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Obeka, Brute Chronologist

Obeka, Brute Chronologist

Legendary Creature — Ogre Wizard3/4$0.33

: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Legal in Commander

Is

Does

Combos 13

  • Obeka, Brute Chronologist + Isochron Scepter + Final Fortune

    • Infinite turns

    Mana needed: 1,986 decks on Commander Spellbook

    How it works

    Steps

    Activate Isochron Scepter by paying {2}, casting a copy of Final Fortune. At the beginning of your next end step, if you cast Final Fortune on the previous turn, Final Fortune's lose the game ability triggers. In response, activate Obeka by tapping it, choosing to end the turn and exiling the stack in the process. Repeat each turn.

    Commander Spellbook ↗
  • Obeka, Brute Chronologist + Exalted Flamer of Tzeentch + Last Chance

    • Infinite turns

    Mana needed: 130 decks on Commander Spellbook

    How it works

    Before you start

    You have no instants and/or sorceries in your graveyard.

    Steps

    Cast Last Chance by paying {R}{R}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Last Chance, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Last Chance from your graveyard to your hand. Repeat steps 1-3 one additional time. At the beginning of your end step, Last Chance triggers. Holding priority, activate Obeka by tapping it, ending the turn and exiling the Last Chance trigger from the stack. Repeat from step 4.

    Commander Spellbook ↗
  • Obeka, Brute Chronologist + Exalted Flamer of Tzeentch + Final Fortune

    • Infinite turns

    Mana needed: 127 decks on Commander Spellbook

    How it works

    Before you start

    You have no instants and/or sorceries in your graveyard.

    Steps

    Cast Final Fortune by paying {R}{R}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Final Fortune, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Final Fortune from your graveyard to your hand. Repeat steps 1-3 one additional time. At the beginning of your end step, Final Fortune triggers. Holding priority, activate Obeka by tapping it, ending the turn and exiling the Final Fortune trigger from the stack. Repeat from step 4.

    Commander Spellbook ↗
  • Obeka, Brute Chronologist + Final Fortune + Elite Arcanist

    • Infinite turns

    Mana needed: 118 decks on Commander Spellbook

    How it works

    Before you start

    Elite Arcanist does not have summoning sickness.

    Steps

    Pay {2} and tap Elite Arcanist to cast Final Fortune. Pass the turn. Pay {2} and tap Elite Arcanist to cast Final Fortune. Pass the turn. With the lose the game trigger on the stack, tap Obeka to end the turn. Repeat steps 3-5.

    Commander Spellbook ↗
  • Obeka, Brute Chronologist + Exalted Flamer of Tzeentch + Warrior's Oath

    • Infinite turns

    Mana needed: 112 decks on Commander Spellbook

    How it works

    Before you start

    You have no instants and/or sorceries in your graveyard.

    Steps

    Cast Warrior's Oath by paying {R}{R}. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. Resolve Warrior's Oath, causing you to take an extra turn after this one. Move to your extra turn. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Warrior's Oath from your graveyard to your hand. Repeat steps 1-3 one additional time. At the beginning of your end step, Warrior's Oath triggers. Holding priority, activate Obeka by tapping it, ending the turn and exiling the Warrior's Oath trigger from the stack. Repeat from step 4.

    Commander Spellbook ↗
  • Obeka, Brute Chronologist + Magar of the Magic Strings + Last Chance

    • Infinite turns

    Mana needed: 81 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Cast Last Chance by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step. Activate Magar by paying {1}{B}{R}, noting Last Chance and putting it face down on the battlefield as a 3/3 creature. During your next turn, deal combat damage to an opponent using the face down creature that has Last Chance noted. The creature triggers, casting a copy of Last Chance without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step. Activate Obeka by tapping it, causing you to end the turn. This will prevent the Last Chance trigger from causing you to lose the game. Repeat from step 3.

    Commander Spellbook ↗
  • Obeka, Brute Chronologist + Magar of the Magic Strings + Warrior's Oath

    • Infinite turns

    Mana needed: 67 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Cast Warrior's Oath by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step. Activate Magar by paying {1}{B}{R}, noting Warrior's Oath and putting it face down on the battlefield as a 3/3 creature. During your next turn, deal combat damage to an opponent using the face down creature that has Warrior's Oath noted. The creature triggers, casting a copy of Warrior's Oath without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step. Activate Obeka by tapping it, causing you to end the turn. This will prevent the Warrior's Oath trigger from causing you to lose the game. Repeat from step 3.

    Commander Spellbook ↗
  • Obeka, Brute Chronologist + Magar of the Magic Strings + Final Fortune

    • Infinite turns

    Mana needed: 64 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Cast Final Fortune by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step. Activate Magar by paying {1}{B}{R}, noting Final Fortune and putting it face down on the battlefield as a 3/3 creature. During your next turn, deal combat damage to an opponent using the face down creature that has Final Fortune noted. The creature triggers, casting a copy of Final Fortune without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step. Activate Obeka by tapping it, causing you to end the turn. This will prevent the Final Fortune trigger from causing you to lose the game. Repeat from step 3.

    Commander Spellbook ↗
  • Obeka, Brute Chronologist + Final Fortune + Spellbinder

    • Infinite damage
    • Near-infinite turns

    33 decks on Commander Spellbook

    How it works

    Before you start

    Spellbinder attached to any creature other than Obeka. That creature can not be blocked.

    Steps

    Attack with equipped creature, dealing combat damage. Copy and cast Final Fortune with the Spellbinder trigger. Pass the turn. Attack with equipped creature, dealing combat damage. Copy and cast Final Fortune with the Spellbinder trigger. Pass the turn. When the lose the game trigger is on the stack, activate Obeka to end the turn, exiling the trigger. Repeat steps 3-6.

    Commander Spellbook ↗
  • Obeka, Brute Chronologist + Elite Arcanist + Chance for Glory

    • Infinite turns

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    Elite Arcanist does not have summoning sickness.

    Steps

    Pay {3} and tap Elite Arcanist to cast Chance for Glory. On the next turn pay {3} and tap Elite Arcanist to cast Chance for Glory in response to the lose the game trigger use Obeka, Brute Chronologist to end the turn. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Inalla, Archmage RitualistObeka, Brute Chronologist is a Wizard, which Inalla, Archmage Ritualist can use.
  2. Esika, God of the Tree // The Prismatic BridgeObeka, Brute Chronologist is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use.
  3. Jodah, the UnifierObeka, Brute Chronologist is a Legendary permanent, which Jodah, the Unifier can use.
  4. Sauron, the Dark LordObeka, Brute Chronologist is a Legendary permanent, which Sauron, the Dark Lord can use.
  5. Sisay, Weatherlight CaptainObeka, Brute Chronologist is a Legendary permanent, which Sisay, Weatherlight Captain can use.
  6. Hei Bai, Forest GuardianObeka, Brute Chronologist is a Legendary permanent, which Hei Bai, Forest Guardian can use.

View Obeka, Brute Chronologist on Scryfall