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Sanar, Unfinished Genius // Wild Idea

Sanar, Unfinished Genius // Wild Idea

Legendary Creature — Goblin Sorcerer // Sorcery0/4$0.24

Sanar enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) : Create a Treasure token. Activate only if you've cast an instant or sorcery spell this turn.

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Legal in Commander

Is

Does

Rewards

Combos 39

  • Sanar, Unfinished Genius // Wild Idea + Skycoach Waypoint + Nexus of Fate

    • Infinite turns

    Mana needed: 81 decks on Commander Spellbook

    How it works

    Steps

    If Sanar isn't prepared, activate Skycoach Waypoint's second ability by paying {3} and tapping it, causing Sanar to become prepared. If Nexus of Fate is in your library, cast a copy of Wild Idea by paying {3}{U}{R}, searching your library for Nexus of Fate and putting it into your hand. If Sanar doesn't have summoning sickness, activate it by tapping it, creating a Treasure token. Then, activate the Treasure by tapping and sacrificing it, adding {U}. Cast Nexus of Fate by paying its mana cost, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library. Repeat each turn.

    Commander Spellbook ↗
  • Sanar, Unfinished Genius // Wild Idea + Skycoach Waypoint + Beacon of Tomorrows

    • Infinite turns

    Mana needed: 26 decks on Commander Spellbook

    How it works

    Steps

    If Sanar isn't prepared, activate Skycoach Waypoint's second ability by paying {3} and tapping it, causing Sanar to become prepared. If Beacon of Tomorrows is in your library, cast a copy of Wild Idea by paying {3}{U}{R}, searching your library for Beacon of Tomorrows and putting it into your hand. If Sanar doesn't have summoning sickness, activate it by tapping it, creating a Treasure token. Then, activate the Treasure by tapping and sacrificing it, adding {U}. Cast Beacon of Tomorrows by paying its mana cost, causing you to take an extra turn after this one and shuffle Beacon of Tomorrows into your library. Repeat each turn.

    Commander Spellbook ↗
  • Sanar, Unfinished Genius // Wild Idea + Nexus of Fate + Deadeye Navigator

    • Infinite turns

    Mana needed: 5 decks on Commander Spellbook

    How it works

    Steps

    If Nexus of Fate is in your library, cast a copy of Wild Idea by paying {3}{U}{R}, searching your library for Nexus of Fate and putting it into your hand. If Sanar doesn't have summoning sickness, activate it by tapping it, creating a Treasure token. Then, activate the Treasure by tapping and sacrificing it, adding {U}. Cast Nexus of Fate by paying its mana cost, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library. Activate Sanar by paying {1}{U}, blinking Sanar. It'll enter prepared due to its static effect. When Sanar enters, Deadeye Navigator's soulbond ability triggers, repairing Sanar and Deadeye Navigator. Repeat each turn.

    Commander Spellbook ↗
  • Sanar, Unfinished Genius // Wild Idea + Nexus of Fate + Thassa, Deep-Dwelling

    • Infinite turns

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Steps

    If Nexus of Fate is in your library, cast a copy of Wild Idea by paying {3}{U}{R}, searching your library for Nexus of Fate and putting it into your hand. If Sanar doesn't have summoning sickness, activate it by tapping it, creating a Treasure token. Then, activate the Treasure by tapping and sacrificing it, adding {U}. Cast Nexus of Fate by paying its mana cost, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library. At the beginning of your end step, Thassa triggers, blinking Sanar. It'll enter prepared due to its static effect. Repeat each turn.

    Commander Spellbook ↗
  • Sanar, Unfinished Genius // Wild Idea + Deadeye Navigator + Beacon of Tomorrows

    • Infinite turns

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Steps

    If Beacon of Tomorrows is in your library, cast a copy of Wild Idea by paying {3}{U}{R}, searching your library for Beacon of Tomorrows and putting it into your hand. If Sanar doesn't have summoning sickness, activate it by tapping it, creating a Treasure token. Then, activate the Treasure by tapping and sacrificing it, adding {U}. Cast Beacon of Tomorrows by paying its mana cost, causing you to take an extra turn after this one and shuffle Beacon of Tomorrows into your library. Blink Sanar using Deadeye Navigator. It'll enter prepared due to its static effect. Repeat each turn.

    Commander Spellbook ↗
  • Sanar, Unfinished Genius // Wild Idea + Beacon of Tomorrows + Thassa, Deep-Dwelling

    • Infinite turns

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Steps

    If Beacon of Tomorrows is in your library, cast a copy of Wild Idea by paying {3}{U}{R}, searching your library for Beacon of Tomorrows and putting it into your hand. If Sanar doesn't have summoning sickness, activate it by tapping it, creating a Treasure token. Then, activate the Treasure by tapping and sacrificing it, adding {U}. Cast Beacon of Tomorrows by paying its mana cost, causing you to take an extra turn after this one and shuffle Beacon of Tomorrows into your library. Blink Sanar using Thassa. It'll enter prepared due to its static effect. Repeat each turn.

    Commander Spellbook ↗
  • Sanar, Unfinished Genius // Wild Idea + Nexus of Fate + Y'shtola Rhul

    • Infinite turns

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Steps

    If Nexus of Fate is in your library, cast a copy of Wild Idea by paying {3}{U}{R}, searching your library for Nexus of Fate and putting it into your hand. If Sanar doesn't have summoning sickness, activate it by tapping it, creating a Treasure token. Then, activate the Treasure by tapping and sacrificing it, adding {U}. Cast Nexus of Fate by paying its mana cost, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library. At the beginning of your end step, Y'shtola Rhul triggers, blinking Sanar. It'll enter prepared due to its static effect. Repeat each turn.

    Commander Spellbook ↗
  • Sanar, Unfinished Genius // Wild Idea + Conjurer's Closet + Nexus of Fate

    • Infinite turns

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Steps

    If Nexus of Fate is in your library, cast a copy of Wild Idea by paying {3}{U}{R}, searching your library for Nexus of Fate and putting it into your hand. If Sanar doesn't have summoning sickness, activate it by tapping it, creating a Treasure token. Then, activate the Treasure by tapping and sacrificing it, adding {U}. Cast Nexus of Fate by paying its mana cost, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library. Blink Sanar using Conjurer's Closet. It'll enter prepared due to its static effect. Repeat each turn.

    Commander Spellbook ↗
  • Sanar, Unfinished Genius // Wild Idea + Conjurer's Closet + Beacon of Tomorrows

    • Infinite turns

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Steps

    If Beacon of Tomorrows is in your library, cast a copy of Wild Idea by paying {3}{U}{R}, searching your library for Beacon of Tomorrows and putting it into your hand. If Sanar doesn't have summoning sickness, activate it by tapping it, creating a Treasure token. Then, activate the Treasure by tapping and sacrificing it, adding {U}. Cast Beacon of Tomorrows by paying its mana cost, causing you to take an extra turn after this one and shuffle Beacon of Tomorrows into your library. Blink Sanar using Conjurer's Closet. It'll enter prepared due to its static effect. Repeat each turn.

    Commander Spellbook ↗
  • Sanar, Unfinished Genius // Wild Idea + Nexus of Fate + Meneldor, Swift Savior

    • Infinite turns

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    Meneldor cannot be blocked by an opponent.

    Steps

    If Nexus of Fate is in your library, cast a copy of Wild Idea by paying {3}{U}{R}, searching your library for Nexus of Fate and putting it into your hand. If Sanar doesn't have summoning sickness, activate it by tapping it, creating a Treasure token. Then, activate the Treasure by tapping and sacrificing it, adding {U}. Cast Nexus of Fate by paying its mana cost, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library. Deal combat damage using Meneldor. Meneldor triggers, blinking Sanar. It'll enter prepared due to its static effect. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Sanar, Unfinished Genius // Wild Idea can use because it rewards an Instant or sorcery.
  2. Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Sanar, Unfinished Genius // Wild Idea can use because it rewards an Instant or sorcery.
  3. Magnus the RedMagnus the Red reduces your spell costs, which Sanar, Unfinished Genius // Wild Idea can use because it rewards an Instant or sorcery.
  4. Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Sanar, Unfinished Genius // Wild Idea can use because it rewards an Instant or sorcery.
  5. Kaza, Roil ChaserKaza, Roil Chaser reduces your spell costs, which Sanar, Unfinished Genius // Wild Idea can use because it rewards an Instant or sorcery.
  6. Hinata, Dawn-CrownedHinata, Dawn-Crowned reduces your spell costs, which Sanar, Unfinished Genius // Wild Idea can use because it rewards an Instant or sorcery.
  7. Vadrik, Astral ArchmageVadrik, Astral Archmage reduces your spell costs, which Sanar, Unfinished Genius // Wild Idea can use because it rewards an Instant or sorcery.
  8. Melek, Reforged ResearcherMelek, Reforged Researcher reduces your spell costs, which Sanar, Unfinished Genius // Wild Idea can use because it rewards an Instant or sorcery.
  9. Iron Lad, Young AvengerIron Lad, Young Avenger reduces your spell costs, which Sanar, Unfinished Genius // Wild Idea can use because it rewards an Instant or sorcery.
  10. Jean-Luc Picard, LuminarySanar, Unfinished Genius // Wild Idea makes artifact tokens, which Jean-Luc Picard, Luminary can use because it rewards an Artifact.

View Sanar, Unfinished Genius // Wild Idea on Scryfall