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Elvish Fury

Elvish Fury

Instant$0.16

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +2/+2 until end of turn.

Legal in Commander

Is

Combos 14

  • Elvish Fury + Avatar Aang // Aang, Master of Elements

    • Infinitely large creatures you control until end of turn

    302 decks on Commander Spellbook

    How it works

    Steps

    Cast Elvish Fury with buyback by paying {0} due to Aang's cost reduction, giving a creature +2/+2 until end of turn and returning Elvish Fury to your hand. Repeat.

    Commander Spellbook ↗
  • Elvish Fury + Samut, the Driving Force + Storm-Kiln Artist

    • Infinitely large creatures you control until end of turn

    Mana needed: 34 decks on Commander Spellbook

    How it works

    Before you start

    You have max speed.

    Steps

    Cast Elvish Fury with buyback by paying {G}. Storm-Kiln Artist triggers, creating a Treasure token. Resolve Elvish Fury. Activate the Treasure by tapping and sacrificing it, adding {G}. Repeat.

    Commander Spellbook ↗
  • Elvish Fury + Zada, Hedron Grinder + Storm-Kiln Artist

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinitely large creatures you control until end of turn
    • Infinite Treasure tokens

    Mana needed: 21 decks on Commander Spellbook

    How it works

    Before you start

    You control at least four other creatures that are valid targets for Elvish Fury.

    Steps

    Cast Elvish Fury with buyback by paying {4}{G}, targeting Zada. Zada and Storm-Kiln Artist triggers. Resolve the Storm-Kiln Artist trigger, creating a Treasure token. Resolve the Zada trigger, copying Elvish Fury for each creature you control. Storm-Kiln Artist triggers for each copy made this way, creating at least five Treasure tokens. Resolve all Elvish Fury copies, giving all other creatures you control +2/+2 until end of turn. Resolve Elvish Fury, giving Zada +2/+2 until end of turn and returning Elvish Fury to your hand. Activate five Treasure tokens by tapping and sacrificing them, adding {4}{G}. Repeat.

    Commander Spellbook ↗
  • Elvish Fury + Vesuvan Duplimancy + Biovisionary

    • Win the game

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Steps

    Cast Elvish Fury with buyback by paying {4}{G}, targeting Biovisionary. Vesuvian Duplimancy triggers, creating a token copy of Biovisionary. Resolve Elvish Fury, giving Biovisionary +2/+2 until end of turn and returning Elvish Fury to your hand. Repeat one additional time. Cast Elvish Fury by paying {G}, targeting Biovisionary. Vesuvian Duplimancy triggers, creating a token copy of Biovisionary. Resolve Elvish Fury, giving Biovisionary +2/+2 until end of turn. At the beginning of your end step, each Biovisionary triggers. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗
  • Elvish Fury + Orvar, the All-Form + Biovisionary

    • Win the game

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Steps

    Cast Elvish Fury with buyback by paying {4}{G}, targeting Biovisionary. Orvar's first ability triggers, creating a token copy of Biovisionary. Resolve Elvish Fury, giving Biovisionary +2/+2 until end of turn and returning Elvish Fury to your hand. Repeat two additional times, foregoing paying the buyback cost on the final iteration. At the beginning of your end step, each Biovisionary you control triggers. Resolve the first trigger, causing you to win the game.

    Commander Spellbook ↗
  • Elvish Fury + Orvar, the All-Form + Peregrine Drake

    • Infinite creature tokens
    • Infinitely large creature until end of turn

    3 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {4}{G}.

    Steps

    Activate up to five lands you control by tapping them, adding at least {4}{G}. Cast Elvish Fury with buyback by paying {4}{G}, targeting Peregrine Drake. Orvar's first ability triggers, creating a token copy of Peregrine Drake. When the Peregrine Drake token enters the battlefield, it triggers, untapping up to five lands. Resolve Elvish Fury, giving the nontoken Peregrine Drake +2/+2 until end of turn and returning Elvish Fury to your hand. Repeat.

    Commander Spellbook ↗
  • Elvish Fury + Orvar, the All-Form + Palinchron

    • Infinite copies of creatures you control
    • Infinite creature tokens
    • Infinitely large creatures you control until end of turn
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    2 decks on Commander Spellbook

    How it works

    Before you start

    You control up to seven lands that can tap to produce at least {4}{G}.

    Steps

    Activate up to seven lands you control by tapping them, adding at least {4}{G}. Cast Elvish Fury with buyback by paying {4}{G}, targeting Palinchron. Orvar's first ability triggers, creating a token copy of Palinchron. When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands. Resolve Elvish Fury, giving the nontoken Palinchron +2/+2 until end of turn and returning Elvish Fury to your hand. Repeat. If you control up to seven lands that can tap to produce at least {5}{G}, this combo nets infinite mana, which you can then target any creatures you control in step 2 to create infinite token copies of them.

    Commander Spellbook ↗
  • Elvish Fury + Jeskai Ascendancy + Selvala, Heart of the Wilds

    • Infinite colored mana
    • Infinite looting
    • Infinitely large creatures you control until end of turn
    • Infinite mana creatures you control can produce

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    Selvala does not have summoning sickness. Less mana is required if you control a creature with power greater than 2.

    Steps

    Activate Selvala by paying {G} and tapping it, adding an amount of colored mana equal to the power of the highest power among creatures you control. Cast Elvish Fury with its buyback cost by paying {4}{G}. Jeskai Ascendancy's first and second abilities trigger. Resolve the first Jeskai Ascendancy trigger, giving your creatures +1/+1 until end of turn and untapping them. Resolve the second Jeskai Ascendancy trigger, allowing you to loot. Resolve Elvish Fury, giving Selvala +2/+2 and returning Elvish Fury to your hand. Repeat.

    Commander Spellbook ↗
  • Elvish Fury + Orvar, the All-Form + Great Whale

    • Infinite copies of creatures you control
    • Infinite creature tokens
    • Infinitely large creatures you control until end of turn
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    1 decks on Commander Spellbook

    How it works

    Before you start

    You control up to seven lands that can tap to produce at least {4}{G}.

    Steps

    Activate up to seven lands you control by tapping them, adding at least {4}{G}. Cast Elvish Fury with buyback by paying {4}{G}, targeting Great Whale. Orvar's first ability triggers, creating a token copy of Great Whale. When the Great Whale token enters the battlefield, it triggers, untapping up to seven lands. Resolve Elvish Fury, giving the nontoken Great Whale +2/+2 until end of turn and returning Elvish Fury to your hand. Repeat. If you control up to seven lands that can tap to produce at least {5}{G}, this combo nets infinite mana, which you can then target any creatures you control in step 2 to create infinite token copies of them.

    Commander Spellbook ↗
  • Elvish Fury + Akroan Conscriptor + Leyline Immersion

    • Infinitely large creature until end of turn

    0 decks on Commander Spellbook

    How it works

    Before you start

    Leyline Immersion attached to a legendary creature you control without summoning sickness.

    Steps

    Activate the creature with Leyline Immersion attached by tapping it, adding {4}{G} that can only be spent to cast spells. Cast Elvish Fury with buyback by paying {4}{G}, targeting Akroan Conscriptor. Akroan Conscriptor triggers, causing you to untap the creature with Leyline Immersion attached. Resolve Elvish Fury, giving Akroan Conscriptor +2/+2 until end of turn and returning Elvish Fury to your hand. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aeve, Progenitor OozeElvish Fury is an Instant or sorcery, which Aeve, Progenitor Ooze can use.
  2. Storm, Force of NatureElvish Fury is an Instant or sorcery, which Storm, Force of Nature can use.
  3. Kalamax, the StormsireElvish Fury is an Instant or sorcery, which Kalamax, the Stormsire can use.
  4. Riku of Two ReflectionsElvish Fury is an Instant or sorcery, which Riku of Two Reflections can use.
  5. Wort, the RaidmotherElvish Fury is an Instant or sorcery, which Wort, the Raidmother can use.
  6. Ivy, Gleeful SpellthiefIvy, Gleeful Spellthief copies your spells and Elvish Fury is an Instant or sorcery.
  7. Magus Lucea KaneMagus Lucea Kane copies your spells and Elvish Fury is an Instant or sorcery.
  8. Gandalf, Westward VoyagerGandalf, Westward Voyager copies your spells and Elvish Fury is an Instant or sorcery.
  9. Verazol, the Split CurrentVerazol, the Split Current copies your spells and Elvish Fury is an Instant or sorcery.

View Elvish Fury on Scryfall