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Recruiter of the Guard

Recruiter of the Guard

Creature — Human Soldier1/1$6.34

When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Legal in Commander

Is

Does

Rewards

Combos 19

  • Recruiter of the Guard + Timestream Navigator + Soulherder

    • Infinite turns

    Mana needed: 58 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Blink Recruiter of the Guard using Soulherder. When Recruiter of the Guard enters, it triggers, searching your library for Timestream Navigator and putting it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Recruiter of the Guard + Timestream Navigator + Teleportation Circle

    • Infinite turns

    Mana needed: 44 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Blink Recruiter of the Guard using Teleportation Circle. When Recruiter of the Guard enters, it triggers, searching your library for Timestream Navigator and putting it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Recruiter of the Guard + Timestream Navigator + Thassa, Deep-Dwelling

    • Infinite turns

    Mana needed: 35 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Blink Recruiter of the Guard using Thassa. When Recruiter of the Guard enters, it triggers, searching your library for Timestream Navigator and putting it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Recruiter of the Guard + Timestream Navigator + Deadeye Navigator

    • Infinite turns

    Mana needed: 23 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Blink Recruiter of the Guard using Deadeye Navigator. When Recruiter of the Guard enters, it triggers, searching your library for Timestream Navigator and putting it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Recruiter of the Guard + Timestream Navigator + Conjurer's Closet

    • Infinite turns

    Mana needed: 20 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Blink Recruiter of the Guard using Conjurer's Closet. When Recruiter of the Guard enters, it triggers, searching your library for Timestream Navigator and putting it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Recruiter of the Guard + Timestream Navigator + Brago, King Eternal

    • Infinite turns

    Mana needed: 16 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing. An opponent cannot block Brago.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Blink Recruiter of the Guard using Brago. When Recruiter of the Guard enters, it triggers, searching your library for Timestream Navigator and putting it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Recruiter of the Guard + Timestream Navigator + The Mind Stone

    • Infinite turns

    Mana needed: 16 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Blink Recruiter of the Guard using The Mind Stone. When Recruiter of the Guard enters, it triggers, searching your library for Timestream Navigator and putting it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Recruiter of the Guard + Timestream Navigator + Eldrazi Displacer

    • Infinite turns

    Mana needed: 10 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Blink Recruiter of the Guard using Eldrazi Displacer. When Recruiter of the Guard enters, it triggers, searching your library for Timestream Navigator and putting it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Recruiter of the Guard + Timestream Navigator + Airbender Ascension

    • Infinite turns

    Mana needed: 7 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Blink Recruiter of the Guard using Airbender Ascension. When Recruiter of the Guard enters, it triggers, searching your library for Timestream Navigator and putting it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗
  • Recruiter of the Guard + Timestream Navigator + Y'shtola Rhul

    • Infinite turns

    Mana needed: 6 decks on Commander Spellbook

    How it works

    Before you start

    You have the city's blessing.

    Steps

    Activate Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Blink Recruiter of the Guard using Y'shtola Rhul. When Recruiter of the Guard enters, it triggers, searching your library for Timestream Navigator and putting it into your hand. Cast Timestream Navigator by paying {1}{U}. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Delney, Streetwise LookoutDelney, Streetwise Lookout copies your triggered abilities, which Recruiter of the Guard can use because it has an enter-the-battlefield trigger.
  2. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Recruiter of the Guard can use because it has an enter-the-battlefield trigger.
  3. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Recruiter of the Guard can use because it has an enter-the-battlefield trigger.
  4. Mister FantasticMister Fantastic copies your triggered abilities, which Recruiter of the Guard can use because it has an enter-the-battlefield trigger.
  5. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Recruiter of the Guard can use because it has an enter-the-battlefield trigger.
  6. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Recruiter of the Guard can use because it has an enter-the-battlefield trigger.
  7. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Recruiter of the Guard can use because it has an enter-the-battlefield trigger.
  8. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Recruiter of the Guard can use because it has an enter-the-battlefield trigger.
  9. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Recruiter of the Guard can use because it has an enter-the-battlefield trigger.
  10. Ennis, Debate ModeratorEnnis, Debate Moderator blinks / re-enters your creatures, which Recruiter of the Guard can use because it has an enter-the-battlefield trigger.

View Recruiter of the Guard on Scryfall