Steps

    Activate Mirage Mirror by paying {2}, causing it to become a copy of Rite of Passage until end of turn. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself. Rite of Passage and Mirage Mirror trigger, putting two +1/+1 counters on Walking Ballista. Repeat from step 2 an arbitrarily large number of times. Move to the next turn, removing all damage marked on Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat step 6 as desired.

    Commander Spellbook ↗
  • Mirage Mirror + Rite of Passage + Triskelion

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Steps

    Activate Mirage Mirror by paying {2}, causing it to become a copy of Rite of Passage until end of turn. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to itself. Rite of Passage and Mirage Mirror trigger, putting two +1/+1 counters on Triskelion. Repeat from step 2 an arbitrarily large number of times. Move to the next turn, removing all damage marked on Triskelion. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat step 6 as desired.

    Commander Spellbook ↗
  • Mirage Mirror + Trade Caravan + Stasis

    • Mass Land Denial
    • Players skip their untap steps
    • Lock

    1 decks on Commander Spellbook

    How it works

    Before you start

    One of Trade Caravan or Mirage Mirror has a currency counter on it. You control a basic Island.

    Steps

    During your upkeep, Stasis, Trade Caravan and Mirage Mirror trigger. Activate a basic Island by tapping it, adding {U}. Resolve the Stasis trigger, causing you to pay {U}. Resolve the Trade Caravan and Mirage Mirror triggers, putting a currency counter on each of them. During an opponent's upkeep, activate either Trade Caravan or Mirage Mirror by removing two currency counters from it, untapping a basic Island. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

View Mirage Mirror on Scryfall