
Skirk Fire Marshal
Creature — Goblin2/2$0.94
Protection from red Tap five untapped Goblins you control: This creature deals 10 damage to each creature and each player.
Legal in Commander
Is
Does
Rewards
Combos 14
Skirk Fire Marshal + Glacial Chasm + Grafted Exoskeleton
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
Grafted Exoskeleton attached to Skirk Fire Marshal. You control at least five untapped Goblins.
Steps
Activate Skirk Fire Marshal by tapping five untapped Goblins, giving each creature ten -1/-1 counters and giving each opponent ten poison counters. Each opponent loses the game as a state-based action due to having ten poison counters.
Skirk Fire Marshal + Glacial Chasm + Tainted Strike
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
You control at least five untapped Goblins.
Steps
Cast Tainted Strike by paying {B}, giving Skirk Fire Marshal +1/+0 and infect until end of turn. Activate Skirk Fire Marshal by tapping five untapped Goblins, giving each creature ten -1/-1 counters and giving each opponent ten poison counters. Each opponent loses the game as a state-based action due to having ten poison counters.
Skirk Fire Marshal + The Wanderer + Tainted Strike
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
You control at least five untapped Goblins.
Steps
Cast Tainted Strike by paying {B}, giving Skirk Fire Marshal +1/+0 and infect until end of turn. Activate Skirk Fire Marshal by tapping five Goblins you control, putting ten -1/-1 counters on each creature opponents control and giving each opponent ten poison counters. Each opponent loses the game due to having ten poison counters.
Skirk Fire Marshal + Glacial Chasm + Glistening Oil
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
Glistening Oil attached to Skirk Fire Marshal. You control at least five untapped Goblins.
Steps
Activate Skirk Fire Marshal by tapping five untapped Goblins, giving each creature ten -1/-1 counters and giving each opponent ten poison counters. Each opponent loses the game as a state-based action due to having ten poison counters.
Skirk Fire Marshal + Auriok Replica + Tainted Strike
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
You control at least five untapped Goblins.
Steps
Cast Tainted Strike by paying {B}, giving Skirk Fire Marshal +1/+0 and infect until end of turn. Activate Auriok Replica by paying {W} and sacrificing it, preventing all damage Skirk Fire Marshal would deal to you this turn. Activate Skirk Fire Marshal by tapping five Goblins you control, putting ten -1/-1 counters on each other creature and giving each opponent ten poison counters. Each opponent loses the game due to having ten poison counters.
Skirk Fire Marshal + Melira, the Living Cure + Tainted Strike
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
You control at least five untapped Goblins. You have less than nine poison counters.
Steps
Cast Tainted Strike by paying {B}, giving Skirk Fire Marshal +1/+0 and infect until end of turn. Activate Skirk Fire Marshal by tapping five Goblins you control, putting ten -1/-1 counters on each creature and giving each opponent ten poison counters, and you one poison counter. Each opponent loses the game due to having ten poison counters.
Skirk Fire Marshal + The Wanderer + Triumph of the Hordes
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
You control at least five untapped Goblins.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1 and infect until end of turn. Activate Skirk Fire Marshal by tapping five Goblins you control, putting ten -1/-1 counters on each creature opponents control and giving each opponent ten poison counters. Each opponent loses the game due to having ten poison counters.
Skirk Fire Marshal + Auriok Replica + Triumph of the Hordes
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
You control at least five untapped Goblins.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1 and infect until end of turn. Activate Auriok Replica by paying {W} and sacrificing it, preventing all damage Skirk Fire Marshal would deal to you this turn. Activate Skirk Fire Marshal by tapping five Goblins you control, putting ten -1/-1 counters on each other creature and giving each opponent ten poison counters. Each opponent loses the game due to having ten poison counters.
Skirk Fire Marshal + Blessed Sanctuary + Glistening Oil
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
Glistening Oil attached to Skirk Fire Marshal. You control at least five untapped Goblins.
Steps
Activate Skirk Fire Marshal by tapping five untapped Goblins, giving each opposing creature ten -1/-1 counters and giving each opponent ten poison counters. Each opponent loses the game as a state-based action due to having ten poison counters.
Skirk Fire Marshal + Blessed Sanctuary + Tainted Strike
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
You control at least five untapped Goblins.
Steps
Cast Tainted Strike by paying {B}, giving Skirk Fire Marshal +1/+0 and infect until end of turn. Activate Skirk Fire Marshal by tapping five untapped Goblins, giving each opposing creature ten -1/-1 counters and giving each opponent ten poison counters. Each opponent loses the game as a state-based action due to having ten poison counters.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Breeches, Brazen PlundererBreeches, Brazen Plunderer is a Goblin, which Skirk Fire Marshal can use.
- Solphim, Mayhem DominusSkirk Fire Marshal damages opponents and Solphim, Mayhem Dominus multiplies your damage.
- Torbran, Thane of Red FellSkirk Fire Marshal damages opponents and Torbran, Thane of Red Fell multiplies your damage.
- Gisela, Blade of GoldnightSkirk Fire Marshal damages opponents and Gisela, Blade of Goldnight multiplies your damage.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedSkirk Fire Marshal damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
- Neriv, Heart of the StormSkirk Fire Marshal damages opponents and Neriv, Heart of the Storm multiplies your damage.
- Tor Wauki the YoungerSkirk Fire Marshal damages opponents and Tor Wauki the Younger multiplies your damage.
- Hawkeye, Young AvengerSkirk Fire Marshal damages opponents and Hawkeye, Young Avenger multiplies your damage.
- Rem Karolus, Stalwart SlayerSkirk Fire Marshal damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
- Taii Wakeen, Perfect ShotSkirk Fire Marshal damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.