
Trade Caravan
Creature — Human Nomad1/1$0.11
At the beginning of your upkeep, put a currency counter on this creature. Remove two currency counters from this creature: Untap target basic land. Activate only during an opponent's upkeep.
Legal in Commander
Is
Does
Combos 7
Trade Caravan + Stasis + Mirrormade
- Mass Land Denial
- Players skip their untap steps
- Lock
Commander Spellbook ↗How it works
Before you start
One of Trade Caravan or Mirrormade has a currency counter on it. You control a basic Island.
Steps
During your upkeep, Stasis, Trade Caravan and Mirrormade trigger. Activate a basic Island by tapping it, adding {U}. Resolve the Stasis trigger, causing you to pay {U}. Resolve the Trade Caravan and Mirrormade triggers, putting a currency counter on each of them. During an opponent's upkeep, activate either Trade Caravan or Mirrormade by removing two currency counters from it, untapping a basic Island. Repeat.
Trade Caravan + Stasis + Copy Enchantment
- Mass Land Denial
- Players skip their untap steps
- Lock
Commander Spellbook ↗How it works
Before you start
One of Trade Caravan or Copy Enchantment has a currency counter on it. You control a basic Island.
Steps
During your upkeep, Stasis, Trade Caravan and Copy Enchantment trigger. Activate a basic Island by tapping it, adding {U}. Resolve the Stasis trigger, causing you to pay {U}. Resolve the Trade Caravan and Copy Enchantment triggers, putting a currency counter on each of them. During an opponent's upkeep, activate either Trade Caravan or Copy Enchantment by removing two currency counters from it, untapping a basic Island. Repeat.
Trade Caravan + Stasis + Clever Impersonator
- Mass Land Denial
- Players skip their untap steps
- Lock
Commander Spellbook ↗How it works
Before you start
One of Trade Caravan or Clever Impersonator has a currency counter on it. You control a basic Island.
Steps
During your upkeep, Stasis, Trade Caravan and Clever Impersonator trigger. Activate a basic Island by tapping it, adding {U}. Resolve the Stasis trigger, causing you to pay {U}. Resolve the Trade Caravan and Clever Impersonator triggers, putting a currency counter on each of them. During an opponent's upkeep, activate either Trade Caravan or Clever Impersonator by removing two currency counters from it, untapping a basic Island. Repeat.
Trade Caravan + Stasis + Court of Vantress
- Mass Land Denial
- Players skip their untap steps
- Lock
Commander Spellbook ↗How it works
Before you start
One of Trade Caravan or Court of Vantress has a currency counter on it. You control a basic Island.
Steps
During your upkeep, Stasis, Trade Caravan and Court of Vantress trigger. Activate a basic Island by tapping it, adding {U}. Resolve the Stasis trigger, causing you to pay {U}. Resolve the Trade Caravan and Court of Vantress triggers, putting a currency counter on each of them. During an opponent's upkeep, activate either Trade Caravan or Court of Vantress by removing two currency counters from it, untapping a basic Island. Repeat.
Trade Caravan + Stasis + Estrid's Invocation
- Mass Land Denial
- Players skip their untap steps
- Lock
Commander Spellbook ↗How it works
Before you start
One of Trade Caravan or Estrid's Invocation has a currency counter on it. You control a basic Island.
Steps
During your upkeep, Stasis, Trade Caravan and Estrid's Invocation trigger. Activate a basic Island by tapping it, adding {U}. Resolve the Stasis trigger, causing you to pay {U}. Resolve the Trade Caravan and Estrid's Invocation triggers, putting a currency counter on each of them. During an opponent's upkeep, activate either Trade Caravan or Estrid's Invocation by removing two currency counters from it, untapping a basic Island. Repeat.
Trade Caravan + Stasis + Mirage Mirror
- Mass Land Denial
- Players skip their untap steps
- Lock
Commander Spellbook ↗How it works
Before you start
One of Trade Caravan or Mirage Mirror has a currency counter on it. You control a basic Island.
Steps
During your upkeep, Stasis, Trade Caravan and Mirage Mirror trigger. Activate a basic Island by tapping it, adding {U}. Resolve the Stasis trigger, causing you to pay {U}. Resolve the Trade Caravan and Mirage Mirror triggers, putting a currency counter on each of them. During an opponent's upkeep, activate either Trade Caravan or Mirage Mirror by removing two currency counters from it, untapping a basic Island. Repeat.
Trade Caravan + Stasis + Sakashima's Protege
- Mass Land Denial
- Players skip their untap steps
- Lock
Commander Spellbook ↗How it works
Before you start
One of Trade Caravan or Sakashima's Protege has a currency counter on it. You control a basic Island.
Steps
During your upkeep, Stasis, Trade Caravan and Sakashima's Protege trigger. Activate a basic Island by tapping it, adding {U}. Resolve the Stasis trigger, causing you to pay {U}. Resolve the Trade Caravan and Sakashima's Protege triggers, putting a currency counter on each of them. During an opponent's upkeep, activate either Trade Caravan or Sakashima's Protege by removing two currency counters from it, untapping a basic Island. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Bruna, the Fading LightTrade Caravan is a Human, which Bruna, the Fading Light can use.
- Sigarda, Font of BlessingsTrade Caravan is a Human, which Sigarda, Font of Blessings can use.
- Éowyn, ShieldmaidenTrade Caravan is a Human, which Éowyn, Shieldmaiden can use.
- Katilda, Dawnhart PrimeTrade Caravan is a Human, which Katilda, Dawnhart Prime can use.
- Théoden, King of RohanTrade Caravan is a Human, which Théoden, King of Rohan can use.
- Winota, Joiner of ForcesTrade Caravan is a Human, which Winota, Joiner of Forces can use.
- Éomer, King of RohanTrade Caravan is a Human, which Éomer, King of Rohan can use.
- Beregond of the GuardTrade Caravan is a Human, which Beregond of the Guard can use.
- Greymond, Avacyn's StalwartTrade Caravan is a Human, which Greymond, Avacyn's Stalwart can use.
- Jirina, Dauntless GeneralTrade Caravan is a Human, which Jirina, Dauntless General can use.