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Mirari's Wake

Mirari's Wake

Enchantment$3.26

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Legal in Commander

Is

Does

Rewards

Combos 9

  • Mirari's Wake + Palinchron

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    299 decks on Commander Spellbook

    How it works

    Before you start

    You control at least six mana-producing lands, two of which can produce at least {U}.

    Steps

    Activate six lands by tapping them, adding at least {4}{U}{U}. Mirari's Wake triggers six times, adding {4}{U}{U}. Cast Palinchron by paying {5}{U}{U}. When Palinchron enters the battlefield, it triggers, untapping up to seven lands you control. Activate Palinchron by paying {2}{U}{U}, returning it to your hand from the battlefield. Repeat.

    Commander Spellbook ↗
  • Mirari's Wake + Earthcraft + Luminarch Ascension

    • Infinite tapped creature tokens

    194 decks on Commander Spellbook

    How it works

    Before you start

    You control a basic Plains. You are the monarch. Luminarch Ascension has at least four quest counters on it.

    Steps

    Activate a basic Plains by tapping it, adding {W}. Mirari's Wake triggers, adding {W}. Activate Luminarch Ascension by paying {1}{W}, creating a 4/4 Angel creature token. Activate Earthcraft by tapping the Angel, untapping a basic Plains. Repeat.

    Commander Spellbook ↗
  • Mirari's Wake + Ashaya, Soul of the Wild + Magus of the Candelabra

    • Infinite mana lands you control can produce
    • Infinite green mana

    70 decks on Commander Spellbook

    How it works

    Before you start

    You control two mana-producing lands other than Magus of the Candelabra.

    Steps

    Activate two lands by tapping them, adding at least {2}. Mirari's Wake triggers twice, adding {2}. Activate Magus of the Candelabra by paying {3} and tapping it, untapping the two lands and Magus of the Candelabra. Repeat.

    Commander Spellbook ↗
  • Mirari's Wake + Magus of the Candelabra + Staff of Domination

    • Infinite card draw
    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana creatures you control can produce
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    66 decks on Commander Spellbook

    How it works

    Before you start

    Magus of the Candelabra does not have summoning sickness. You control at least five mana-producing lands.

    Steps

    Activate five lands by tapping them, adding at least {10}. Activate Magus of the Candelabra by paying {5} and tapping it, untapping five lands. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Magus of the Candelabra. Activate Staff of Domination's first ability by paying {1}, untapping Staff of Domination. Repeat. Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.

    Commander Spellbook ↗
  • Mirari's Wake + Argothian Elder + Wirewood Lodge

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    53 decks on Commander Spellbook

    How it works

    Before you start

    You control a land that can tap to produce at least {G}. Argothian Elder does not have summoning sickness.

    Steps

    Activate a land by tapping it, adding at least {G}. Mirari's Wake triggers, adding {G}. Activate Wirewood Lodge's second ability by paying {G} and tapping it, untapping Argothian Elder. Activate Argothian Elder by tapping it, untapping the land tapped in step 1 and Wirewood Lodge. Repeat.

    Commander Spellbook ↗
  • Mirari's Wake + Earthcraft + Ant Queen

    • Infinite tapped creature tokens

    Mana needed: 34 decks on Commander Spellbook

    How it works

    Before you start

    You control a basic Forest.

    Steps

    Activate Ant Queen by paying {1}{G}, creating a creature token Activate Earthcraft by tapping the creature token, untapping a basic Forest. Activate the Forest by tapping it, adding {G} Mirari's Wake triggers, adding {G} Repeat

    Commander Spellbook ↗
  • Mirari's Wake + Earthcraft + Sliver Queen

    • Infinite tapped creature tokens

    Mana needed: 12 decks on Commander Spellbook

    How it works

    Before you start

    You control a basic land

    Steps

    Activate Sliver Queen by paying {2}, creating a creature token Activate Earthcraft by tapping the creature token, untapping a basic land. Activate the land by tapping it, adding {1} Mirari's Wake triggers, adding {1} Repeat

    Commander Spellbook ↗
  • Mirari's Wake + Silvanus's Invoker + Agatha of the Vile Cauldron

    • Infinite mana lands you control can produce
    • Infinite power and toughness for most creatures you control until end of turn
    • Infinite untap of lands you control

    7 decks on Commander Spellbook

    How it works

    Before you start

    You control a mana-producing land.

    Steps

    Activate a land by tapping it, adding {1}. Mirari's Wake triggers, adding {1}. Activate Silvanus's Invoker by paying {1}, untapping the land and causing it to become an 8/8 Elemental with trample and haste in addition to its other types until end of turn. Repeat.

    Commander Spellbook ↗
  • Mirari's Wake + Peregrine Drake + Meticulous Excavation

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    1 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {3}{W}{U}.

    Steps

    Activate up to five lands you control by tapping them, adding at least {3}{W}{U}. Mirrari's Wake triggers for each land tapped this way, adding at least {3}{W}{U}. Cast Peregrine Drake by paying {4}{U}. Peregrine Drake enters the battlefield, untapping up to five lands. Activate Meticulous Excavation by paying {2}{W}, returning Peregrine Drake from the battlefield to your hand. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Hei Bai, Forest GuardianHei Bai, Forest Guardian makes creature tokens, which Mirari's Wake can use because it rewards having/making creature tokens.
  2. Go-Shintai of Life's OriginGo-Shintai of Life's Origin makes creature tokens, which Mirari's Wake can use because it rewards having/making creature tokens.
  3. Sythis, Harvest's HandMirari's Wake is an Enchantment, which Sythis, Harvest's Hand can use.
  4. Yenna, Redtooth RegentMirari's Wake is an Enchantment, which Yenna, Redtooth Regent can use.
  5. Calix, Guided by FateMirari's Wake is an Enchantment, which Calix, Guided by Fate can use.
  6. Yuna, Hope of SpiraMirari's Wake is an Enchantment, which Yuna, Hope of Spira can use.
  7. Satsuki, the Living LoreMirari's Wake is an Enchantment, which Satsuki, the Living Lore can use.
  8. Terra, Magical Adept // Esper TerraMirari's Wake is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  9. Narci, Fable SingerMirari's Wake is an Enchantment, which Narci, Fable Singer can use.
  10. Anikthea, Hand of ErebosMirari's Wake is an Enchantment, which Anikthea, Hand of Erebos can use.

View Mirari's Wake on Scryfall