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Redshift, Rocketeer Chief

Redshift, Rocketeer Chief

Legendary Creature — Goblin Pilot2/3$0.26

Vigilance : Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. Exhaust — : Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)

Legal in Commander

Is

Does

Combos 12

  • Redshift, Rocketeer Chief + Umbral Mantle

    • Infinite mana creatures you control can produce
    • Infinite colored mana that can only be spent to activate abilities
    • Infinitely large creature until end of turn

    Mana needed: 2,779 decks on Commander Spellbook

    How it works

    Before you start

    Redshift, Rocketeer Chief does not have summoning sickness. Umbral Mantle attached to Redshift.

    Steps

    Activate Redshift by tapping it, adding an amount mana of any color equal to its power that can only be spent to activate abilities. Activate Redshift by paying {3} and untapping it, giving it +2/+2 until end of turn. Repeat.

    Commander Spellbook ↗
  • Redshift, Rocketeer Chief + Staff of Domination

    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite card draw
    • Infinite mana creatures you control can produce
    • Infinite colored mana that can only be spent to activate abilities

    2,508 decks on Commander Spellbook

    How it works

    Before you start

    Redshift, Rocketeer Chief does not have summoning sickness. Redshift, Rocketeer Chief has power 5 or greater.

    Steps

    Activate Redshift by tapping it, adding at least five mana of any color that can only be spent to activate abilities. Activate Staff of Domination's third ability by paying {3}, untapping Redshift. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.

    Commander Spellbook ↗
  • Redshift, Rocketeer Chief + Aggravated Assault

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite colored mana that can only be spent to activate abilities

    2,078 decks on Commander Spellbook

    How it works

    Before you start

    Redshift, Rocketeer Chief does not have summoning sickness. Redshift, Rocketeer Chief has power 5 or greater.

    Steps

    Activate Redshift by tapping it, adding at least {R}{R}{R}{R}{R} that can only be spent to activate abilities. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and causing you to get an additional combat and main phase after this one. Repeat.

    Commander Spellbook ↗
  • Redshift, Rocketeer Chief + Sword of the Paruns

    • Infinite mana creatures you control can produce
    • Infinite colored mana that can only be spent to activate abilities

    1,750 decks on Commander Spellbook

    How it works

    Before you start

    Redshift, Rocketeer Chief does not have summoning sickness. Sword of the Paruns attached to Redshift.

    Steps

    Activate Redshift by tapping it, adding at least four mana of any color that can only be spent to activate abilities. Activate Sword of the Paruns by paying {3}, untapping Redshift. Repeat.

    Commander Spellbook ↗
  • Redshift, Rocketeer Chief + Freed from the Real

    • Infinite colored mana that can only be spent to activate abilities

    469 decks on Commander Spellbook

    How it works

    Before you start

    Redshift, Rocketeer Chief does not have summoning sickness. Freed from the Real attached to Redshift.

    Steps

    Activate Redshift by tapping it, adding at least {U}{U} that can only be spent to activate abilities. Activate Freed from the Real by paying {U}, untapping Redshift. Repeat.

    Commander Spellbook ↗
  • Redshift, Rocketeer Chief + High Alert

    • Infinite mana creatures you control can produce
    • Infinite colored mana that can only be spent to activate abilities

    Mana needed: 241 decks on Commander Spellbook

    How it works

    Before you start

    Redshift, Rocketeer Chief does not have summoning sickness. Redshift, Rocketeer Chief has power 5 or greater.

    Steps

    Activate Redshift by tapping it, adding at least {W}{W}{W}{W}{W} or {U}{U}{U}{U}{U} that can only be spent to activate abilities. Activate High Alert by paying {2}{W}{U}, untapping Redshift. Repeat.

    Commander Spellbook ↗
  • Redshift, Rocketeer Chief + Pemmin's Aura

    • Infinite colored mana that can only be spent to activate abilities

    234 decks on Commander Spellbook

    How it works

    Before you start

    Redshift, Rocketeer Chief does not have summoning sickness. Pemmin's Aura attached to Redshift.

    Steps

    Activate Redshift by tapping it, adding at least {U}{U} that can only be spent to activate abilities. Activate Pemmin's Aura by paying {U}, untapping Redshift. Repeat.

    Commander Spellbook ↗
  • Redshift, Rocketeer Chief + Crab Umbra

    • Infinite colored mana that can only be spent to activate abilities

    44 decks on Commander Spellbook

    How it works

    Before you start

    Redshift, Rocketeer Chief does not have summoning sickness. Crab Umbra attached to Redshift. Redshift, Rocketeer Chief has power 4 or greater.

    Steps

    Activate Redshift by tapping it, adding at least {U}{U}{U}{U} that can only be spent to activate abilities. Activate Crab Umbra by paying {2}{U}, untapping Redshift. Repeat.

    Commander Spellbook ↗
  • Redshift, Rocketeer Chief + Seedcradle Witch

    • Infinite colored mana that can only be spent to activate abilities
    • Infinitely large creature until end of turn

    Mana needed: 38 decks on Commander Spellbook

    How it works

    Steps

    Activate Redshift by tapping it, adding an amount of {G} or {W} equal to its power that can only be spent to activate abilities. Activate Seedcradle Witch by paying {2}{G}{W}, untapping Redshift and giving it +3/+3 until end of turn. Repeat.

    Commander Spellbook ↗
  • Redshift, Rocketeer Chief + Gauntlets of Light

    • Infinite colored mana that can only be spent to activate abilities

    20 decks on Commander Spellbook

    How it works

    Before you start

    Redshift, Rocketeer Chief does not have summoning sickness. Gauntlets of Light attached to Redshift. Redshift, Rocketeer Chief has power 4 or greater.

    Steps

    Activate Redshift by tapping it, adding at least {W}{W}{W}{W} that can only be spent to activate abilities. Activate Gauntlets of Light by paying {2}{W}, untapping Redshift. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Anzrag, the Quake-MoleAnzrag, the Quake-Mole untaps your creatures and Redshift, Rocketeer Chief taps your creatures.
  2. Samut, Voice of DissentSamut, Voice of Dissent untaps your creatures and Redshift, Rocketeer Chief taps your creatures.
  3. Raggadragga, Goreguts BossRaggadragga, Goreguts Boss untaps your creatures and Redshift, Rocketeer Chief taps your creatures.
  4. Elmar, Ulvenwald InformantElmar, Ulvenwald Informant untaps your creatures and Redshift, Rocketeer Chief taps your creatures.
  5. Preston Garvey, MinutemanPreston Garvey, Minuteman untaps your creatures and Redshift, Rocketeer Chief taps your creatures.
  6. Tifa, Martial ArtistTifa, Martial Artist untaps your creatures and Redshift, Rocketeer Chief taps your creatures.
  7. Ashaya's Enduring BondRedshift, Rocketeer Chief is a Legendary permanent, which Ashaya's Enduring Bond must have.
  8. Esika, God of the Tree // The Prismatic BridgeRedshift, Rocketeer Chief is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use.
  9. Jodah, the UnifierRedshift, Rocketeer Chief is a Legendary permanent, which Jodah, the Unifier can use.
  10. Sisay, Weatherlight CaptainRedshift, Rocketeer Chief is a Legendary permanent, which Sisay, Weatherlight Captain can use.

View Redshift, Rocketeer Chief on Scryfall