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Benevolent Hydra

Benevolent Hydra

Creature — Hydra1/1$0.62

This creature enters with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on another target creature you control.

Legal in Commander

Is

Does

Rewards

Combos 21

  • Benevolent Hydra + Vigor + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    1,787 decks on Commander Spellbook

    How it works

    Before you start

    Walking Ballista has a +1/+1 counter on it.

    Steps

    Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target. Repeat.

    Commander Spellbook ↗
  • Benevolent Hydra + Marath, Will of the Wild + Cryptic Trilobite

    • Infinite colorless mana that can only be spent to activate abilities
    • Infinite creature tokens
    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    Mana needed: 569 decks on Commander Spellbook

    How it works

    Before you start

    Marath has at least two +1/+1 counters on it. Cryptic Trilobite has at least two +1/+1 counters on it.

    Steps

    Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath. Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Cryptic Trilobite. Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities. Repeat. Once Cryptic Trilobite has infinite +1/+1 counters, you may remove them for infinite mana, then repeat step 1 to get infinite +1/+1 counters on Marath, which can then be used for Marath's other modes.

    Commander Spellbook ↗
  • Benevolent Hydra + Gatta and Luzzu + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on a creature

    Mana needed: 472 decks on Commander Spellbook

    How it works

    Steps

    Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Benevolent Hydra. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.

    Commander Spellbook ↗
  • Benevolent Hydra + Strength of Will + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on a creature

    Mana needed: 362 decks on Commander Spellbook

    How it works

    Steps

    Cast Strength of Will by paying {1}{G}, targeting Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to it. Walking Ballista triggers, putting two +1/+1 counters on it due to Benevolent Hydra. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 2.

    Commander Spellbook ↗
  • Benevolent Hydra + Rite of Passage + Walking Ballista

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    240 decks on Commander Spellbook

    How it works

    Steps

    Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista. Repeat an arbitrarily large number of times. Move to the next turn, removing all damage marked on Walking Ballista. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat step 5 as desired.

    Commander Spellbook ↗
  • Benevolent Hydra + Vigor + Triskelion

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    237 decks on Commander Spellbook

    How it works

    Before you start

    Triskelion has a +1/+1 counter on it.

    Steps

    Activate Triskelion by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. Activate Triskelion by removing a +1/+1 counter on it, dealing 1 damage to any target. Repeat.

    Commander Spellbook ↗
  • Benevolent Hydra + Rite of Passage + Triskelion

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    106 decks on Commander Spellbook

    How it works

    Steps

    Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to itself. Rite of Passage triggers, putting two +1/+1 counters on Triskelion. Repeat an arbitrarily large number of times. Move to the next turn, removing all damage marked on Triskelion. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat step 5 as desired.

    Commander Spellbook ↗
  • Benevolent Hydra + Strength of Will + Triskelion

    • Infinite damage
    • Infinite +1/+1 counters on a creature

    Mana needed: 79 decks on Commander Spellbook

    How it works

    Steps

    Cast Strength of Will by paying {1}{G}, targeting Triskelion. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to it. Triskelion triggers, putting two +1/+1 counters on it due to Benevolent Hydra. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 2.

    Commander Spellbook ↗
  • Benevolent Hydra + Gatta and Luzzu + Triskelion

    • Infinite damage
    • Infinite +1/+1 counters on a creature

    Mana needed: 45 decks on Commander Spellbook

    How it works

    Steps

    Cast Gatta and Luzzu by paying {2}{W}. When Gatta and Luzzu enters the battlefield, it triggers, targeting Triskelion. Activate Triskelion by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Benevolent Hydra. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target. Repeat from step 3.

    Commander Spellbook ↗
  • Benevolent Hydra + Spike Feeder + Unspeakable Symbol

    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite +1/+1 counters on creatures you control

    37 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is at least 4.

    Steps

    Activate Unspeakable Symbol by paying 3 life, putting two +1/+1 counters on Spike Feeder. Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain 4 life. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawBenevolent Hydra puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Lily Bowen, Raging GrandmaBenevolent Hydra puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  3. Tromell, Seymour's ButlerTromell, Seymour's Butler puts +1/+1 counters on your creatures and Benevolent Hydra doubles counters.
  4. Mowu, Loyal CompanionBenevolent Hydra puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  5. Bristly Bill, Spine SowerBenevolent Hydra puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
  6. Zimone, Paradox SculptorBenevolent Hydra puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  7. Sazh KatzroyBenevolent Hydra puts +1/+1 counters on your creatures and Sazh Katzroy doubles counters.
  8. Tanazir QuandrixBenevolent Hydra puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  9. Bright-Palm, Soul AwakenerBenevolent Hydra puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  10. Hulk, Strongest There IsBenevolent Hydra puts +1/+1 counters on your creatures and Hulk, Strongest There Is doubles counters.

View Benevolent Hydra on Scryfall