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Your Temple Is Under Attack

Your Temple Is Under Attack

Instant$0.41

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Legal in Commander

Is

Does

Combos 6

  • Your Temple Is Under Attack + Apex Altisaur + Wrathful Raptors

    • Near-infinite damage

    Mana needed: 411 decks on Commander Spellbook

    How it works

    Steps

    Cast Apex Altisaur by paying {7}{G}{G}. When Apex Altisaur enters, its first ability triggers. Holding priority, cast Your Temple Is Under Attack by paying its mana cost, giving creatures you control indestructible until end of turn. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. If the opposing creature dealt damage to Apex Altisaur, Apex Altisaur's second ability and Wrathful Raptors trigger. Resolve the Wrathful Raptors trigger, dealing damage to any opponent. Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control. Repeat from step 4 until your opponents control no creatures. If they happen to control an indestructible creature with power above 0, this loop can be done infinitely.

    Commander Spellbook ↗
  • Your Temple Is Under Attack + Red Hulk + Boros Reckoner

    • Infinite +1/+1 counters on a creature
    • Infinite damage to one opponent

    Mana needed: 55 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Red Hulk.

    Steps

    Give Red Hulk and Boros Reckoner indestructible using Your Temple Is Under Attack. Deal damage to Red Hulk. Red Hulk triggers, putting a +1/+1 counter on it and dealing damage to Boros Reckoner. Boros Reckoner triggers, dealing damage to Red Hulk. Repeat from step 3.

    Commander Spellbook ↗
  • Your Temple Is Under Attack + Sonic the Hedgehog + Krark-Clan Shaman

    • Infinite artifact tokens
    • Infinite tapped Treasure tokens

    Mana needed: 47 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional artifact. You control at least one additional creature that has haste and/or flash.

    Steps

    Cast Your Temple Is Under Attack by paying {2}{W}, giving creatures you control indestructible until end of turn. Activate Krark-Clan Shaman by sacrificing an artifact, dealing 1 damage to each creature without flying. Sonic's second ability triggers for each creature you control with haste or flash that was dealt damage, creating that many tapped Treasure tokens. Repeat from step 2.

    Commander Spellbook ↗
  • Your Temple Is Under Attack + Red Hulk + Spitemare

    • Infinite +1/+1 counters on a creature
    • Infinite damage to one opponent

    Mana needed: 41 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Red Hulk.

    Steps

    Give Red Hulk and Spitemare indestructible using Your Temple Is Under Attack. Deal damage to Red Hulk. Red Hulk triggers, putting a +1/+1 counter on it and dealing damage to Spitemare. Spitemare triggers, dealing damage to Red Hulk. Repeat from step 3.

    Commander Spellbook ↗
  • Your Temple Is Under Attack + Red Hulk + Screaming Nemesis

    • Infinite +1/+1 counters on a creature
    • Infinite damage to one opponent

    Mana needed: 41 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Red Hulk.

    Steps

    Give Red Hulk and Screaming Nemesis indestructible using Your Temple Is Under Attack. Deal damage to Red Hulk. Red Hulk triggers, putting a +1/+1 counter on it and dealing damage to Screaming Nemesis. Screaming Nemesis triggers, dealing damage to Red Hulk. Repeat from step 3.

    Commander Spellbook ↗
  • Your Temple Is Under Attack + Red Hulk + Ill-Tempered Loner // Howlpack Avenger

    • Infinite +1/+1 counters on a creature
    • Infinite damage to one opponent

    Mana needed: 30 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Red Hulk.

    Steps

    Give Red Hulk and Ill-Tempered Loner // Howlpack Avenger indestructible using Your Temple Is Under Attack. Deal damage to Red Hulk. Red Hulk triggers, putting a +1/+1 counter on it and dealing damage to Ill-Tempered Loner // Howlpack Avenger. Ill-Tempered Loner // Howlpack Avenger triggers, dealing damage to Red Hulk. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Silverquill, the DisputantYour Temple Is Under Attack is an Instant or sorcery, which Silverquill, the Disputant can use.
  2. Aziza, Mage Tower CaptainYour Temple Is Under Attack is an Instant or sorcery, which Aziza, Mage Tower Captain can use.
  3. Feather, Radiant ArbiterYour Temple Is Under Attack is an Instant or sorcery, which Feather, Radiant Arbiter can use.
  4. Sevinne, the ChronoclasmYour Temple Is Under Attack is an Instant or sorcery, which Sevinne, the Chronoclasm can use.
  5. Shiko and Narset, UnifiedShiko and Narset, Unified copies your spells and Your Temple Is Under Attack is an Instant or sorcery.

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