
Exalted Flamer of Tzeentch
Creature — Demon2/4$17.19
Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Fire of Tzeentch — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Legal in Commander
Is
Does
Rewards
Combos 10
Exalted Flamer of Tzeentch + Time Warp
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You have no instants and/or sorceries in your graveyard.
Steps
Cast Time Warp by paying {3}{U}{U}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Time Warp, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Time Warp from your graveyard to your hand. Repeat.
Exalted Flamer of Tzeentch + Temporal Manipulation
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You have no instants and/or sorceries in your graveyard.
Steps
Cast Temporal Manipulation by paying {3}{U}{U}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Temporal Manipulation, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Temporal Manipulation from your graveyard to your hand. Repeat.
Exalted Flamer of Tzeentch + Capture of Jingzhou
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You have no instants and/or sorceries in your graveyard.
Steps
Cast Capture of Jingzhou by paying {3}{U}{U}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Capture of Jingzhou, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Capture of Jingzhou from your graveyard to your hand. Repeat.
Exalted Flamer of Tzeentch + Walk the Aeons
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You have no instants and/or sorceries in your graveyard.
Steps
Cast Walk the Aeons by paying {4}{U}{U}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Walk the Aeons, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Walk the Aeons from your graveyard to your hand. Repeat.
Exalted Flamer of Tzeentch + Obeka, Brute Chronologist + Last Chance
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You have no instants and/or sorceries in your graveyard.
Steps
Cast Last Chance by paying {R}{R}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Last Chance, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Last Chance from your graveyard to your hand. Repeat steps 1-3 one additional time. At the beginning of your end step, Last Chance triggers. Holding priority, activate Obeka by tapping it, ending the turn and exiling the Last Chance trigger from the stack. Repeat from step 4.
Exalted Flamer of Tzeentch + Obeka, Brute Chronologist + Final Fortune
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You have no instants and/or sorceries in your graveyard.
Steps
Cast Final Fortune by paying {R}{R}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Final Fortune, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Final Fortune from your graveyard to your hand. Repeat steps 1-3 one additional time. At the beginning of your end step, Final Fortune triggers. Holding priority, activate Obeka by tapping it, ending the turn and exiling the Final Fortune trigger from the stack. Repeat from step 4.
Exalted Flamer of Tzeentch + Sundial of the Infinite + Final Fortune
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You have no instants and/or sorceries in your graveyard.
Steps
Cast Final Fortune by paying {R}{R}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Final Fortune, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Final Fortune from your graveyard to your hand. Repeat steps 1-3 one additional time. At the beginning of your end step, Final Fortune triggers. Holding priority, activate Sundial of the Infinite by paying {1} and tapping it, ending the turn and exiling the Final Fortune trigger from the stack. Repeat from step 4.
Exalted Flamer of Tzeentch + Obeka, Brute Chronologist + Warrior's Oath
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You have no instants and/or sorceries in your graveyard.
Steps
Cast Warrior's Oath by paying {R}{R}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Warrior's Oath, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Warrior's Oath from your graveyard to your hand. Repeat steps 1-3 one additional time. At the beginning of your end step, Warrior's Oath triggers. Holding priority, activate Obeka by tapping it, ending the turn and exiling the Warrior's Oath trigger from the stack. Repeat from step 4.
Exalted Flamer of Tzeentch + Sundial of the Infinite + Last Chance
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You have no instants and/or sorceries in your graveyard.
Steps
Cast Last Chance by paying {R}{R}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Last Chance, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Last Chance from your graveyard to your hand. Repeat steps 1-3 one additional time. At the beginning of your end step, Last Chance triggers. Holding priority, activate Sundial of the Infinite by paying {1} and tapping it, ending the turn and exiling the Last Chance trigger from the stack. Repeat from step 4.
Exalted Flamer of Tzeentch + Sundial of the Infinite + Warrior's Oath
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You have no instants and/or sorceries in your graveyard.
Steps
Cast Warrior's Oath by paying {R}{R}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Warrior's Oath, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Warrior's Oath from your graveyard to your hand. Repeat steps 1-3 one additional time. At the beginning of your end step, Warrior's Oath triggers. Holding priority, activate Sundial of the Infinite by paying {1} and tapping it, ending the turn and exiling the Warrior's Oath trigger from the stack. Repeat from step 4.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Niv-Mizzet, VisionaryExalted Flamer of Tzeentch damages opponents, which Niv-Mizzet, Visionary can use.
- Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Exalted Flamer of Tzeentch can use because it rewards an Instant or sorcery.
- Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Exalted Flamer of Tzeentch can use because it rewards an Instant or sorcery.
- Magnus the RedMagnus the Red reduces your spell costs, which Exalted Flamer of Tzeentch can use because it rewards an Instant or sorcery.
- Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Exalted Flamer of Tzeentch can use because it rewards an Instant or sorcery.
- Kaza, Roil ChaserKaza, Roil Chaser reduces your spell costs, which Exalted Flamer of Tzeentch can use because it rewards an Instant or sorcery.
- Hinata, Dawn-CrownedHinata, Dawn-Crowned reduces your spell costs, which Exalted Flamer of Tzeentch can use because it rewards an Instant or sorcery.
- Vadrik, Astral ArchmageVadrik, Astral Archmage reduces your spell costs, which Exalted Flamer of Tzeentch can use because it rewards an Instant or sorcery.
- Melek, Reforged ResearcherMelek, Reforged Researcher reduces your spell costs, which Exalted Flamer of Tzeentch can use because it rewards an Instant or sorcery.
- Iron Lad, Young AvengerIron Lad, Young Avenger reduces your spell costs, which Exalted Flamer of Tzeentch can use because it rewards an Instant or sorcery.