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Winding Constrictor

Winding Constrictor

Creature — Snake2/3$0.43

If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.

Legal in Commander

Is

Does

Rewards

Combos 32

  • Winding Constrictor + Ghave, Guru of Spores + Cryptic Trilobite

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers

    1,604 decks on Commander Spellbook

    How it works

    Before you start

    Cryptic Trilobite has at least three +1/+1 counters.

    Steps

    Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C}. Activate Ghave's first ability by paying {1} and removing a +1/+1 counter from Cryptic Trilobite, creating a 1/1 Saproling creature token. Activate Ghave's second ability by paying {1} and sacrificing the Saproling token, putting two +1/+1 counters on Cryptic Trilobite. Repeat.

    Commander Spellbook ↗
  • Winding Constrictor + Vigor + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    987 decks on Commander Spellbook

    How it works

    Before you start

    Walking Ballista has a +1/+1 counter on it.

    Steps

    Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target. Repeat.

    Commander Spellbook ↗
  • Winding Constrictor + Magistrate's Scepter + Contagion Engine

    • Infinite turns

    Mana needed: 324 decks on Commander Spellbook

    How it works

    Before you start

    Magistrate's Scepter has at least one charge counter on it.

    Steps

    Activate Contagion Engine by paying {4} and tapping it, putting four charge counters on Magistrate's Scepter. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Winding Constrictor + Vigor + Triskelion

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    181 decks on Commander Spellbook

    How it works

    Before you start

    Triskelion has a +1/+1 counter on it.

    Steps

    Activate Triskelion by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. Activate Triskelion by removing a +1/+1 counter on it, dealing 1 damage to any target. Repeat.

    Commander Spellbook ↗
  • Winding Constrictor + Rite of Passage + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    153 decks on Commander Spellbook

    How it works

    Steps

    Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista. Repeat an arbitrarily large number of times. Move to the next turn, removing all damage marked on Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat step 5 as desired.

    Commander Spellbook ↗
  • Winding Constrictor + Strength of Will + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on a creature

    Mana needed: 123 decks on Commander Spellbook

    How it works

    Steps

    Cast Strength of Will by paying {1}{G}, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to it. Walking Ballista triggers, putting two +1/+1 counters on it due to Winding Constrictor. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 2.

    Commander Spellbook ↗
  • Winding Constrictor + Spike Feeder + Unspeakable Symbol

    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite +1/+1 counters on creatures you control

    88 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is at least 4.

    Steps

    Activate Unspeakable Symbol by paying 3 life, putting two +1/+1 counters on Spike Feeder. Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain 4 life. Repeat.

    Commander Spellbook ↗
  • Winding Constrictor + Aethergeode Miner + Aetherstorm Roc

    • Infinite creature ETB
    • Infinite creature LTB

    83 decks on Commander Spellbook

    How it works

    Before you start

    You have at least two energy counters.

    Steps

    Activate Aethergeode Miner by paying {E}{E}, blinking it. Aethergeode Miner enters the battlefield, triggering Aetherstorm Roc, causing you to get {E}{E}. Repeat.

    Commander Spellbook ↗
  • Winding Constrictor + Rite of Passage + Triskelion

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    80 decks on Commander Spellbook

    How it works

    Steps

    Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to itself. Rite of Passage triggers, putting two +1/+1 counters on Triskelion. Repeat an arbitrarily large number of times. Move to the next turn, removing all damage marked on Triskelion. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat step 5 as desired.

    Commander Spellbook ↗
  • Winding Constrictor + Gatta and Luzzu + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on a creature

    Mana needed: 72 decks on Commander Spellbook

    How it works

    Steps

    Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Winding Constrictor. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Blech, Loafing PestBlech, Loafing Pest puts +1/+1 counters on your creatures and Winding Constrictor doubles counters.
  2. Urtet, Remnant of MemnarchUrtet, Remnant of Memnarch puts +1/+1 counters on your creatures and Winding Constrictor doubles counters.
  3. Pizza Face, GastromancerPizza Face, Gastromancer puts +1/+1 counters on your creatures and Winding Constrictor doubles counters.
  4. Greta, Sweettooth ScourgeGreta, Sweettooth Scourge puts +1/+1 counters on your creatures and Winding Constrictor doubles counters.
  5. Glissa, Herald of PredationGlissa, Herald of Predation puts +1/+1 counters on your creatures and Winding Constrictor doubles counters.
  6. Jared CarthalionJared Carthalion makes artifact tokens, which Winding Constrictor can use because it rewards an Artifact.
  7. Blex, Vexing Pest // Search for BlexWinding Constrictor is a Snake, which Blex, Vexing Pest // Search for Blex can use.
  8. Aphelia, Viper WhispererWinding Constrictor is a Snake, which Aphelia, Viper Whisperer can use.
  9. Ramos, Dragon EngineRamos, Dragon Engine is an Artifact, which Winding Constrictor can use.
  10. Ziatora, the IncineratorZiatora, the Incinerator makes artifact tokens, which Winding Constrictor can use because it rewards an Artifact.

View Winding Constrictor on Scryfall