
Elder Druid
Creature — Elf Cleric Druid2/2$0.33
, : You may tap or untap target artifact, creature, or land.
Legal in Commander
Is
Does
Combos 8
Elder Druid + Isochron Scepter + Vitalize
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Creatures you control can tap to produce at least {5}{G}. Elder Druid does not have summoning sickness. Vitalize exiled by Isochron Scepter.
Steps
Activate any number of creatures you control by tapping them, adding at least {5}{G}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Vitalize without paying its mana cost. Resolve Vitalize, untapping all creatures you control. Activate Elder Druid by paying {3}{G} and tapping it, untapping Isochron Scepter. Repeat.
Elder Druid + Isochron Scepter + Benefactor's Draught
- Infinite card draw
- Near-infinite untap of creatures you control
- Near-infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Elder Druid does not have summoning sickness. Benefactor's Draught exiled by Isochron Scepter. Creatures you control can tap to produce at least {5}{G}.
Steps
Activate any number of creatures you control by tapping them, adding at least {5}{G}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Benefactor's Draught without paying its mana cost. Resolve Benefactor's Draught, untapping all creatures you control. Activate Elder Druid by paying {3}{G} and tapping it, untapping Isochron Scepter. Repeat.
Elder Druid + Isochron Scepter + To Arms!
- Infinite card draw
- Near-infinite untap of creatures you control
- Near-infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Creatures you control can tap to produce at least {5}{G}. Elder Druid does not have summoning sickness. To Arms! exiled by Isochron Scepter.
Steps
Activate any number of creatures you control by tapping them, adding at least {5}{G}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of To Arms! without paying its mana cost. Resolve To Arms!, untapping all creatures you control. Activate Elder Druid by paying {3}{G} and tapping it, untapping Isochron Scepter. Repeat.
Elder Druid + Isochron Scepter + Call to Glory
- Infinite mana creatures you control can produce
- Infinite power and toughness for certain creatures until end of turn
Commander Spellbook ↗How it works
Before you start
Creatures you control can tap to produce at least {5}{G}. Elder Druid does not have summoning sickness. Call to Glory exiled by Isochron Scepter.
Steps
Activate any number of creatures you control by tapping them, adding at least {5}{G}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Call to Glory without paying its mana cost. Resolve Call to Glory, untapping all creatures you control. Activate Elder Druid by paying {3}{G} and tapping it, untapping Isochron Scepter. Repeat.
Elder Druid + Isochron Scepter + Energy Arc
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Creatures you control can tap to produce at least {5}{G}. Elder Druid does not have summoning sickness. Energy Arc exiled by Isochron Scepter.
Steps
Activate any number of creatures you control by tapping them, adding at least {5}{G}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Energy Arc without paying its mana cost. Resolve Energy Arc, untapping all creatures you control. Activate Elder Druid by paying {3}{G} and tapping it, untapping Isochron Scepter. Repeat.
Elder Druid + Isochron Scepter + Rally of Wings
- Infinite mana creatures you control can produce
- Infinite power and toughness for certain creatures until end of turn
Commander Spellbook ↗How it works
Before you start
Creatures you control can tap to produce at least {5}{G}. Elder Druid does not have summoning sickness. Rally of Wings exiled by Isochron Scepter.
Steps
Activate any number of creatures you control by tapping them, adding at least {5}{G}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Rally of Wings without paying its mana cost. Resolve Rally of Wings, untapping all creatures you control. Activate Elder Druid by paying {3}{G} and tapping it, untapping Isochron Scepter. Repeat.
Elder Druid + Magosi, the Waterveil + Rings of Brighthearth
- Infinite turns
Commander Spellbook ↗How it works
Before you start
Elder Duid does not have summoning sickness.
Steps
Activate Magosi's second activated ability by tapping it and paying {U}. Rings of Brighthearth triggers; choose not to pay for it. Resolve the Magosi ability, putting an eon counter on Magosi and skipping your next turn. Activate Elder Duid by paying {3}{G} and tapping it, targeting Magosi. Rings of Brighthearth triggers; choose not to pay for it. Activate Magosi's third activated ability by tapping it, removing an eon counter from it, and returning it to your hand. Rings of Brighthearth triggers; pay {2} and copy the Magosi ability. Resolve both copies of the ability, cancelling out your skipped turn and taking an extra turn after this one. Play Magosi. Repeat each turn.
Elder Druid + Isochron Scepter + Roar of the Kha
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Creatures you control can tap to produce at least {5}{G}. Elder Druid does not have summoning sickness. Roar of the Kha exiled by Isochron Scepter.
Steps
Activate any number of creatures you control by tapping them, adding at least {5}{G}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Roar of the Kha without paying its mana cost. Resolve Roar of the Kha, untapping all creatures you control. Activate Elder Druid by paying {3}{G} and tapping it, untapping Isochron Scepter. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Saryth, the Viper's FangElder Druid taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
- Aang and KataraElder Druid taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Kona, Rescue BeastieElder Druid taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
- Rip, Spawn HunterElder Druid taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
- Seton, Krosan ProtectorElder Druid is a Druid, which Seton, Krosan Protector can use.
- Dionus, Elvish ArchdruidElder Druid is an Elf, which Dionus, Elvish Archdruid can use.
- High Perfect MorcantElder Druid is an Elf, which High Perfect Morcant can use.
- Marwyn, the NurturerElder Druid is an Elf, which Marwyn, the Nurturer can use.
- Lathril, Blade of the ElvesElder Druid is an Elf, which Lathril, Blade of the Elves can use.
- Jorn, God of Winter // Kaldring, the RimestaffElder Druid untaps your artifacts and Jorn, God of Winter // Kaldring, the Rimestaff taps your artifacts.